Fuz
Banned
The combat looks surprisingly competent.
Mixed feelings about the general art direction. There are details in the game (like some specific animations, especially from bosses) that look incredibly good, others very underwhelming.
Not a fan of the general armor design, but that doesn't come as a surprise. The direction was clear since the first trailers and screenshots.
On a personal note, I have to confirm my dislike for everything I've seen so far about the rogue build. I think I'll go with a cleric hammer and shield for this one. The game (and the main character's physical structure) seems to deliver the sense of weight of heavy weapons far better and in a more convincing way than it does with fast blades/daggers.
Yeah, the rogue build looks really silly and out of contest.
I really don't like the main character, wish they gave us a character creator.