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Nathan Drake's looking good (Uncharted 4)

So there it is. You don't have a real issue, you just wanted to shit on Uncharted.

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Walk in front of any enemy in an Uncharted game without firing.

They shoot first.

Walk into a military base with a weapon. Oh my gosh, the soldiers may actually shoot first as well, because you shouldn't be there in the first place.

Try to put your weapon away. What? You can't? Well that's the issue then I guess.

Drake's killcount is massively dwarfed by the following:

Lara Croft

The original Tomb Raider has just a few human people in it. Even better - in Anniversary Lara kills 1? person in total?! And it actually has an impact on her. That's how it should be done.

Forget about the shoot-bang Unchartedraider from Crystal Mass-Murder Dynamics.
 
Walk into a military base with a weapon. Oh my gosh, the soldiers may actually shoot first as well, because you shouldn't be there in the first place.

Try to put your weapon away. What? You can't? Well that's the issue then I guess.



The original Tomb Raider has just a few human people in it. Even better - in Anniversary Lara kills 1? person in total?! And it actually has an impact on her. That's how it should be done.

Forget about the shoot-bang Unchartedraider from Crystal Mass-Murder Dynamics.

Dude, come on. First of all you're in the flipping jungle in the first one, second did everyone forget that he tried to do the heist without killing in Uncharted 2 and got pissed when the other guy had a gun?
 
Druckmann will get it done.

He's a delusional sociopath, and highlighting that will make him more interesting, whilst also addressing his actions. I'm confident it'll be addressed, if only because of revelations regarding his real identity.

They were taking things in a darker direction in part 3 where they covering his origins and upbringing but I think it conflicted too much with the matinee, popcorn vibe. So I don't think it worked too well. It thought the story in part 3 was easily the weakest thing. They need to chose which way they want to go and stick with it. They either tell a dark, brooding story or they keep things a light-hearted romp. They would have to be very skilful to weave the two. But in either of these scenarios I don't think we need to see the big: "Nathan Drake, you are a mass-murderer. You should be ashamed!" *audience gasps*
 
Military base? Have you ever played any Uncharted games?

It's an example that people may shoot you in case you are where you shouldn't and you are carrying a weapon. Just look at US for christ's sake. In US it's even enough to get shot when carrying a toy gun in a toy store.

Also let's just assume that for example the first "enemies" in Uncharted 1 just attacked, because they assumed that Drake was a bad guy. Or even let's assume those few were actual bad guys. The remaining 1500 people may have actually seen this and are in fact defending themselves from the mass murdering American psychopath that is Drake.
 
Why are you so sure, that the "enemies" are not actually defending themselves instead and Drake is the actual good guy? Because Drake makes fun of his killings and is the funny guy in cutscenes?

Its because when you walk up to them they always shoot first.

Edit: beaten like an innocent enemy in uncharted.
 
Walk into a military base with a weapon. Oh my gosh, the soldiers may actually shoot first as well, because you shouldn't be there in the first place.

Try to put your weapon away. What? You can't? Well that's the issue then I guess.



The original Tomb Raider has just a few human people in it. Even better - in Anniversary Lara kills 1? person in total?! And it actually has an impact on her. That's how it should be done.

Forget about the shoot-bang Unchartedraider from Crystal Mass-Murder Dynamics.

Normally I don't even bother replying to people who use semi-derogatory terms like "shootbang" or "dudebro" or "brown and grey", but I'll ask you this. If these games bother you so much, then why waste your time on them, or did you not play them?
 
I have no problem with this. You folks take video games stories far too seriously. Perhaps you should read a decent book or watch a movie. Yes Uncharted is quite focuses with its cinematic style but all in all its still a game. Next thing I'm going to hear is Mario is such a douchbag for stomping on innocent turtles walking around minding their own business.
 
Just look at US for christ's sake. In US it's even enough to get shot when carrying a toy gun in a toy store.

You are comparing a videogame to real life. This is your problem.

