Destiny - Review Thread

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Loot? I just started Diablo III a couple weeks ago on my XB1 and that's how you loot. Story? How about the awesome lore of Mass Effect? That's how you tell a story.
Shooting? - Rock Solid
Co-op? Average at best. 3 people fire teams... really?

I think most of the things I've read is that it just doesn't do anything better than any other game that's been out there and I have to agree. That being said, I don't think it's a terrible game. It's decent. I've had some fun so far, but I really don't know how long it will last. Time will tell. It appears more stuff is coming... some paid and some free. This game could have been better, no doubt.

Just my quick thoughts on Destiny.
 
Call of Duty? Ha. What so you are going to go run around in circles and shoot things for the next month? Terrible game. Single player is basically " go here, kill everyone in your way, get item / kill guy "

should be fun

I hate to say it (i'm not the biggest CoD fan) but CoD:AW has far more elaborate gameplay mechanics than Destiny. By a lot. More strategic game modes as well.
 
I played both and I haven't finished Destiny yet. But so far Destiny is just such a better game and a better shooter to me... I feel like a lot of Destiny scores are overly negative because people don't think it lives up to the hype.

And yeah the unbalanced PvP is just broken and not fun. But Bioshock doesn't even have PvP...

Destiny forgot to add a story when they were making the rest of the game. Bioshock did not.
 
Man, you could have picked anything from the Halo series to make your point, and you chose this.

I will take pretty much any encounter throughout Destiny over the awful flying in circles for 5 minutes repetition seen in that video. The "grindy" boss battles that people are complaining about is not only in full force in that particular Halo 3 encounters, but it's actually worse and less varied!

You can take them down in a few minutes by landing on them, taking out the passengers and triggering the explosion. There is nothing grindy about that. Bringing them to their knees and shooting at the weakspot from afar is only another option (the weaker option). That the game allows for for more than one way to handle enemies is actually what makes it great.
 
people are so salty over this game lol

I think low reviews are due to not only having things that modern game reviewers suddenly "hate" but also pissing them off

Honestly, the game is really good mechanically, I think a lot of people are upset that it's not Halo

There is always some backlash against all the big games. But this one did happen kinda early.
 
This doesn't make any sense to me.

BioShock Infinite metascore 94
http://www.metacritic.com/game/playstation-3/bioshock-infinite

Destiny metascore 74 (and maybe lower)
http://www.metacritic.com/game/playstation-4/destiny

I played both and I haven't finished Destiny yet. But so far Destiny is just such a better game and a better shooter to me... I feel like a lot of Destiny scores are overly negative because people don't think it lives up to the hype and the glory that were the Bungie Halo games.

And yeah the unbalanced PvP is just broken and not fun. But Bioshock doesn't even have PvP...
The games are doing completely different things and appeal to completely different audiences for completely different reasons. The only thing they share in common is that they are from the first-person perspective.

Bioshock Infinite should be compared against other singleplayer campaign FPSs, like Wolfenstein: The New Order or Bulletstorm.
 
Played the beta and have put ~20 hours into this (level 17).

This game epitomizes all that is wrong with the state of over hyped releases of deeply average games.

Looking at the sheer budget and time spent, this game doesn't come close to what Halo 3 offered (forget comparing the quality of gameplay) as a total package. Yeah but more paid for content later doesn't fly when this cost £50.

I don't know if Joseph Staten leaving had anything to do with it, but I'm pretty sure Activision had a hand in making this as sterile, safe and focus tested as possible.

The mechanics feel like Halo-lite made to appeal to anyone and everyone. The repetitive nature of the game is insulting to the player, made worse by fantastical promises of story and vast worlds combined with the pre-release trailers citing how many 'awards' this shit had already won.

impressed.gif
 
This doesn't make any sense to me.

BioShock Infinite metascore 94
http://www.metacritic.com/game/playstation-3/bioshock-infinite

Destiny metascore 74 (and maybe lower)
http://www.metacritic.com/game/playstation-4/destiny

I played both and I haven't finished Destiny yet. But so far Destiny is just such a better game and a better shooter to me... I feel like a lot of Destiny scores are overly negative because people don't think it lives up to the hype and the glory that were the Bungie Halo games.

And yeah the unbalanced PvP is just broken and not fun. But Bioshock doesn't even have PvP...

Wolf TNO doesn't have PvP either and it smokes Destiny.

I like Infinite more as well, btw. Its a tad overrated sure but I was impressed by the atmosphere and VA. I liked Columbia more than Destiny's worlds. As far as single player goes give me Infinite. Even though Destiny has better gunplay for sure.
 
