Yoshida: Sony is "Working Diligently" on The Last Guardian

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That's nice. I'm going to keep pretending this game doesn't exist. Let me know about 20 minutes before it releases so I can care about it then, and they won't have time to delay it.
 
The way people are in general these days towards games, no way this game does anything but disappoint. They should just call it a different game.
 
You could literally call any game THE LAST GUARDIAN and stick a dog sequence in it for all we actually know about this game.

Which is what amazes me about the constant begging/complaining/hope for it.

Say what you want about the hope for shenmue 3/HL3, but at least people have an idea what they would look and play like.

All people have ever got is two prerendered cinematic trailers. It ridiculous.
 
Which is what amazes me about the constant begging/complaining/hope for it.

Say what you want about the hope for shenmue 3, but at least people have an idea what it would look and play like.

All people have ever got is two prerendered cinematic trailers. It ridiculous.

You say it like we haven't played Ico or Shadow of the Colossus.
 
The Last Guardian Forever. I'll show interest against once we see something... anything. Meanwhile, I have too many other games that are actually releasing to worry about.
 
Unfortunately even if the game is good the crazy fans won't be satisfied. They won't be able to disassociate the length of development with the game and expect a life changing experience from it. Same problem the next Half Life game will run into.
 
So?

There has been no indication that TLG would play like either. None.

I dont beleive in the past 5 years, there has been one development interview discussing gameplay in detail.

There's been a very strong indication of what the gameplay would be like, it's completely self-evident in the trailers...
More importantly it's coming from the people who made SotC. SotC.
 
So?

There has been no indication that TLG would play like either. None.

I dont beleive in the past 5 years, there has been one development interview discussing gameplay in detail.
Not in detail, but Ueda has talked about the design, and we have trailers showing the gameplay, and select press saw a demo and talked about it.

It was Ico 2. What it will be if/when it releases, who knows.
 
I'd like to know exactly why gaf is infatuated with TLG. Is it just because it's from the team that gave us Ico and Shadow? I loved Ico, but if this game never comes out it wouldn't matter to me, because the concept seemed so vague and they never really gave us much info about it. Nobody here has ever played it so we can't be missing much. Is it just the thought of playing something from this sony team?
 
Not in detail, but Ueda has talked about the design, and we have trailers showing the gameplay, and select press saw a demo and talked about it.

It was Ico 2. What it will be if/when it releases, who knows.

Sorry, but if im waiting for a game for 5 years, im gonna need a bit more than that.

And yes ive read the eurogamer preview, its still not enough information to warrant more than a passing interest.
 
So?

There has been no indication that TLG would play like either. None.

I dont beleive in the past 5 years, there has been one development interview discussing gameplay in detail.

Actually, from all the media that's been released, it's fair to come to the conclusion that it plays a lot like ICO.

I'd like to know exactly why gaf is infatuated with TLG. Is it just because it's from the team that gave us Ico and Shadow? I loved Ico, but if this game never comes out it wouldn't matter to me, because the concept seemed so vague and they never really gave us much info about it. Nobody here has ever played it so we can't be missing much. Is it just the thought of playing something from this sony team?

Yes.
 
Sorry, but if im waiting for a game for 5 years, im gonna need a bit more than that.

And yes ive read the eurogamer preview, its still not enough information to warrant more than a passing interest.
That makes no sense to me at all.

Either you're waiting for it, and therefore already are interested, or you're not waiting for it, therefore the time is irrelevant.
 
Because no trailer of a game has misrepresented its gameplay.....perish the thought.

I really doubt it will be any of these: rpg, mmorpg, fps, tps, rts, tbsg, point-and-click, moba, racing game, simulator game...or any other.

Team Ico has a vision and they have stuck with it since Ico, there is 0 (ZERO) indication that it will or even might have changed.
 
There's been a very strong indication of what the gameplay would be like, it's completely self-evident in the trailers...
More importantly it's coming from the people who made SotC. SotC.

That does not guarantee it to be gold and free from criticism. SotC was amazing, no doubt. But this game has clearly been ground through the mill and back and then sent to bake in the fires of development hell. It's not a pretty story and does not inspire confidence.
 
Of course it's real...

He would not say huh huh it's alive but in reality, nope!

Cannot wait for the reveal again, disgonbegud.
 
That does not guarantee it to be gold and free from criticism. SotC was amazing, no doubt. But this game has clearly been ground through the mill and back and then sent to bake in the fires of development hell. It's not a pretty story and does not inspire confidence.
No game is free of criticism, but those things were true of Ico and SotC too. Ico was a PS1 game, and SotC was a co-op MonHun style game.
 
