DriveClub Being Streamed Early by Twitch User

Replays is an unknown, this much is true.

So is how the mobile app side will work, they have talked about the concept of that but nothing more.

Apart from that we know a damn lot about the game, comparative to what you find out about games prior to release. Most of this info comes from interviews at conferences, can be hard to keep a track of, is there a better method of dishing the info out - maybe. But the info is out there.
Right, but I expected the kind of organization of information that the fans on GAF are well-known for curating. Thanks again for not just pouring gasoline onto the fire.

It's not being defensive, I'm just surprised by how much people expect to be spoon-fed on here.

A very basic google search 'drive club tracks & race types' will get a link to a Gaf-banned site which has all 55 track variations. Took me all of 30 seconds to do.
Wonderful, but you seemed to miss my point, which I refer to above. If a game deserves community or wants to build it, it first needs to be welcoming, not given to add fire needlessly, and to actually make an effort to provide information. That's something you obviously aren't interested in with your angry and, yes, defensive attitude. Thanks for trying, I guess.
 
Corridor racing. What an embarrassing term to have thought up.

Yeah, isn't it awful that the developers put effort into designing racing tracks instead of just letting you drive anywhere?
 
Which happens every day on all fanbases in all categories across the internet, yes.

It does, but there is no need to constantly bring it along to the same games threads, as mentioned before you don't see people in the FH2 threads crapping those up with comparisons. I just don't see the need to bring it to this game which is shaping up to be one of the best looking games out there so far.
 
Both DC and FH2 look amazing, and should be good/great games.

Keep the comparisons to the comparison thread(s). It's possible to point out flaws, and positive things without comparisons filling every page.

An open world racer is as legit as a closed circuit one and vice versa.



Also, LOL @ corridor racer. I enjoy a good sim corridor racer....that's hilarious.
 
RacingThroughTheCorridors.jpg


So how will the ps+ edition be availble right away?

You have to go thru a corridor first because the IQ is blurry...
 
I want to indicate, but cannot properly articulate, exactly how absurd "corridor racer" is as a term. I really hope it's just fanboy BS and the "open world all the things" crap isn't going to claim the racing genre as well.
 
One random thing I've begun to notice in Driveclub videos. If you go "off the track", and I use those words in quotes because off the track seems to be if your wheels leave the pavement for a half second, a countdown immediately pops on the screen warning you of disqualification. Seems super annoying and I've seen it happening on every video I've watched.

It's weird because the tracks are very closed off, so it doesn't seem possible you can really gain an advantage going that little bit you can off the track.


This is the only problem I have with DC so far. That off the tracks timer pops up way to quick and for something as simple as touching the sides of the road.

There's really no reason for it. You can apparently turn off the timer popping up on screen, but will the game still be counting down to reset the car in the background?
 
Man what the fuck is it with Driveclub threads

Well, with all that corridor racing that's prevalent in the game, there's bound to be a lot of driving through tight, confined tunnels, which in turn results in a deadly case of tunnel vision, limiting the person's perspective to the point where a usually-season judgement becomes warped and distorted.

Just do what I do and blame DriveClub.
 
It happened to me while I was playing it at Gamescom and yes, it's super-annoying. It starts quite fast when off-track so I wasn't able to really explore in the places where it is not like a corridor.

#NeoGAFShitPosts

You just say troll or wanna kick off of this thread to anyone who says anything bad about DC.

I love fanboyism.

I mentioned FH2 not for being the competence, but for being a good example of clean IQ that DC dont have.
I have said FH2 as I could have said any PC game with MSAA x8.

God, you are always ready to get on arms.

IQ looks pretty damn good to me. And these shots are from a less good looking older BETA build.

From PShare, so still some compression, but the image quality is fine.

xnnvxb.jpg


cbyiri.jpg


xsivgq.jpg
 
which is shaping up to be one of the best looking games out there so far.

Wow, quit trying to justify your purchase.

;)

Both this and FH2 look great for different reasons, everyone should be happy both systems are getting great racers next month.


Can't wait to give DC a go, the stream yesterday looked great.

Edit: Corridor racing, omg. I'm not sold on the off road timer either but jeez.
 
Which happens every day on all fanbases in all categories across the internet, yes.

Man please just stop, I quoted you directly about the "corridor racing" crap you posted. You got your "racing game of the year" as you mentioned, so be happy about it. This is the DC thread.
 
