• Hey Guest. Check out your NeoGAF Wrapped 2025 results here!

Destiny |OT4| Get your ass to the Vault of Glass and help Timmins find better pants

Status
Not open for further replies.
I must be livin under a rock, I just found out about the loot cave today. after finding out where it is, I realize what all the people were doing in that area all the time.
 
Can you explain more about what WoW does? The only MMO I ever got deep into was The Old Republic (bleh) and did pretty much all the hardest raids/operations in endgame until Bioware started focusing on player housing.

WoW has a ton of gear slots, so everyone has a ton of gear to grind. Bosses drop you weapons and minor upgrades like rings and trinkets. You also get currency, that is marks. Everyone gets marks so they can buy their raid level armor when they earn enough. Bosses have a fixed set of items they can drop, those items are very varied and can be useful for one specific class or several, only a few items drop per kill. Only a small portion of the players can get an item from a single boss kill, but its a really good item that several players probably want.
 
But it is not viable for me to rely on drops , No and that is the problem. I care dont if you can buy shit in order to level up but the player should be able to rely on the drop they get.
And both the cave and strike are repetitive but at least cave has given me more reward than doing a hour long strike.

But your entire complaint hinges on intentionally avoiding the main progression method and then complaining that Bungie didn't copy other systems. It's their game and their choice. If you want to shoot into a cave, fine. But that's not how the game was designed. You could be a very high level with great gear by now if you would just buy some.

Finally though, a large portion of my gear came from strikes and random drops. I have a limited amount of purchased gear because I had practically everything I needed after buying two bits of armor and a helmet in strange coins. Now I just buy things my alts can use and they're already halfway through the light levels too. I have no end of legendary weapons because I made use of all aspects of the games systems instead of relying solely on one.
 
Just got myself the Invective shotgun from the exotic bounty, went through the weekly task at level 22 and did it the easy way of just staying on the cliff, unbelievably easy doing that, I've got no excuse not to get Nightfall done sometime this week even by doing it that way, I imagine it doesn't take very long.
 
If what my friend said is true then each piece of raid gear is 7 shards per upgrade. There's usually 3 upgrades per piece of legendary gear.

So 7*3*3, 63 plus whatever it takes to upgrade exotic which assuming it's 6 and also has 3 shield upgrades that requires shards then 18. I'd say 81. Unless of course exotics have 4 shield upgrades then yes it is 87.

My Exotic helm is 8 to upgrade.

Warlock or Hunter ;)
Assuming Hunter haha. Looking forward to watching it, though, either way.


Think I'm going to skip leveling to 29 and stay at 28 and hoard shards. Unless of course Iron Banner rewards are so epic and to contend you need to be high level as possible.

There may be a chance Iron Banner gear could get you to 30, do we know this to be true/false?

I fretted about this in the Withdrawal threads. I can imagine realistically that it's the only way to get to 30 for now. Until December, anyways.

The thing that bothers me more is if the weapons from the raid turn out to be the best for PvP. I want to raid and hope to with the buddies I've made here, but if I can't....well, this doesn't have the social groundwork WoW has to just "join a guild".

That and 6 person raids is such a low number that it can actually make it harder rather than easier.

I don't PvP and apart from 2 Nightfall missions, I mostly play Solo. To hear that I am completely unable to level up past 29 because of the Raid, AND getting to 29 a bad idea, sucks shit.

Thanks by the way for the Heroic Weekly rant on Phoggoth last week. Made me get off my butt and go "Why am I not trying this,too?". Was able to do the 28 one last week to not miss out on coins.

WTB solo vids for all Weeklies.

Is this a thing?

God, I hope so. Iron Banner offering raid tier loot would be great.

What do you mean?

Holy shit I ust got 12 Helium Fragments, 2 Blues and 2 Special Ammo Synths... from a chest... haha

Special Chest! I've gotten two thus far.

My best gave me 10 spinmetal, glimmer, a blue engram, and a legendary engram.
 
I'm on the fence about if raid gear drops need to rely on RNG. Prizes like the ship can remain RNG, but what you need to level light? I can't decide on what I think.

In one hand, it makes sense to have RNG considering we can't trade anything and there's no die roll system implemented. At the same time, you'd think the raid would be more rewarding to people returning to do it again and getting better at it. I'm going to be upset if I get more boots.
I'd prefer a token system, even if it meant 4 weeks for a single piece or whatever arbitrary threshold. However, given that the raid itself really seems like my kind of thing, the blow is lessened than in other games with similar "roll to advance" requirements.
 
