BloodMoney
Banned
No doubt.That performance at max/4x msaa is very good.
Little bit of tweaking and the op is going to be fluid.
No doubt.That performance at max/4x msaa is very good.
The problem is that more often than not these misinformed people set the tone of the thread and influence those who drop in to check out if the PC version is good or not. It really bothers me how everything is a "shit port" for some people, despite the fact that most of the time games run exactly as they should. Better than they should in fact, if one believes that coding to the metal and console optimizations provide huge benefits.
The fact that you can't "Ultra" a game, without context, isn't bad at all.Lo and behold, I built my 1200 dollar beast just a couple months ago. And I already can't ultra a game. Feels bad.
Nothing we can do about it, a PC port must run at 120fps on a toaster otherwise it's not optimized. Tech illiterate folks will complain regardless of evidence presented to them.The problem is that more often than not these misinformed people set the tone of the thread and influence those who drop in to check out if the PC version is good or not. It really bothers me how everything is a "shit port" for some people, despite the fact that most of the time games run exactly as they should. Better than they should in fact, if one believes that coding to the metal and console optimizations provide huge benefits.
You know that the people complaining about that sort of thing are ex console gamers who understand next to nothing about PC gaming, the meaning of scalability eludes them.But I think I should just give up that fight. People are too much into "maxxing" stuff. I think at this point that obsession of some PC gamers annoys me more than console fanboys.
Running through Paris, with the crowds and all - I get 45-60 fps with FXAA and everything else maxed out. Some odd stuttering though, might be loading..
Runs better than Black Flag guys. lol
The fact that you can't "Ultra" a game, without context, isn't bad at all.
But I think I should just give up that fight. People are too much into "maxxing" stuff. I think at this point that obsession of some PC gamers annoys me more than console fanboys.
Running through Paris, with the crowds and all - I get 45-60 fps with FXAA and everything else maxed out. Some odd stuttering though, might be loading..
Runs better than Black Flag guys. lol
TXAA in Paris = Death -- 8fps. lol
I see a lot of aliasing in this shot:
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And that's on top of that muddy look TXAA gives. I'm not a fan of these screens in terms of IQ....
Running through Paris, with the crowds and all - I get 45-60 fps with FXAA and everything else maxed out. Some odd stuttering though, might be loading..
Runs better than Black Flag guys. lol
TXAA in Paris = Death -- 8fps. lol So Paris is definitely alot more demanding than any prologue sequence.
Aight guys, got to Paris. Gonna put on FXAA and see how it goes.
Running through Paris, with the crowds and all - I get 45-60 fps with FXAA and everything else maxed out. Some odd stuttering though, might be loading..
Runs better than Black Flag guys. lol On my machine.. at least.
I hope my 780 ti with 2700k@4ghz can manage 60 fps
Running through Paris, with the crowds and all - I get 45-60 fps with FXAA and everything else maxed out. Some odd stuttering though, might be loading..
Runs better than Black Flag guys. lol On my machine.. at least.
TXAA in Paris = Death -- 8fps. lol So Paris is definitely alot more demanding than any prologue sequence.
Actually, I died once and it restarted and now its 15-20fps with TXAA. Probably heavily depends on whats going on atm
I read Paris as Boston, and it scared the shit out of me with horrible flashbacks. Perfect 60fps turned into 20's in a heartbeat. :/
I think it's just the game. Their trailers have the same issue. The LOD on detail textures seems disappointingly low or something. Any wide shots of the bigger buildings or city shots all just have smudgy textures that make it look like the 3D buildings in Google maps or something.There are no jaggies in the shot.I think this is just TXAA 4x, blurring the distant textures. TXAA looks better in motion that in stills, IMHO.
Running through Paris, with the crowds and all - I get 45-60 fps with FXAA and everything else maxed out. Some odd stuttering though, might be loading..
Runs better than Black Flag guys. lol On my machine.. at least.
TXAA in Paris = Death -- 8fps. lol So Paris is definitely alot more demanding than any prologue sequence.