Wonderful, but you seemed to miss my point, which I refer to above. If a game deserves community or wants to build it, it first needs to be welcoming, not given to add fire needlessly, and to actually make an effort to provide information. That's something you obviously aren't interested in with your angry and, yes, defensive attitude. Thanks for trying, I guess.

215872186.gif


That'll explain why the Call of Duty community has gotten as far as it has then, considering how the people playing those games are such a fellowship of primrose darlings, eager to help their fellow gamer settle in and feel welcome from the outset.
 
I've heard of corridor shooters, first time I heard of corridor racers which basically equals to "it's not open world".

How would you describe it then? Either you have "hard" boundaries that bumps your car back on track or you have a 3-second-counter which brings you back on track.
 
#NeoGAFShitPosts



IQ looks pretty damn good to me. And these shots are from a less good looking older BETA build.

Geez, the grass is a blurry mess man.

How would you describe it then? Either you have "hard" boundaries that bumps your car back on track or you have a 3-second-counter which brings you back on track.

Racing on a track? is this a new thing or what?
 
Oh sorry, didn't read "no negativity allowed!".

Referring to a track based racing game as corridor centric, goes beyond the realm of negativity, and in to the realm of absurd, fanboy fuelled ridiculousness.

This GIF seems fitting.

Biker-Goes-Off-Track.gif
 
Racing on a track? is this a new thing or what?

Other racing games "punish" you in the way that your car gets slower when you go off-track or you get another penalty and don't implement a timer that artificially sets you back on track.
If other people are fine with that, no problem. To me it felt weird and not "right".
 
How the f**k has this thread lived to 14 pages?!

OT: Whatever that is, Driveclub looks just the absolute nuts, and for me who has craved a good racer for a few years, this is ticking all my boxes. Evo are one of my favourite devs who always deliver gameplay of the highest order, add to that the visuals are just the best i've seen on the new machines, truly extraordinary. October is taking its sweet time to get here. I'd love it if just before launch Evo tell us "Guys, you know we said weather would be here before the end of the year? Well, how about it'll be ready on launch day?" I'd eat sh!t and die of eating sh!t.
 
Referring to a track based racing game as corridor centric, goes beyond the realm of negativity, and in to the realm of absurd, fanboy fuelled ridiculousness.
Yep. There no sign that says "no negativity allowed," but there is an expectation of "no stupidity allowed."

Calling a track racer a "corridor" racer, trying to conflate it with "corridor" shooters, is ridiculous and stupid.
 
Most Forza Horizon posters really coming off as incredibly obnoxious in Driveclub threads when I look at them lately to be honest. And I don't even bother reading half the DC threads that pop up either :/

I liked it better when most were (rightly) calling foul on this game being 30fps even after the delay, but those posts seemed to vanish overnight once FH2 was revealed to be 30fps as well. What a shock.

Also, "corridor racing" might just be the dumbest phrase I've read with regard to gaming since "Feel of 60fps".
 
So you've played the full version of Forza horizon 2 and Driveclub?

If not f off please. Subjectively speaking you cant judge shit yet.

Wait so you only judge a product after buying it in full? You dont go to an Apple store to try out the iPad before you drop 600$ on it? You dont test drive a car before you drop 20-30-40 grand on it?

And to answer your question, I have played DC at Gamescom and FH2 at Gamescom and the downloadable demo.
 
Referring to a track based racing game as corridor centric, goes beyond the realm of negativity, and in to the realm of absurd, fanboy fuelled ridiculousness.

This GIF seems fitting.

While you are one to talk about this is quite funny, to me the Gamescom demo felt like this. Don't want to hear that? Or to read that? Well, I am sorry but people spread their opinions on the so called internet, preferrebly on forums.
 
Percy said:
Also, "corridor racing" might just be the dumbest phrase I've read with regard to gaming since "Feel of 60fps".

You know what, c0de changed my mind. These DC/FH fights are hilarious.
 
215872186.gif


That'll explain why the Call of Duty community has gotten as far as it has then, considering how the people playing those games are such a fellowship of primrose darlings, eager to help their fellow gamer settle in and feel welcome from the outset.
I think they just wanted to know more about the game.

That said half the panic attacks in these threads could be avoided if people worded things a little better.

Rather than 'there's no info about this game, useless Sony marketing again' and get proven wrong because they have given it, it'd be better to say 'I've but seen much info about xyz, have they said anything about it'.
 
Other racing games "punish" you in the way that your car gets slower when you go off-track or you get another penalty and don't implement a timer that artificially sets you back on track.
If other people are fine with that, no problem. To me it felt weird and not "right".