That does not guarantee it to be gold and free from criticism. SotC was amazing, no doubt. But this game has clearly been ground through the mill and back and then sent to bake in the fires of development hell. It's not a pretty story and does not inspire confidence.

Development hell and many setbacks are not as common as you might think, a lot of good games we have played recently were in such a state at one point or another.

No game is free of criticism, but those things were true of Ico and SotC too. Ico was a PS1 game, and SotC was a co-op MonHun style game.

All right, that is true, I almost completely forgot.
 
That makes no sense to me at all.

Either you're waiting for it, and therefore already are interested, or you're not waiting for it, therefore the time is irrelevant.

Ok. Let me put this another way.

Im "waiting" for tekken 7, ive seen a short trailer, the developer has shown some of the new designs, gameplay has been briefly discussed and the team has a high pedigree of shipping amazing games.

But if you think if 5 years pass and I still havent seen anything more of the game, outside of another cinematic trailer im going to be concerning myself about the game still? I would of long moved on.

If it then showed more media on the 6th year, yes id check it out, but outside of that, the game wouldn't even register on the radar. I certainly wouldnt be complaining in a E3 2019 thread that the game still hadn't been shown.

I kinda feel like this about Tekken X Streetfighter now.

More importantly it's coming from the people who made SotC. SotC.

There is one thing that I have begun to learn over the years. One man does not make a good game, and nothing a person has previously worked before is an indication of the quailty of their next game. Game development has too many variables, even within a competent team.



Team Ico has a vision and they have stuck with it since Ico, there is 0 (ZERO) indication that it will or even might have changed.

There is zero indication that Team Ico even still exist, at least not in the way they did since SotC shipped. New people bring new ideas, and even old people look at things differently between releases of games in the same franchise.
 
There's been a very strong indication of what the gameplay would be like, it's completely self-evident in the trailers...
More importantly it's coming from the people who made SotC. SotC.

It's actually not self-evident at all. ICO does not play like SotC, even though their share aesthetic sensibilities. Similarly, just because Last Guardian shares aesthetic sensibilities with both does not mean that they will play specifically like one or the other.

In fact, from the information we do have, it seems more like its own unique hybrid of both concepts, with the Griffin being as a Colossus that you guide through puzzles, and your navigation through the world being more ICO-esque. I'm actually surprised anyone is jumping to conclusions about how it plays considering how divergent SotC and ICO are from one another.
 
No game is free of criticism, but those things were true of Ico and SotC too. Ico was a PS1 game, and SotC was a co-op MonHun style game.

Past reference still does not mean squat when looking at the now. This game has clearly been a disaster. But sure, I'll show interest again if and when they show something compelling and nail down a release date. I'll always leave that door open.
 
More importantly it's coming from the people who made SotC. SotC.

The development studio is the same, but all the devs who worked on SotC aren't still there and on the project. Some level of turnover after all this time should be expected. and we know several people from that studio have indeed moved on.
 
The thread resulting from the re-announcement of TLG is going to be one of the greatest GAF threads ever. This game has become such a huge running joke, how can it not? I believe we have a funeral reception thread already. It's hilarious.
 
You don't think he's a straight shooter? You think Sony would let him come out and tell blatant lies and not have to answer for it?

The game is in development and will see release.


Look Yoshida has a good rep. But games get cancelled when they go into these types of development hells.

Look as Starcraft Ghost, Titan as examples. Both from one of the most respected studios in the industry.

Want more? Ultima Online 2 is another vivid example.
 
It's actually not self-evident at all. ICO does not play like SotC, even though their share aesthetic sensibilities. Similarly, just because Last Guardian shares aesthetic sensibilities with both does not mean that they will play specifically like one or the other.

In fact, from the information we do have, it seems more like its own unique hybrid of both concepts, with the Griffin being as a Colossus that you guide through puzzles, and your navigation through the world being more ICO-esque. I'm actually surprised anyone is jumping to conclusions about how it plays considering how divergent SotC and ICO are from one another.
Ico has you guide Yorda through what is essentially a giant Zelda dungeon, and she is both a hindrance (unable to be self-sufficient and the primarily failure state), and required (she opens magic gates, stands on switches, etc). Trico looked to be exactly that. It was capable of moving heavy objections you can't, to get you to areas you couldn't reach, but is a source of peril, can be wounded, must be catered to, must be protected.

I don't see any SotC at all in anything they showed, or anything reported, other than there's a big creature, although Colossi are very specifically not biological like Trico.
 
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