I remember when the X800XT came out and how amazing it was that you could run Half-Life 2 at 1600x1200 and maintain a nearly stable and hugely impressive 40fps.
Now it seems that if the game doesn't run at 120fps then the game is literally unplayable.
Running through Paris, with the crowds and all - I get 45-60 fps with FXAA and everything else maxed out. Some odd stuttering though, might be loading..
Runs better than Black Flag guys. lol On my machine.. at least.
TXAA in Paris = Death -- 8fps. lol So Paris is definitely alot more demanding than any prologue sequence.
Maybe the drop to the 20s in cutsceenes is because the game uses totaly different polygonmodells and higher Textures right at the moment? Or more tessellation? or it's just broken. Or I am just stupid.
How are your fps without any kind of AA? Just being curious.
And thx for the effort!
Actually, I died once and it restarted and now its 15-20fps with TXAA. Probably heavily depends on whats going on atm
Actually, I died once and it restarted and now its 15-20fps with TXAA. Probably heavily depends on whats going on atm
The fact that you can't "Ultra" a game, without context, isn't bad at all.
But I think I should just give up that fight. People are too much into "maxxing" stuff. I think at this point that obsession of some PC gamers annoys me more than console fanboys.
Actually, I died once and it restarted and now its 15-20fps with TXAA. Probably heavily depends on whats going on atm
Nice.
I'm worried about the stuttering, since it made Watch Dogs unplayable for me, no matter what setting i would have, but i hope i'll get around it somehow.
Also, i think the screens look gorgeous, i'm not sure what people calling it an upscaled vita game are smoking.
NVM then, that seems horrible.
I wonder what is so taxing.
With the drivers, and TXAA disabled (I'm on 4xMSAA) I get around 45-50fps during regular gameplay (in the beginning scene that I also used to capture those screenshots) and cutscenes. The cutscenes still drop into 20s though whenever there's a closeup on a face for some weird reason
Is there pop-in of clothes like in the console versions ? Where people change their outfits when you run around the city.
And console games must gouge out your eyes if you see jaggies in that shot.
I think it's just the game. Their trailers have the same issue. The LOD on detail textures seems disappointingly low or something. Any wide shots of the bigger buildings or city shots all just have smudgy textures that make it look like the 3D buildings in Google maps or something.
This is indeed annoying as hell.
For example Watch Dogs. Everywhere I go I read about what a shit port it was, and yet I played it and finished it in much higher quality than on any console, both graphics and framerate-wise.
Nothing we can do about it, a PC port must run at 120fps on a toaster otherwise it's not optimized. Tech illiterate folks will complain regardless of evidence presented to them.
Running something at "max" is not a clear metric since max settings means something different for every game.
If you have some taxing settings they'll tax even high end GPU's. Turn them off for 60 FPS.
Yes.. and its very noticable.
Alright after some more running around in the open world it sometimes drops to 35-38, when alot of stuff is going on. Big space with lots of ppl. Never drops below 30 though - for all its worth. That is, maxed with FXAA.
The viewdistance isnt any bigger than on console. The pop in is VERY noticable.
The viewdistance isnt any bigger than on console. The pop in is VERY noticable.
Do a comparison with 4X MSAA or *shudders* FXAA and it'll likely be clear how much less aliased TXAA is. 8XMSAA is probably better but that's a pretty dramatic performance hog.I see a lot of aliasing in this shot:
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And that's on top of that muddy look TXAA gives. I'm not a fan of these screens in terms of IQ....
Yep, its all about hitting the sweet spot, be it GPU, CPU, or game tuning. Tailor made, it's half the fun.Some people hate tweaking settings. I fucking love it. I like getting a new game and finding a spot where the framerate drops to the lowest point. Then I try changing settings to find which ones have the biggest impact on performance. I'll tweak until I get my target framerate and then I'll be done and able to play with the lowest graphical compromise to achieve the performance I want.
I guess. We can keep doing what we're doing so far, which is to add some voices of reason in these threads and hope that most people will be smart enough to ignore the unreasonable posts.