Same here. Even 1620p gives me shimmering on edges. It's weird, how bad it is.It is pretty bad. I tried downsampling along with the games AA and it made zero difference.
Hopefully someone smarter than I can find a fix.
Same here. Even 1620p gives me shimmering on edges. It's weird, how bad it is.It is pretty bad. I tried downsampling along with the games AA and it made zero difference.
Yeah I noticed that as well. What the hell is that about?
Which makes me ask, what is the better AA? T2X or T1X...
Oh one more thing max FOV = 75? Why?
Same here. Even 1620p gives me shimmering on edges. It's weird, how bad it is.
Hopefully someone smarter than I can find a fix.
Honestly game looks kinda bad at 75 FOV. Maybe because dafult FOV is very low (45)? I am playing with 60 value right now.
So if I have a 16:9 2560x1440 27" monitor I would do 60 vert fov as well based on this calculator. I'm curious what the FOV is horizontally in this game then?
I typed your specs into the calculator again and it gives me these results:
New hFOV = 106.26
New vFOV = 73.74
http://www.wsgf.org/fovcalc.php
That calculator is way better than this one:
http://www.rjdown.co.uk/projects/bfbc2/fovcalculator.php
T2X gives me a much cleaner image, pretty sure it's the better one.
It crashes at startup for me with it enabled. It's also DX11, so.
Anybody with a 2GB 7850 playing yet? If so, how's the performance?
That is odd... either they mislabeled the T1x (and it is just 1x) or something isnt right with their implementation. Everything we have read about T1x points at is being superior in everyway to T2x...
Really? But it's x2![]()
haha well that is just my dyslexia
Plus everything in the settings for some reason is flipped. So going left = better settings. For some unknown reason.
Also thanks for the help porcupine.
Same here. Even 1620p gives me shimmering on edges. It's weird, how bad it is.
Hopefully someone smarter than I can find a fix.
Maybe the jaggies are part of the art style and they were placed there on purpose. Did you ever think of that? It's their artistic vision man.
Definitely this and nothing to do with shader aliasing being notoriously difficult to eliminate.Maybe the jaggies are part of the art style and they were placed there on purpose. Did you ever think of that? It's their artistic vision man.
So I downsampled it to 4k and I'm still getting those beautiful jaggies:
![]()
Yep, its shader aliasing. Its the same reason why Star Citizen is currently so jaggy, because it has very advanced shading and nothing to fight its aliasing yet.
Ryse handled it by special filter in g-buffer and specially prepared shaders and textures and yet we need something better in future.
Definitely this and nothing to do with shader aliasing being notoriously difficult to eliminate.
OK, this is a really dumb question (but hey worth a shot):
The game crashes for me once I try to load up the game (it boots ok, but once I try to play it is when it shits the bed).
I admit this is almost certainly down to having a GPU that doesn't meet the minimum requirements (Radeon HD 6770M 512MB vram). Is this the likely cause of the problem?
I was willing to play the game in shitty circumstances until I can upgrade, I just thought it'd still run =/
Did you try turning things down?
Game resolution, texture quality, shadows, supersampling/aa.
Bummer, sorry to hear that.
You were playing in fullscreen mode right?
To remove intro movies (20th century fox, Creative Assembly, AMD):
Go to \DATA\UI\MOVIES in the installation folder.
2. Delete or rename AMD_IDENT.USM, FOX_IDENT.USM, and CA_IDENT.USM.
per http://pcgamingwiki.com/wiki/Alien:_Isolation