Assassin's Creed "Parity": Unity is 900p/30fps on both PS4 & Xbox One

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A few thoughts on this latest controversy:

- I don't think boycotts are that effective and I believe that most people here who are cancelling their preorders in rage will end up buying the game. I do boycott games with some regularity but I do it to stay true to my principles, not because I believe my stance will change anything.

- I can understand why Playstation owners might be frustrated but in the end, it's not that big of a deal. I'm sure the framerate will be more solid on PS4 and maybe the game will have some extra effects.


- Ubisoft doesn't want either of the console audiences to feel like it's getting a worse experience compared to the other and honestly, I understand that. It makes a certain degree of sense as a decision.

I agree. Problem is, those dumb dumbs should have just not said anything. Or, just said, "it's 900p on both consoles. It's all we could manage since we have so much going on screen." Instead, they come out and say the are gimping the ps4 version so the Xbox owners dont debate about it? What? !?
 
I dont think Microsoft is paying Ubisoft to do this, that would be an incredibly stupid thing to do.

entering neogaf and reading "parity" - 900p/30fps, i expected a 30 page thread. Pleasantly surprised to see it has more than double of the pages.


In my shit opinion, I think that in the end what will matter is that if the game is good or not, and almost everyone that is losing their mind over resolution and framerate are going to forget it, play the game and enjoy it, or they weren't even going to buy the game in the first place, but posted here to add fuel to the fire.

And if there's so much debacle over resolution/framerate, there's always pc right?
You are missing the point. It's not solely about "dem p's" it's about gimping a product that could be better. This didn't happen last gen (as far as we know), why should it happen in this one?
They deliberately said themselves they didn't want to improve the PS4 version because of some bs excuse. If you have the resources, the money and the hardware available (which Ubisoft definitely has) you should be able to use that extra power and make each respective version as good as possible.

But whatever, LOL GAMERS #GamerGate

So Ubi just needs to downgrade the XO version to 720p, right?
And we got another one missing the point ladies and gents. Thanks for playing!!
 
why are people shouting downgrade when they never once said that Unity will be 1080p on ps4 or 60 fps. "Targeting"=/="will be"

Why say it's locked to keep people from debating? That implies that performance could have went better, but that they decided to lock it.

Unless you are suggesting that Ubis comments were taken wrong. And what they really meant was, they locked performance on PS4, because anything above those specs were unstable, and they didn't want debate on a PS4 version having better #s, but running worse.

If that was the case, was a poorly worded piece. Only reason I don't think that is what they meant, is because he was talking about both versions being locked at the same "to avoid debate". If it was the above, then it wouldn't have been worded that way.
 
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You sir are on fire today.
 
This in itself doesn't make sense since Assasin's Creed generally sells better on Playstation, Ubisoft would need further incentive for this business decision.

Plus this game also happens to have a Microsoft marketing deal, further muddying the waters.

I was actually alluding to them keeping in the good graces with MS (ie. being a business decision). That's what I meany by that line. So basically, I was saying there was no proof that MS paid them for parity. But at the same time, it's the only thing that made sense to me WHY Ubisoft would do parity (ie. for partner relationships, which I think falls under a business decision).

My post was poorly written it seems. My bad.
 
LOL, like you never read any PR from Ubi before. Bad yet an honest PR is their specialty.

They aren't new to this ?
Come on, this has to be a rough translation.
It HAS to be "we bumped up the xbone to match ps4" NOT "we knocked down PS4 to match X1 lol!".
They can't be that stupid.

And what happened here is rather clear in my head. X1 version was probably 720/792, Ubiguys were approached by MS and kindly asked to "make it the same as the PS4, i don't care how" (nope, not by lowering PS4's res, what dev would agree to this ?).
That i can see happening and in fact it has happened with Diablo and Destiny.
 
Find it funny they said they did this to avoid all the debates and stuff and yet caused all this.

Very poor show from Ubisoft. after the whole watch dogs thing the last thing they needed was more bad press.
 
Yet some people spend fucking hours/days arguing about which console version looks the shittest pretending they are all about performance despite being in the knowledge that a superior version is out there for a better price.

If we ''gamers'' were even half as bold as you think then the PC version of pretty much every game would smash the sales of the console equivalent. People have been happy paying more for lesser versions of games so why change now?

Cool, let me go load up the superior version of destiny on my PC. Maybe I will play a little GT5? Or how about gran turismo? Last of Us? Mario? Link? what?
 