This doesn't make any sense to me.

BioShock Infinite metascore 94
http://www.metacritic.com/game/playstation-3/bioshock-infinite

Destiny metascore 74 (and maybe lower)
http://www.metacritic.com/game/playstation-4/destiny

I played both and I haven't finished Destiny yet. But so far Destiny is just such a better game and a better shooter to me... I feel like a lot of Destiny scores are overly negative because people don't think it lives up to the hype and the glory that were the Bungie Halo games.

And yeah the unbalanced PvP is just broken and not fun. But Bioshock doesn't even have PvP...
lmao no Bioshock Infinite is leagues ahead of destiny in every department besides multiplayer.
 
Destiny player question. Does the core gameplay loop change from beta to end game? Like can you spec your characters to be full tank, full melee full magic slinging etc? The cd for skills were super long in the beta but it seemed like you can spec for lower cd.

Lol love the name/avatar.

1. Not really. The loot incentives really open up at level 20, but the loop is the same. Not a bad thing necessarily, but not much put in to spice that loop up.

2. You can sort of do that, but it doesn't have much depth to it and personally I haven't seen too much differentiation between roles outside of personal style. It sort of still just comes down to throwing bullets and grenades (which are criminally unsatisfying) at enemies. It's all very safe. At least the Supers somewhat make up for it.

3. CD can be spec'd to be lowered, and the Warlock actually has the ability to where the CD is instant and you can throw out a ton of abilities back to back in succession.

I came in to post this exact question. Any ideas what the budget for this game was? I assume it was much less than $500 million. Plus it seems like a lot of people legitimately are enjoying the game.

The overall costs with development, manufacturing, marketing, certification, and other elements is the $500 million figure. I'd put the actual development nowhere past $175 million.

And here's what people need to keep in mind: a lot of us criticizing, and a lot of these reviewers, still enjoy the game. But we aren't going to whitewash to artificially hold up the game because of that enjoyment.
 
I'd probably give the game something between a 7 and 8, seems about right.

Very fun but the staying power just isn't there for me.
 
The game is going to sell very well anyways, it has a big marketing campaign and seems to be a fun , if a little dissapointing hardcore shooter.
 
WELP. Borderlands: The Pre-Sequel! is out Oct 17th right?


I thought Destiny would be at 80-something. 74 is, although not a bad game, a total flop for a game with this level of hype.
 
I hope you say this for all of your posts on GAF, lol.

It's a video game discussion forum.

The Destiny hype has caused this discussion to be much larger. It's still a video game, people are going to like it, some people aren't going to - but then there are people in disbelief that this is the case. I'm not against discussion, that response was to this particular discussion.
 
I give this game a "can't wait to get off work and play the shit out of it all weekend" out of 10.

Happy with the purchase to say the least and don't care about the metacritic.
 
Man, you could have picked anything from the Halo series to make your point, and you chose this.

I will take pretty much any encounter throughout Destiny over the awful flying in circles for 5 minutes repetition seen in that video. The "grindy" boss battles that people are complaining about is not only in full force in that particular Halo 3 encounters, but it's actually worse and less varied!

I completed that scenario in 2 minutes, tops, dropping directly into the scarab without destroying the cannon.

Halo 3 had options to speed up the game.
 
people are so salty over this game lol

I think low reviews are due to not only having things that modern game reviewers suddenly "hate" but also pissing them off

Honestly, the game is really good mechanically, I think a lot of people are upset that it's not Halo

Or people might not like the game that much, and not because of the reasons you just made up. Hard to believe, I know.
 
This doesn't make any sense to me.

BioShock Infinite metascore 94
http://www.metacritic.com/game/playstation-3/bioshock-infinite

Destiny metascore 74 (and maybe lower)
http://www.metacritic.com/game/playstation-4/destiny

I played both and I haven't finished Destiny yet. But so far Destiny is just such a better game and a better shooter to me... I feel like a lot of Destiny scores are overly negative because people don't think it lives up to the hype and the glory that were the Bungie Halo games.

And yeah the unbalanced PvP is just broken and not fun. But Bioshock doesn't even have PvP...

You're comparing Bioshock : Infinite to Destiny ?

I, well, ugh, I,...nevermind.
 
Why do any of you feel bad for Bungie? They're still making ridiculous amounts of money off this game.

And they lied their asses off about what it was going to be. Again, I am still having a great time for what it is. But this is just the cold hard truth. I don't feel sorry for them at all.
 
Because, mechanically, it is Halo.