Just got myself the Invective shotgun from the exotic bounty, went through the weekly task at level 22 and did it the easy way of just staying on the cliff, unbelievably easy doing that, I've got no excuse not to get Nightfall done sometime this week even by doing it that way, I imagine it doesn't take very long.

You mean the Strike? Is it doable solo?

I still need to get 500 kills with void weaponry in PvP. I don't want to. :(
 
What are we all going to do when a nightfall boss can't be cheesed? Might be near impossible people under level 27/28.

The one strike I think can't be cheesed is the dust palace. I can't figure out a good placement/strategy for it.

Its a good thing its a ps4 exclusive and shouldn't be up for nightfall.
 
3 28s should be able to do the nightfall no prob. If I can at least get there a couple times solo anyways. Don't be stupid though. That is the key. Slow and steady. Also need that vid where you get above the nexus. I can full on win it with that vid.
 
WoW has a ton of gear slots, so everyone has a ton of gear to grind. Bosses drop you weapons and minor upgrades like rings and trinkets. You also get currency, that is marks. Everyone gets marks so they can buy their raid level armor when they earn enough.

Ok. That's exactly like TOR then with a few name changes (marks being called commendations)

Now the question: Should destiny have something like this?
 
Lol christ... how long/how many times did you run them?!

Not alot, around 10 Queen's missions, where I got either a chest or helm and them broke them down for 3 ass shards each, so that's 30. Then we add all the ass shards I got in the Raid, and walla, enough ass shards to last me a life time. I won't be running out anytime soon.
 
Easiest way to get a kill/death spread of 25 for the Invective? Seems nearly impossible...
It is cumulative.

So you just need to have two or more kills in a row to increase the counter... two deaths in a row decrease.

I ended the first match with 12 k/d even so my k/d of the match was only 3... that is because I didn't get killed two times in a row so my counter never decreased.

It is easy to be fair.

PS. If you make a group of 6 to play one vs one you guys will reach it in one match... but even without boost it is really easy.
 
That isn't the purpose levels serve to me. It's fine that you feel differently. "Efficiency" hasn't actually been a major concern in my mind playing this game.

That's fine, I'm not attacking people that like the game. I'm just making it known that it feels like shit to me and how that could be improved lol. And I honestly don't think these types of improvements would hurt the game in any way. It would give way more high notes during farming and general gameplay, there's no economy to affect by increasing legendary drops, and getting a BiS item would still take ages.


how loot games work. this idea is beginning to get on my nerves. why do they all have to work the same way? Is it even fair to call Destiny a loot game if it then requires a formula to be followed to match the description? is your argument that I'm not really enjoying or satisfied with my progression in this game, it just seems like it?

That is not my argument at all, no. It's great that there are people that enjoy this and I'm happy for you, but I also don't see how these changes would be anything but good. We already have the ability to get baseline armor easily. There's just not much to do afterward, and it's not because of lack of content. There's plenty of random drops possible, they just don't give them to us lol.

There's absolutely nothing to keep me trying, because it just says "Fuck you" at every single possible corner. And then the only things that don't involve the beyond abysmal drop rates are timelocked. The only thing to do once you've hit the timelocks is farm for drops, and they don't have anything to keep that interesting.

I do view that as a very long-term goal, but since it ISN'T something I can control... no, getting The Supremacy (well, no, I don't care about that at all as I don't like snipers) is my goal, or rather getting Hawkmoon, getting a great legendary hand cannon (I'm sure I will buy one that is the closest to what I want), a great legendary fusion rifle for when I am using one of my exotic heavies rather than Pocket Infinity, and raid gear with the requisite light to hit 30. Those are what are most important to me now and I can get a substantial part of the way there solely through my own effort. I'll make the best of the mods on the gear I obtain. Yes, I am desperate for Hawkmoon and jealous of people who have acquired it through luck; that's just the way it goes. There's no solution to this because I don't want it to be easy to get- an exotic bounty would be perfect (I love the whole concept), but I don't think there is one since it's PS exclusive. So it goes.

I can't even view it as a longterm goal, because though I can normally spend many hours farming, I can't in Destiny because there's just... nothing... it doesn't even seem to want to try to keep us interested, as noted by the timelocks and the fact on average you're looking at 3-4 hours without a single actual legendary item, even a bad one, from drops.


Or you could still legitimately play for 50 hours and never get an improvement, right? No bliss?

Trying to play this game like diablo is a recipe for fucking heartache. I don't know where else to take this line of conversation.

Yeah, but during those 50 hours you're likely to get 30 or more times the number of potentially good items as you are in Destiny, and those make it feel fun. Every one of those drops is "Yay!" even if it's not what you want or even good. Those drops in Destiny are "Well here we go again..."