Driveclub is designed around around being rapid, having an intense sense of speed, and aggressive racing and AI. I believe a 3 second timer seems pretty fair if the intention from a game design perspective is to keep the momentum constantly flowing. If you're off the track for more than 3 seconds, you're not doing it right.
 
215872186.gif


That'll explain why the Call of Duty community has gotten as far as it has then, considering how the people playing those games are such a fellowship of primrose darlings, eager to help their fellow gamer settle in and feel welcome from the outset.

Right, so Drive Club is in the same league as a hyper-aggressive, violent shooter that features the most adrenalized competitive console action around? CoD has no lore and it claims no serious nuance, but it has the largest annual audience that includes a whole lot of pre-teens and college students teabagging each other while spewing the most hurtful and ugly profanities at each other. Yeah, I guess I sized up the DC audience completely wrong.
 
Still FH talk? Kindergarten.

And lol at the people who argue that only open world is fun and the future... I'll just ask Sebastian Vettel and Ralf Schumacher if they are going for an open world in the Formula 1 / DTM 2015. I also heard that the
Nordschleife will be replaced soon because it's too boring and too sterile.
 
How the f**k has this thread lived to 14 pages?!

OT: Whatever that is, Driveclub looks just the absolute nuts, and for me who has craved a good racer for a few years, this is ticking all my boxes. Evo are one of my favourite devs who always deliver gameplay of the highest order, add to that the visuals are just the best i've seen on the new machines, truly extraordinary. October is taking its sweet time to get here. I'd love it if just before launch Evo tell us "Guys, you know we said weather would be here before the end of the year? Well, how about it'll be ready on launch day?" I'd eat sh!t and die of eating sh!t.

Lots of Forza fans posting.
 
While you are one to talk about this is quite funny, to me the Gamescom demo felt like this. Don't want to hear that? Or to read that? Well, I am sorry but people spread their opinions on the so called internet, preferrebly on forums.

And preferrably about console exclusives because console wars.
 
Driveclub is designed around around being rapid, having an intense sense of speed, and aggressive racing and AI. I believe a 3 second timer seems pretty fair if the intention from a game design perspective is to keep the momentum constantly flowing. If you're off the track for more than 3 seconds, you're not doing it right.

Yes, a racer is designed around speed, sure. And water is wet.
If you are off to a ride through bushes, it's your inablilty or you want to try a shortcut. But the 3 second timer is to disallow for both. Not to say that you lose a lot of speed which doesn't keep the momentum constantly flowing.
Sure it is designed with the intention you wrote but that doesn't mean that we shouldn't share our opinion about it.
 
How would you describe it then? Either you have "hard" boundaries that bumps your car back on track or you have a 3-second-counter which brings you back on track.

In case you missed it and it's even in bold letters. I described it exactly as you described it, which inadvertently coined a new a term "corridor racing"
 
Driveclub is designed around around being rapid, having an intense sense of speed, and aggressive racing and AI. I believe a 3 second timer seems pretty fair if the intention from a game design perspective is to keep the momentum constantly flowing. If you're off the track for more than 3 seconds, you're not doing it right.

But how will we ever explore this like an open world racer?

Har har.

Other circuit games have similar mechanics c0de. Maybe not as fast as the 3 sec timer, but they'll reset you on the track all right.
 
This is the only problem I have with DC so far. That off the tracks timer pops up way to quick and for something as simple as touching the sides of the road.

There's really no reason for it. You can apparently turn off the timer popping up on screen, but will the game still be counting down to reset the car in the background?


Outside of people who can't play racing games, ie. game journalists, I've hardly seen the countdown timer popup. If you're off the track for a few seconds (which is probably about 100 yards going at a high speed) the game nudges you back on, it penalises you for cutting corners too so there's no time you will benefit from going into the dirt.
 
Still FH talk? Kindergarten.

And lol at the people who argue that only open world is fun and the future... I'll just ask Sebastian Vettel and Ralf Schumacher if they are going for an open world in the Formula 1 / DTM 2015. I also heard that the
Nordschleife will be replaced soon because it's too boring and too sterile.

I'd pay good money to see Lewis Hamilton drive off the corridor at Silverstone and head off up the A43 towards Brampton. Good money.
 
Corridor racing. What an embarrassing term to have thought up.

Yeah, isn't it awful that the developers put effort into designing racing tracks instead of just letting you drive anywhere?

Are there seriously people complaining that this racing game takes place on race tracks.

My god.
 
Top Bottom