It's a fictional shooting game with magic, monsters, and action-movie tropes. Not a social commentary.
 
Why are you so sure, that the "enemies" are not actually defending themselves instead and Drake is the actual good guy? Because Drake makes fun of his killings and is the funny guy in cutscenes?

Run around unarmed in an Uncharted game and see how far you get.

... uh.

It isn't a video game problem. If you are using Mario and Spyro as counter examples, you are really missing the point.

Uncharted tackles themes that games like Mario and Spyro don't, but writes off it's main character being willing to murder people as a gameplay expense. That's where the dissonance comes from. He has the kinds of relationship troubles real people have, but it really isn't addressed that he kills quite a few people outside of the gameplay.

I'm not saying "No more killing". I'd just like to see the characters around Nathan Drake react to him like people should. "So, how many people do you think you've killed?", "...". Something.

That's all. I don't think I'll say much more about it in this thread.

That wasn't a serious post, someone brought up Mario and I thought I'd join in on the fun. My reply to you earlier using Indiana Jones as an example was serious though.

It's not even a debate for me, and this excellent post that mirrors my exact thoughts says it better than I could...

Drake's character and actions are not an incongruity.

How many motherfuckers does Master Chief blow away? Yet we don't have this conversation about him despite the fact that he is, tacitly, presented as an equally throughout-Good character. Arguably even more so than Drake is. 'But he's at war'... and Drake is acting in self defence, and had the pirates not been there, he'd have shimmied through the locale without harming anything. What's the difference?

Also, has the Pulp inspiration been lost on people? This particular depiction of morals is more to do with staying true to that genre than anything else. It's an action romp. Of course he's 'shooting the bad guy'. Criticising the game for that is about as good as criticising it for depicting him being greedy enough to go treasure hunting.

Wakey wakey.

Uncharted knows what it is, a light-hearted adventure romp influenced by Saturday morning serials, and it doesn't really aspire to be much else, nor should it.
 
Its because when you walk up to them they always shoot first.

Edit: beaten like an innocent enemy in uncharted.

Maybe Drake should call the local authorities when he hears shots and let them settle the matter. Of course, they might arrest him too for outstanding murder warrants.
 
If you're not entirely comfortable with Drake's shooting all the things, then I suggest melee for everything. It's certainly more slapstick (especially hitting people with fish) and feels more appropriate to Indy style fighting. Then you can pretend they're just knocked out.
 
If these games bother you so much, then why waste your time on them, or did you not play them?

I actually played some of them. It started to really bother me when Drake was actually making fun of breaking necks in Uncharted 2. The more you think about it, the more you notice how fucked up Drake actually is.
 
Walk into a military base with a weapon. Oh my gosh, the soldiers may actually shoot first as well, because you shouldn't be there in the first place.
Try to put your weapon away. What? You can't? Well that's the issue then I guess.



The original Tomb Raider has just a few human people in it. Even better - in Anniversary Lara kills 1? person in total?! And it actually has an impact on her. That's how it should be done.

Forget about the shoot-bang Unchartedraider from Crystal Mass-Murder Dynamics.

The military base shouldn't be there in the first place, it's not Drake's fault they decided to camp there, if they were camping somewhere else, Drake wouldn't be forced to kill them all in self defence.
 
This is going to be the 4th Uncharted game, 5th if you count Golden Abyss. If you still have a problem with him killing people this may not be the game series for you...
 
You never know. Gone Home was a popular game where you wander around your house and peek into your family's personal life like a weirdo.

Gone Home was worked on by four people and had a smidgen of the budget that your average Uncharted does. A ridiculous comparison.
 
I actually played some of them. It started to really bother me when Drake was actually making fun of breaking necks in Uncharted 2. The more you think about it, the more you notice how fucked up Drake actually is.

Sounds like these types of games just really aren't your thing. If you look around, you'll notice this is prevalent is the majority of action games and movies. Maybe if you check out some other examples or games that you do like that you didn't notice this in, then Uncharted will bother you less.
 

