Any more confusion about it being a shit port?
They boost to 3.8 on default I think.
3.8Ghz only when a single core is used.
3.5Ghz with four cores.
Any more confusion about it being a shit port?
They boost to 3.8 on default I think.
The game is CPU limited on both console and PC. The developers said so themselves.
The game is CPU bound on 6 Jaguar cores and drops below 30 FPS because of it.
The game is also apparently CPU bound on 4 non-OCd Sandy Bridge i7 cores and drops below 60 FPS because of that, at higher settings.
I don't think that allows for the "shit port" conclusion just yet.
Here's the viewdistance for anyone curious, its a compressed screenshot and looks horrible but you'll get the gist of it. http://puu.sh/cLl4J/efb216b790.jpg
Those 2 on the left side of Arnos head popped in like a second before I took it. Disappointing
Pretty much.
Very high enabled tessellation and much bigger draw distance. To this day I can't keep a perfectly locked 60fps, the CPU is the limit.AC3 ran great in High settings. The problems came when the environment quality was set to VERY HIGH. There were just subtle changes with a huge performance hit.
Default, its not overclocked.
Max Settings http://abload.de/img/acu2014-11-1020-56-32alom9.png
Min Settings http://abload.de/img/acu2014-11-1020-56-44bpq5t.png
Lighting takes a giant hit.
So not CPU limited after all. Good.For the people that wanted to know, stable 60 when I set it to 720p maxed out. Its a damn blurry mess though so - hell naw lol
Default, its not overclocked.
Max Settings http://abload.de/img/acu2014-11-1020-56-32alom9.png
Min Settings http://abload.de/img/acu2014-11-1020-56-44bpq5t.png
Lighting takes a giant hit.
For the people that wanted to know, stable 60 when I set it to 720p maxed out. Its a damn blurry mess though so - hell naw lol
For the people that wanted to know, stable 60 when I set it to 720p maxed out. Its a damn blurry mess though so - hell naw lol
Would be great to get a screenshot at this Location, but i think it's difficult to find this spot in paris ^^ ?
So we can see a comparison between PS4 and PC Version.
It has to be somewhere near the beginning of the game.
So shit port confirmed.So not CPU limited after all. Good.
That's actually encouraging.
Not to any significant degree.
Would be great to get a screenshot at this Location, but i think it's difficult to find this spot in paris ^^ ?
So we can see a comparison between PS4 and PC Version.
It has to be somewhere near the beginning of the game.
Not really imo. Does resolution affect CPU usage much?
For the people that wanted to know, stable 60 when I set it to 720p maxed out. Its a damn blurry mess though so - hell naw lol
So shit port confirmed.
The game does not seem to go beyond 60fps, no matter what. You can set the refresh rate though so I guess if you have 120hz you can get more.
Would be great to get a screenshot at this Location, but i think it's difficult to find this spot in paris ^^ ?
So we can see a comparison between PS4 and PC Version.
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It has to be somewhere near the beginning of the game.
Is that an offscreen shot or is the game really this blurry on PS4?
Good Christ, anyone who can't see the difference between 900p and 1080p needs to get their eyes checked. That PS4 screen is a blurry mess.
How's RAM usage? I've survived until now with 4GB... Does it really eat up 6 at minimum? I'm up to spec for this outside of that.
The game is CPU bound on 6 Jaguar cores and drops below 30 FPS because of it.
The game is also apparently CPU bound on 4 non-OCd Sandy Bridge i7 cores and drops below 60 FPS because of that, at higher settings.
I don't think that allows for the "shit port" conclusion just yet.
You can solve that yourself with Rivatuner OSDDoes the game have a 30fps lock, and if so, does it get the frame pacing right? That would be crucial for me.
I'm guessing I should be able to get 30fps with FXAA at 1080p with a 680.
It is well below the minimum requirements and just at the minimum for a lot of games. I would expect a rather ugly game at an ugly res with that card.I have an AMD 6870, any luck for me?
For the people that wanted to know, stable 60 when I set it to 720p maxed out. Its a damn blurry mess though so - hell naw lol
That is from the neogaf screenshot thread. Share button screenshot then.
You can solve that yourself with Rivatuner OSD
The game does not seem to go beyond 60fps, no matter what. You can set the refresh rate though so I guess if you have 120hz you can get more.
Weirdly enough, no performance difference for me between 900p and 1080p. And if so, its very small.
Oh, damn I disabled PCSS Shadows and now I'm averaging at 55-60fps atm where I'm at in the city. That made a difference. But its an open world game, so time of day, crowd etc all factor in and I cant possible test all that.
It is well below the minimum requirements and just at the minimum for a lot of games. I would expect a rather ugly game at an ugly res with that card.
Not really imo. Does resolution affect CPU usage much? Seems like that's what the OP is lacking a bit of atm. I always though it was more about the GPU but maybe.
Good thing it's out tomorrow for US.
WTF. No performance increas? That would mean it is cpu bound... But at 720p the game runs smoothly @ 60? Now i am very confused. Whats going on ubi ?
Yes, many of those "nVidia exclusive" features often prove too demanding for most hardware. The only one I tend to use is HBAO+ which looks so nice and doesn't destroy performance.Oh, damn I disabled PCSS Shadows and now I'm averaging at 55-60fps atm where I'm at in the city. That made a difference. But its an open world game, so time of day, crowd etc all factor in and I cant possible test all that.
Tested a bit more, those Shadows give a 10fps hit. Well jeez.
That's great to know, shadows settings are usually the first things I dial back to get better performance.
Looking at the task manager while playing the game I'm at 6.6GB of used RAM now.
Oh, damn I disabled PCSS Shadows and now I'm averaging at 55-60fps atm where I'm at in the city. That made a difference. But its an open world game, so time of day, crowd etc all factor in and I cant possible test all that.
Tested a bit more, those Shadows give a 10fps hit. Well jeez.
Thanks, but is that from the game .exe alone, or total system usage?