dark_inferno
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I'll try at ten.
There will be like thousands of PS4 players online.
Email...
I'll try at ten.
Seems like a L4D clone. Plays great on Max on my GTX 970 / 2600K.
I got some extra pc codes:
CODE for PC:
FMT8B-WNEB5-7YX02
FMT8Z-BCJIG-NN7H0
FMTBJ-8TB00-FHM4N
FMTBQ-8HGK0-AWHRC
QVM6M-TI7I0-9QD4D
QVM6X-Q6JDR-RAF8C
QVM9Y-EJJKQ-IHTNR
QVMA5-VEZJ2-D3IHZ
Outside of a similarity to one game mode, it plays nothing like L4D.
Why do people keep saying this?
Seems like a L4D clone. Plays great on Max on my GTX 970 / 2600K.
Pllaying the game it has the potential to be really fun if everyone knows what they are doing. Right now I really like playing the monster but I still have yet to lose.
Well I lost once as a monster because I got a weird glitch where I had no body I was only a camera with pretty much one hit point. Hunters could not see me. https://www.youtube.com/watch?v=vOxk1NoFBqc
they should give you more tools to track the monster. There's stuff like falling trees or maybe the monster broke something while going by. The sizes of the maps contain the monster well enough but if it wasn't for the birds helping you, you'd never find it.
the medic is also the fucking sniper
into the trash it goes
guess i'll play support unless there's other medic characters planned ?
You know you can unlock different characters right?the medic is also the fucking sniper
into the trash it goes
guess i'll play support unless there's other medic characters planned ?
PC Code for anyone who still needs one.
7DLTV-RPR2D-47AFX
< Take Daisy off weapons and abilities circle (make it standalone)
< Give Hunter Sound sensors or some tracking ability
- Perhaps that ability be:
- < Ship scans the area (flies in with huge spotlight and searches for monster & would find him unless is under something.)
- < Sound sensors ( if the monster makes noise (not sneaking around them) will trip the alarm.
Nice idea no?
Some pc codes enjoy
J36NI-RV0D0-Z94XR
J36NW-RWKBI-JR93R
J37BI-B2H3X-EV2QH
J3AV2-5X69W-XC835
The medic probably shouldn't be on the frontlines anyway.the medic is also the fucking sniper
into the trash it goes
guess i'll play support unless there's other medic characters planned ?
I think that was a smart idea and it works. The medic has some really good debuffs to use.
Also, making what is normally the solo player, a team player, is genius.
You know you can unlock different characters right?
Seeing as how I can't actually play the alpha, on account of the PS4 version being postponed, I have one question:
Does it feel like Left 4 Dead?
And I'm not talking about the obvious differences with the specific classes, nor the fact that it's a lone monster that the player can eventually make stronger. I'm talking about the actual feel of the game. Is it more L4D, or a, for lack of a better term, "modern" FPS?
Just had my first win as the monster. Took like 2 or 3 losses before I got a win. But I guess 1 doesn't really count since I joined part way through and had to take over the monster from bot mode and I still did alright.
Here are some tips (killing the trapper breaks the arena):
If you're stuck in the arena:
1. try to lead them around and use cover to avoid damage, climb up things and hide behind big rocks. They don't have unlimited fuel.
2. when they group up while chasing, use charge or the jump skill to stun them
3. if possible, focus on the trapper because once you down the trapper, the arena drops
4. save your leaps for when you are tranquilized and mix in the charge/slam skill to get away. I once got a slam that got me extra far because it leapt off a cliff down a ravine
When you're committed to fighting, you want to avoid attacking the trapper due to the harpoons. You want to focus on killing the support and I think at stage 2 (definitely at stage 3) you can outdamage the healer. But you can't outdamage the shields since they make them invulnerable (blue shields/beams = shields vs green = healing)
CODE for Xbox One:
46639-69CKV-4R3KG-MWCW3-HVC2Z
Those are all greats ideas. I like the idea of leaving traps/sensors a lot.
Edit: I haven't played as the other trapper yet, I'm unsure if they have different traps
Yes it does.
It feels nothing like Left 4 Dead.
It feels nothing like left for dead, it doesn't feel like a standard fps either though it's totally unique, I'm struggling to wrap my head around it though, it feels very limited and one dimensional and every round plays the same. It's very samey but it may just be because it the beta.
Playing monster is hard. Seems like the best strategy is to take out the support or medic and then the trapper but it's hard to tell the classes apart during combat.
Some serious performance issues with PC version here.
I get massive drops every few secs... unplayable. I'm playing on very high gtx 680.
I had a key for Xbox One but gave it out because I don't have access to my XB1 right now.
Should've traded it for a PC key...
I think the maps need more random events. So for example, maybe a ship crashes on the map and it gives the hunters a hefty bonus if they camp there for a bit, but it can also be destroyed by the monster. And vice versa.It feels nothing like left for dead, it doesn't feel like a standard fps either though it's totally unique, I'm struggling to wrap my head around it though, it feels very limited and one dimensional and every round plays the same. It's very samey but it may just be because it the beta.