The response is also assuming I'm being 100% serious and sincere in my responses. Which I am. Of course. I really want Nathan Drake to call the cops in a video game.

Gone Home was worked on by four people and had a smidgen of the budget that your average Uncharted does. A ridiculous comparison.

They receive a stipend for making a innocent person murder simulator? Sony should be brought to court.
 
So there it is. You don't have a real issue, you just wanted to shit on Uncharted.

I'd imagine that is the case with a lot of (not all) people who bring up this complaint. Weirdly it generally centres around Uncharted instead of so many other games and characters which would be equally complicit. In fact, it could also be aimed at countless action movies too, though I appreciate the latter has been discussed in the relevant circles without bias towards a particular franchise or movie, rather the genre as a whole.
 
Why is it that Nate seems to be the only character in video games that constantly gets called out for killing people?

Killing people/things is pretty much the fundamental thing in almost every game. Mario must have a massive bodycount by now.

I dont know but when I see this: (not the best example I know)

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I see a murdering individual regardless of the situation. Lara Croft gets a pass because she is a "survivor" and the player must "protect her" so its ok. Plus she is a girl so its cool and killing with females is > killing as a dude.

This whole "Nate is a murderer" thing falls apart if only Uncharted/Drake is called out about it. You have to acknowledge all the games in the industry who do this to have a valid argument else it just falls into "I dont like this game so why are people having fun playing this game" drivel.

I dont have a problem with the violence in Tomb Raider reboot because at the end of the day its a fictional piece of work with fictional characters. I do have a problem if only Uncharted gets labeled as some horrible piece of media if there are countless things doing the same and have released in the past as well. (ie nothing new)
 
The response is also assuming I'm being 100% serious and sincere in my responses. Which I am. Of course. I really want Nathan Drake to call the cops in a video game.



They receive a stipend for making a innocent person murder simulator? Sony should be brought to court.

To be fair, trolling is getting harder to tell apart from a lot of the idiocy these days.
 
I've been contributing, but the poster made it very clear that they don't really have anything constructive to say. They just dislike uncharted. I typically dislike that meme when used incorrectly, but this was 100% called for.

It's ok.

I've just been waiting to post this image for a while now.

sorry
 
Forget about the shoot-bang Unchartedraider from Crystal Mass-Murder Dynamics.

*sigh* dude, you're like TOTALLY missing the point here. she HAD TO kill those dudes, so she can craft herself a bigger purse. duh!

do people even pay attention to the games anymore? D:<

Are you sure you mean Tobey Maguire?

I don't see it at all. The eyes and nose are so different.

Are you sure you're not thinking of Claire Redfield?

Have you seen Tobey Maguire?

sorry, I thought if we compare game characters with celebrities it's always Tobey, my bad. :B

More like Jerry Maguire.

show me the polygons!
 
You are comparing a videogame to real life. This is your problem.

It's a fictional shooting game with magic, monsters, and action-movie tropes. Not a social commentary.

That's Naughty Dogs problem. They wanted to have pseudo-realistic graphics and even want to get more "realistic" on current gen. It was also their decision to make him a "nice guy" in cutscenes and a psychopath in gameplay (including making fun of mass slaughtering foreigners).

Replace those enemies with aliens and make Drake some robot or something like that and I wouldn't complain about it.

I would also be okay with it in case Drake was actually a psychopath in cutscenes as well. Then at least it would fit together and make sense.
 
I dont know but when I see this: (not the best example I know)

zOC0nuA.gif


I see a murdering individual regardless of the situation. Lara Croft gets a pass because she is a "survivor" and the player must "protect her" so its ok. Plus she is a girl so its cool and killing with females is > killing as a dude.
When did Lara actually get a pass? I remember plenty of people calling it out on this discrepancy.

Google tomb raider and ludonarrative dissonance and you'll find plenty of articles.
 
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