And yeah, it is a recipe for heartache, but it doesn't HAVE to be. That's my point. It could be millions of times better, and it doesn't even require new content. It just requires tweaking some numbers and quality of life improves drastically.
 
It is cumulative.

So you just need to have two or more kills in a row to increase the counter... two deaths in a row decrease.

I ended the first match with 12 k/d even so my k/d of the match was only 3... that is because I didn't get killed two times in a row so my counter never decreased.

It is easy to be fair.

PS. If you make a group of 6 to play one vs one you guys will reach it in one match... but even without boost it is really easy.

It apparently piss hard for some people to get it though if they suck that much in Crucible.

Personally, I say go into rumble with a shotgun or fusion rifle *shrug*
 
I fretted about this in the Withdrawal threads. I can imagine realistically that it's the only way to get to 30 for now. Until December, anyways.

The thing that bothers me more is if the weapons from the raid turn out to be the best for PvP. I want to raid and hope to with the buddies I've made here, but if I can't....well, this doesn't have the social groundwork WoW has to just "join a guild".

That and 6 person raids is such a low number that it can actually make it harder rather than easier.

I'm down to form a raid party. Level 28 Titan with both subclasses maxed and powerful legendary/exotic weapons. I can dedicate time pretty much every weeknight and on weekends. PSN.
 
You mean the Strike? Is it doable solo?

Yeah the strike, I'm not sure it's possible to do nightfall solo just because you need someone to watch your back with the Minotaur spawning if you don't jump off the cliff and you'd probably need help getting to the boss too, but level 22 is easy and I imagine level 26 isn't too difficult either.
 
But your entire complaint hinges on intentionally avoiding the main progression method and then complaining that Bungie didn't copy other systems. It's their game and their choice. If you want to shoot into a cave, fine. But that's not how the game was designed. You could be a very high level with great gear by now if you would just buy some.

Finally though, a large portion of my gear came from strikes and random drops. I have a limited amount of purchased gear because I had practically everything I needed after buying two bits of armor and a helmet in strange coins. Now I just buy things my alts can use and they're already halfway through the light levels too. I have no end of legendary weapons because I made use of all aspects of the games systems instead of relying solely on one.

Sure it is their game and their choices, but that doesn't mean that the choices they made were good and are above criticism. And main progression? Up until lv 24 you don't have to buy shit cause you can rely on drops. The game doesnt tell you that best way to lv up is to buy stuff so it is hard to tell it was design that way.
 
Ok. That's exactly like TOR then with a few name changes (marks being called commendations)

Now the question: Should destiny have something like this?

Probably not? I mean you only need 4 pieces of armor and one or two weapons. The number of players per raid is also super small. It shouldn't take too long at all to earn the that gear.

The problem with destiny is that its too stressful compared to regular MMOs. The overwhelming visual, auditory stimulation, more demanding direct control, and no social elements to blow off steam make playing Destiny a more grueling experience than a WoW raid.

WoW raids/dungeons can be a lot more relaxed with a lot more downtime than destiny.
 
Just got myself the Invective shotgun from the exotic bounty, went through the weekly task at level 22 and did it the easy way of just staying on the cliff, unbelievably easy doing that, I've got no excuse not to get Nightfall done sometime this week even by doing it that way, I imagine it doesn't take very long.

Yeah the strike, I'm not sure it's possible to do nightfall solo just because you need someone to watch your back with the Minotaur spawning if you don't jump off the cliff and you'd probably need help getting to the boss too, but level 22 is easy and I imagine level 26 isn't too difficult either.

What's the trick to do the boss solo? I need my damn coins. Was able to do it all easily until the boss. My solar fusion rifle is amazing in this strike though
 
So glad I pre-ordered this actually because I would probably not have bought it with all that negativity going around. While the story and NPC characters in general are underwhelming and the mission structure could be significantly improved upon, I really like the gameplay, graphics, PvP, strikes, patrolling and loot system. Overall I would say it's a pretty rough diamond that is in need of some fine polishing if they want to continue their 10-year plan. Hopefully it can shine brighter as we bring back the darkness.
cheesiness intended

On a slightly unrelated note, as someone who has never been into console FPS games and has never played any Halo singleplayer, I would also say that my Destiny experience has definitely made a strong case for me getting a XB1 at some point in the future.
 
I'm pretty sure there were a lot more Titans during the first week. The kill 25 Titans bounty takes forever. Meanwhile Hunter and Warlock is one game.
 
The Crucible has been kind to me:

YGi43e7.jpg
 
Status
Not open for further replies.
Top Bottom