Napalm_Frank
Member
That is the only thing I want. 12 was truly ahead of its time.
But 12 is one of the worst modern FF games
That is the only thing I want. 12 was truly ahead of its time.
But 12 is one of the worst modern FF games![]()
Dark Souls is a..."wide linear" approach at open world. I mean it still is but it is this weird mix of alot of things
Dark Souls is though.
Couldn't disagree more with such a statement.But 12 is one of the worst modern FF games![]()
Personally I love 12. XIV is a lot like XII too and even has some of the same staff. Probably why I play it so much.But 12 is one of the worst modern FF games![]()
Wow, I would consider Dark Souls the oposite of open world. Yes the game creates an illusion of open world, but in its core it is a linear game with tight level design, whereas for those open field areas they are still rather small just not to be too boring and predictable. Judging by what FFXV looks like it's aiming more for a complete open field thing like FFXII or Xenoblade, and that just screams grinind and boring gameplay. Oh yeah SoTC is an open world game with good design. Open world games need puzzles, mystery and no grinding. And that is unfortunatley not the tendency of majority of open world games... New Zelda will probably spice things up a bit, at least I hope.
I just want to say FFXV looks like true FFXII successor.
The car is a ferrari?
The car is a ferrari?
![]()
The car is a ferrari?
![]()
The car is a ferrari?
Character designer at Square Enix Japan.The car is a ferrari?
The car is a ferrari?
But 12 is one of the worst modern FF games![]()
theory? the evidence of real time is there. aliasing, visible polygons, and dithering
tell them again, get a bigger whoa
I don't classify open world games based on the sheer size of the areas or the randomness of the activities.
Dark Souls definitely isn't linear.Progression can be tackled many different ways and there are many areas you can go to at any given time.
It seems open world has different meaning to different people anyway.
I didn't notice it for the longest time. Then I looked real hard at a few key frames. Still is unbelievable; perhaps I lack the jaded attitude and keenest of eyes possessed by some folks here.
That is one part of the open world games, story structure. And FFXV will probably be more linear in that regard, but the other part is level design and that is where the fun comes from. And I have yet to play an open world game with great level design. I feel like there is a lot to inovate in open world games, but yet what we see is alwas the same Oblivion/ GTA / FFXII formula to open world design. Why did SOTC not influence any open world games.![]()
I still can't believe that the Stella/Luna scene is a real-time cutscene .
Obviously we won't certainly have this quality ingame and there will be models swap à la Uncharted/TLOU but dear god ouch.
By the end of this generation ingame CG-Quality will be achieved.
And to think that this comes from Japan...
Negatron.But 12 is one of the worst modern FF games![]()
Good graphics overhaul: http://gamingbolt.com/final-fantasy...a-comparison-between-last-gen-and-current-gen
Not trolling or something: Look at her necklace:![]()
A crescent moon and a star (sign of muslims), is she muslim?
Like I said.Dark Souls is an open world game that challenges the "big and empty" traditionally found in other games.
FFXV should boast a big scale though ,and it should convey a sense of a large world.
I hope (I wouldn't be writing in this thread if I thought all is doom and gloom), but I have this nagging feeling that the sense of wonder will be quickly overshadowed by the boring nature of the combat grinding, and that the game will make it an even greater focus to chain the player to a specific location for as long as possible.
But 12 is one of the worst modern FF games![]()
And now you're my fav mod here.That is the only thing I want. 12 was truly ahead of its time.
Like I said.Dark Souls is an open world game that challenges the "big and empty" traditionally found in other games.
FFXV should boast a big scale though ,and it should convey a sense of a large world.
Fully expecting this to be a short game.
Fully expecting this to be a short game.
Anything other than the horrible/borderline disgusting designs of FF XIII and I will be ecstatic.after being in awe of Leviathan, I can't wait to see how crazy some of the other summons turn out.
If that means rock solid pacing/combat system good enough to justify multiple playthroughs (especially if the game has multiple difficulties) you can sign me up. Shorter RPGs tend to be better anyway. Ask Chrono Trigger.
But 12 is one of the worst modern FF games![]()
Chrono Trigger has a billion endings, though. I don't see that here.
I expect 20 hours.