People are mad because it lacks the narrative quality that Halo had, PvP is a mess, and the content in several areas is wash, rinse, repeat.

This was not the Bungie that existed a decade ago (hell, even up until 4 or 5 years ago). Which is sad, because it feels as if they have lost a lot of personality since then.

Yes, im sure that Halo had special powers, heavy emphasis on ADS, an MMO style exploration model, and loot.

This game is Destiny, not Halo. You may like Halo a lot, but don't judge it by trying to make it be like Halo. It's its own separate entity.

Also, people who are upset because they "overhyped" themselves are incredibly silly. Being overhyped is not the fault of the game, it's the fault of you.
Or people might not like the game that much, and not because of the reasons you just made up. Hard to believe, I know.

When a shit ton of the criticisms mention the word "Halo" and compare it to Halo, im sorry to assume that a lot of people are wanting Halo: Destiny Edition instead of letting it be its own thing
 
So is this just a case of a disappointing game, or if you look at some other recent AAA disappointments like Watch Dogs and TitanFall - maybe people are people getting burnt out on AAA games?
 
This doesn't make any sense to me.

BioShock Infinite metascore 94
http://www.metacritic.com/game/playstation-3/bioshock-infinite

Destiny metascore 74 (and maybe lower)
http://www.metacritic.com/game/playstation-4/destiny

I played both and I haven't finished Destiny yet. But so far Destiny is just such a better game and a better shooter to me... I feel like a lot of Destiny scores are overly negative because people don't think it lives up to the hype and the glory that were the Bungie Halo games.

And yeah the unbalanced PvP is just broken and not fun. But Bioshock doesn't even have PvP...

Welcome to last gen, where fucking everything was overrated as hell.
 
I'm deeply saddened by how many misfires this "Next-Gen" has had since last November.

The only two games that I have much hope for now are Bloodbourne and GTA5 ports.

It shouldn't be like this.
 
This is a thread I hate participating in because its GAF at its finest and its worst. Game didn't live up to its hype, but its a very solid game. Does as many things right as it does wrong, and does feel unique amongst itself. The best game I've played yet this new gen, but thats not saying much.
 
Are you making a judgement from a video or did you actually play the game? That's pretty commonly regarded one of the best "boss" fights ever.
Played every single Halo game and whilst I am not big on the competitive multiplayer, I'm a huge fan of the single player campaigns. Having said that, Halo 3 imo was among the worst in the franchise. I have pretty unpopular picks as to which were my fave though. To me Halo CE (my fave), Reach and Halo 4 had the best campaigns.
 
This doesn't make any sense to me.

BioShock Infinite metascore 94
http://www.metacritic.com/game/playstation-3/bioshock-infinite

Destiny metascore 74 (and maybe lower)
http://www.metacritic.com/game/playstation-4/destiny

I played both and I haven't finished Destiny yet. But so far Destiny is just such a better game and a better shooter to me... I feel like a lot of Destiny scores are overly negative because people don't think it lives up to the hype and the glory that were the Bungie Halo games.

And yeah the unbalanced PvP is just broken and not fun. But Bioshock doesn't even have PvP...

That just means that Bioshock score is too high, not that Desnity score is too low.
 
I completely and utterly agree with both Polygon and Giant Bomb's reviews. The game really doesn't know what it is and is dreadfully repetitive. Having great graphics, art, and sound doesn't fix piss poor encounter design.
 
People who have nothing to bring to discussion than:

People who like the game are sheep (which is admittedly rare in occurrence) and have an agenda

or

People who are criticizing the game fell for hype and have an agenda

Can leave the way they came in. There's always going to be some crazy brand loyalist or subject shitter in these things, but that doesn't mean suddenly everyone falls under that umbrella. Grade A crazy with these high profile releases I tell ya.

To be clear, I absolutely understand what people are criticizing about the game, and I can see why someone could wind up being pretty disappointed with it. Those reactions are important, and they say a lot about how the perceived quality of a video game can be a very fickle and subjective thing.

I only get exasperated when people act like there's no conceivable way that someone could like it, or that it "objectively" doesn't deserve more than a certain level of interest or success. Responses like that are just asinine and rude, and the people who make them need to look outside of their tiny little boxes and understand that not everyone has the same priorities. (I'd mention the opposite type of responses as well, but you have that covered pretty well.)
 
The game is going to sell very well anyways, it has a big marketing campaign and seems to be a fun , if a little dissapointing hardcore shooter.

I'd be worried about a potential drop in sales/relevance and cautiousness towards a sequel. Although it didn't really hurt the Assassins Creed franchise after the drab first game.
 
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