It's not really a conspiracy theory when we know MS are co-marketing the game to the tune of likely millions of US dollars. Whether parity is an explicit mandate or simply an implicit gentleman's agreement so to speak is irrelevant. When you've got a media partner investing heavily in your product, it's not a good look to give them an inferior version. This is basic common sense and logical reasoning you should have developed in grade school, not a conspiracy theory.

Insult me and my point of view all you want, it's not going to coerce me into believing what people are saying about Microsoft's moneybags ruining Assassin's Creed for PS4.

I have a lot more sense than that.
 
Why say they locked it to keep people from debating? That implies that performance could have went better, but that they decided to lock it.

Unless you are suggesting that Ubis comments were taken wrong. And what they really meant was, they locked performance on PS4, because anything above those specs were unstable, and they didn't want debate on a PS4 version having better #s, but running worse.

If that was the case, was a poorly worded piece. Only reason I don't think that is what they meant, is because he was talking about both versions being locked at the same "to avoid debate". If it was the above, then it wouldn't have been worded that way.

maybe they didn't want want people to say "792p? lol wtf is that?" again.
 
Yet some people spend fucking hours/days arguing about which console version looks the shittest pretending they are all about performance despite being in the knowledge that a superior version is out there for a better price.

If we ''gamers'' were even half as bold as you think then the PC version of pretty much every game would smash the sales of the console equivalent. People have been happy paying more for lesser versions of games so why change now?

Let me reward Microsoft for putting out an inferior console by then paying to use Windows on a PC (because lol Linux). That'll show them!
 
Even if you discount the possibilty that Ubisoft's co-marketing partner had something to do with this, surely you can see that their statement about wanting to avoid 'all the debates and stuff' is really dumb.

I think the statement was bizarre as shit. I'm not debating that. I just don't think this was a deal. Games resolution has been in flux all generation so far, and last gen there were tones of 600p-esque games when others were running on 720p. I don't think those were co-marketing/paid to parity deals either.

This gen however, resolution details have made people batshit insane.
 
You realize consoles hold back PC games too right with inferior hardware?
please let's avoid from going down this route.PC has no standard.developers have to make sure that that game can support a wide variety of configurations and that includes low end graphics cards. your statement would be true if PC was the lead platform, but it isn't.
 
You realize consoles hold back PC games too right with inferior hardware?

Hmmm yeah? Not sure what your point is, but mine was that developers cut development costs and hit milestones easier by developing with one common target framebuffer size and set of features, which are determined by the least powerful sku (i.e., Xbox One)

If you see otherwise in any other multiplatform title, it was a stretch goal they could afford to hit, or they had additional development time. Not all developers are going to be willing to do that, be prepared for this to happen with many titles in the future...(you just won't know because producers and PR people will make sure they don't make this mistake again)
 
So Ubi just needs to downgrade the XO version to 720p, right?

LOL, but seriously. The framerate is struggling in the build that we are hearing about and seeing in previews today. The game still looks rather nice, but hopefully they can iron that out for those playing it on Xbox One. They damn sure should be able to on PS4... I hope.
 
I learned to avoid that toilet. I believe the only franchise of theirs I support is Rayman. You can put nearly everything else they make in that toilet.

Start with the butchered Tom Clancy line of games.

Don't sleep on Valiant Hearts and Child of light.
 
Let me reward Microsoft for putting out an inferior console by then paying to use Windows on a PC (because lol Linux). That'll show them!

What does Windows have got to do with anything at all? Do you only game on a Windows pc?
I swear some of these posts here...
 
Just like some Destiny Expansion content is coming earlier for the PS4 and not Xbox One? both company if they have the chance would pay for timed content. Sony isnt nicer than MS, MS just have more money

I'm not saying I'm happy if it's the other way around either. Heck, I've been on both sides of the fence plenty of times to know it sucks.
 
This thread confirms what I already knew, PS4 owners only play resolutions, not games.

Dude, it's not about resolutions; it's about Ubisoft screwing over all 11+ million PS4 owners by catering to an install base of 5+ million Xbox One owners by keeping things the same between each other in terms of graphics, etc.

That's what everyone is mad about (& rightfully so).
 
