I thought the same, most interesting character ability by far. I'd play that."Tracer bounds backward in time, returning her health, ammo and position on the map to precisely where they were a few seconds before."
That's a sweet ability.
I think from a gameplay perspective there is no reason why this game can't be on console. The question becomes if they do a LOL style monetization how that will work on closed systems.
Main working components of the game would take far longer than a minigame used to test mechanics.So why would a mini-game be one of the first things they have completed instead of actual parts of the main game? Seems to me there was some major mismanagement of resources.
Kritzkrieg.
What happened to trying a game on the merits of being a game? /smh
I was referring to Diablo.
Looks cool, I'm interested, but unfortunately it'll probably be some bad F2P pricing scheme. Hope I'm wrong.
So why would a mini-game be one of the first things they have completed instead of actual parts of the main game? Seems to me there was some major mismanagement of resources.
"Tracer bounds backward in time, returning her health, ammo and position on the map to precisely where they were a few seconds before."
That's a sweet ability.
"Tracer bounds backward in time, returning her health, ammo and position on the map to precisely where they were a few seconds before."
That's a sweet ability.
This is the reworked Titan, in case you're curious.
Yes.
jasonschreier
One more Overwatch thing: they haven't mentioned pricing, but I heard they're modeling it after League. F2P, purchasable characters
Has to be unlocked, while the medic in Overwatch has it from the get go as an alt fire thingy.
Blizzard trying to take over another genre. pickup where valve failed to like they did you.
Am I wrong to be getting a TF2 x MOBA vibe from this?
This is the reworked Titan, in case you're curious.
This is the reworked Titan, in case you're curious.
Definitely. Spatial relocation dependent on previous actions doesn't seem common in arena shooters (how would I know, I haven't played them all)."Tracer bounds backward in time, returning her health, ammo and position on the map to precisely where they were a few seconds before."
That's a sweet ability.
This character looks awesome.
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Since it's looking like there will be a decent sized stable of characters, I'd be surprised if there weren't multiple healers. If so, at minimum one would stayin rotation. HoTS is similar by rotating more based on character type than anything else. Very much looking forward to this game.I guess I'm looking at things from the TF2 perspective. Team balance matters a lot in class-based shooters and having things like a healer rotate in and out of the f2p roster would make the meta kind of hard to keep up with.
If anything this will bring back some arena shooter love
The launch trailer reminded me of the previously similarly titled EA game - Overstrike
Hopefully this game doesnt get focus tested to shit likeOverstrikeFuse did.
Holy shit, the things gamers will argue over these days...
I love them all. Seriously each character is totally unique.
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