I didn't know Destiny had a similar parity issue. Why wasn't Destiny pushed more on PS4? I guess since it was 1080p, everyone just brushed off anymore hardware utilization. If Unity was 1080p on both, this issue would not have surfaced. I am still concerned that the PS4 won't be pushed as often in 3rd party games to ensure parity with MS hardware limitations.
 

:D

but if thats the case, and ms is paying for parity, why them are sooooo stupid and they pay just for parity and not pay for superiority?

because believe me, if I was to spend my money on such a thing, I'd make god damn sure that my money got me a clear advantage, not some equality bullshit. right? right!
and I have good reasons to believe that ms are even more ..tight with their demands on their money spending than I am on my business...


plus, let me say it again, ubisoft very last game was 900/30 on ps4, and 790/30 on xbone.
and that was before the hocus-pocus kinect 5% performance boost -whatever it was.
 
Everyone who owns a PC owns a high end one right? Right? It's not like there's multiple variations of hardware and shit out on the market.

And only in rare cases, do PC games NOT have graphical settings/sliders. Those are the ones i'd say consoles have gimped due to parity, but outside of those clear cases, PC games run at higher everything than their console counterparts.

Games aren't designed to run with the minimum specs being a 980 card, so if thats what is meant by holding PC games back... well..still, not a good point.

:D

but if thats the case, and ms is paying for parity, why them are sooooo stupid and they pay just for parity and not pay for superiority?

because believe me, if I was to spend my money on such a thing, I'd make god damn sure that my money got me a clear advantage, not some equality bullshit. right? right!
and I have good reasons to believe that ms are even more ..tight with their demands on their money spending than I am on my business...


plus, let me say it again, ubisoft very last game was 900/30 on ps4, and 790/30 on xbone.
and that was before the hocus-pocus kinect 5% performance boost -whatever it was.

Instead of making up reasons, we have Ubisoft saying they did it to stop people arguing about it. This isn't a technical discussion, this is a political decision made for a videogame. Thats the precedent that has literally just been set with this admission. We will never know what exactly was said, but its sure that Ubisoft decided to keep resolutions the same due to negative reception/debate that occurs when the Xbone title can't hit the resolution. PS4 owners don't get upset or debate when a game ships 1080p. So what are they trying to silence with this parity, so people won't argue..?

Will the PC release also be locked to 900p..? Or are they saying that superior hardware has no bearing on their resolution developments.
 
As an X1 owner with no PS4, even I agree this is shit and a terrible statement. What are Ubi thinking??

The conspiracy theories though... Wow. Leave it out.
 
This gen however, resolution details have made people batshit insane.

Listen, everyone on this boards knows you and your stance on all things Xbox, we expect no less. But I honestly find it hard to believe people cannot understand why a developer admitting this straight up in public that they CHOSE to keep parity isn't a huge blunder that everyone should be behind.

Then again most of the people loling etc. don't really understand the thread and think it is about the resolution not the admittance of forced parity for literally no reason.
 
I dont believe MS gave them money. I do believe Ubisoft is just selling us bullshit and a lot us will just buy that bullshit.
 
I wouldn't be surprised with 1080p patch for the PS4 after the release. They've done it with AC4 and Activision has done it with COD: Ghost. As long as the deal between Ubisoft and MS is the "launch resolution", PS4 owners have nothing to worry about.
 
They aren't new to this ?
Come on, this has to be a rough translation.
It HAS to be "we bumped up the xbone to match ps4" NOT "we knocked down PS4 to match X1 lol!".
They can't be that stupid.

And what happened here is rather clear in my head. X1 version was probably 720/792, Ubiguys were approached by MS and kindly asked to "make it the same as the PS4, i don't care how" (nope, not by lowering PS4's res, what dev would agree to this ?).
That i can see happening and in fact it has happened with Diablo and Destiny.

Approached by MS? They have marketing deal with MS, you can bet some MS guys are always next to them. And increasing resolution late in development is not unheard of and doesn't always need some magical help from platform holders, see AC IV and CoD:Ghost (PS4 version).

And yes Ubi are not new to stuff like this, latest example is the female character controversy.
 
Wow. There is a right way to do parity and a wrong way. This is the wrong way. Bringing one console up to the resolution of another like Destiny did I'm ok with. But lowering the resolution of the PS4 on this to match the xbox one is just wrong. This is the wrong way to do the parity thing without a doubt.

Both ways are wrong, Bungie not taking advantage of the better hardware and balance things so everyone get the same experience is as bad.
 
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