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Sonic Boom Boom: Review thread

Trying to design a CryEngine game for a platform like Wii U, though, surely must be a nightmare.

It's their own god damn fault.

"Hey, we need to create that new Sonic game for Sega. How shall we do it? Which engine should we use?"

"Let's use CryEngine"

"Wait, that game is exclusive to Wii U"

"Doesn't matter, we need to use CryEngine"

"But shouldn't we think about that a bit more than 2 seconds?"

"Nope, let's simply use CryEngine"
 
I have fucking loved janky as hell 3D platformers since the PS1/N64 days, so I am buying this as soon as it is less than $20.

I miss games like 40 Winks. Bad games that are bad but you love them anyways for whatever reason.
If you liked 40 Winks youre going to love Sonic Boom
 
I'll never understand why there are idiots that keep buying bad Sonic games. What exactly is appealing about Sonic after like 20 bad games in a row?
Because the assumption that we had 20 bad games in a row is wrong. Lost World for Wii U was nice, for 3DS OK (if you only played for completion), before that it was Sonic Generations, Colours and Unleashed which all were great games. So where do you see 20 bad games in a row?
 
They should let EAD make one. Not that they have the time.

Yeah. People keep saying this, but Nintendo's been aggressively outsourcing their own franchises in recent years to fill the scheduling gaps. They're never going to find time to work on Sonic.
 
Because the assumption that we had 20 bad games in a row is wrong. Lost World for Wii U was nice, for 3DS OK (if you only played for completion), before that it was Sonic Generations, Colours and Unleashed which all were great games. So where do you see 20 bad games in a row?
This. Sonic Team was starting to get their groove back & began to experiment with Lost World (with mixed results, but overall decent). I get that Sonic Team was busy, but don't they have multiple teams that could have covered this game rather than outsourcing it?
 
It's their own god damn fault.

"Hey, we need to create that new Sonic game for Sega. How shall we do it? Which engine should we use?"

"Let's use CryEngine"

"Wait, that game is exclusive to Wii U"

"Doesn't matter, we need to use CryEngine"

"But shouldn't we think about that a bit more than 2 seconds?"

"Nope, let's simply use CryEngine"

Except that's not how it went at all? They were using CryEngine for next gen + multiplatform then the Wii U exclusivity came after.
 
Blaming CryEngine makes it seem like glitches are the only problem with this game. We knew it was going to be lackluster way before echidnas could fly.
 
I thought Sega was going in the right direction for Sonic post 06.

I enjoyed Sonic Lost World but looking at this,this is another Sonic 06...
 
Don't mind me, just poppin' in for the GIFs

tumblr_n7bw6cxsdY1tb18iio1_500.gif

Incredible work
 
It's their own god damn fault.

"Hey, we need to create that new Sonic game for Sega. How shall we do it? Which engine should we use?"

"Let's use CryEngine"

"Wait, that game is exclusive to Wii U"

"Doesn't matter, we need to use CryEngine"

"But shouldn't we think about that a bit more than 2 seconds?"

"Nope, let's simply use CryEngine"
If it used to be multiplatform before the exclusivity deal was penned, it makes a lot more sense. Which it probably was. Like, who in the fuck would pick the cryengine of all things to make a WiiU exclusive game?
 
Blaming CryEngine makes it seem like glitches are the only problem with this game. We knew it was going to be lackluster way before echidnas could fly.


Outside of the CryEngine, what other options for third party engines do they have on the Wii-U? UE3 and the Unity engine?
 
Could they really have used an internal SEGA engine if the developers aren't actually part of SEGA?

Follow-up. Even if they were able to use the Hedgehog Engine, would it be something that they could make good use of despite being totally unfamiliar with it? It was designed for Sonic Team's work processes, not Big Red Button's.
 
Because the assumption that we had 20 bad games in a row is wrong. Lost World for Wii U was nice, for 3DS OK (if you only played for completion), before that it was Sonic Generations, Colours and Unleashed which all were great games. So where do you see 20 bad games in a row?
Your definition of great differs slightly to mine I guess. I thought unleashed was awful as was lost world.

Didn't play colors and only tried the demo of generations which I thought was meh.
 
Like The Hedgehog Engine? I don't think Sonic Team has given it out to any other developer.

From what i've played the hedgehog engine is fast , efficient and flexible , works on wii U too ( sonic lost worlds )

I mean they made the engine for sonic games !!!!
It's an engine created from the ground up to make sonic games !!
( only exception is PSO 2 )

I get it that the BRB team probably wanted to use tools they were familliar with , but it shouldn't have been such a technical mess .
 
This game used to be multiplatform?

A lot of evidence points to yes. See my earlier post.

To add some perspective, to date there are only two games that have used the CryEngine on the WiiU. Sonic Boom being one, and the unreleased, on hiatus Shadow of the Eternals being the other. What does that tell you?

Your definition of great differs slightly to mine I guess. I thought unleashed was awful as was lost world.

Didn't play colors and only tried the demo of generations which I thought was meh.
Well how is calling the entire franchise shit when you only played a demo of Generations (which is no where near as good as the highs this game hits) and skipped Colors entirely. That's like 4 years in the Sonic release schedule you've ignored. This is not even counting the superb kart games released in that time as well.
 
From what i've played the hedgehog engine is fast , efficient and flexible , works on wii U too ( sonic lost worlds )

I mean they made the engine for sonic games !!!!
It's an engine created from the ground up to make sonic games !!
( only exception is PSO 2 )

I get it that the BRB team probably wanted to use tools they were familliar with , but it shouldn't have been such a technical mess .

True that it may be a good engine. But would Sonic Team be willing to share their engine with an outside developer?
 
Your definition of great differs slightly to mine I guess. I thought unleashed was awful as was lost world.

Didn't play colors and only tried the demo of generations which I thought was meh.

Maybe less of a problem of definition but perception. Sonic Unleashed and Sonic Generations are among my top five PS360 games (without order: Sonic Unleashed, Sonic Generations, Kameo, Portal 2, Rayman Origins)
 
Like The Hedgehog Engine? I don't think Sonic Team has given it out to any other developer.

The Hedgehog Engine is not a game engine, it's a graphics engine - and even then, the secret sauce of Unleashed and Generations is a special light baking system that is basically an independent server application they run in house. I have no idea whether whatever combination of things Sonic Team has been using recently using right now even classifies as a game engine.
 
Just in case you aren't aware, it's a play on this.

I know what it is, but in this context it feels like the " persecuted gamer " complex that frankly I'm rather tired of.

A while back someone made a thread a while back to the tune of something like " all the platforming icons I knew are dead" a while ago and one of the best responses was " well I guess you have to find new things to like"

Example, I havent liked Naughty dog's output since the beginning of last generations. I don't like anything they did past jak, in fact I kind of hate it. It doesn't interest me at all, but I have to acknowledge these are successful and people enjoy them. I cannot proclaim " naughty dog is dead". That isn't true, same for sonic or pac man, these things have very successful franchises, they just might not be for you anymore. Sonic TV show seems to have done very well, and odds are the sega sonic game being made will do well too and probably be alright.

I'm all for shitting on sonic, I am I shit on things I like. I'm planning on making a thread, in great detail talking about what the hell is wrong with sonic boom, from art style to the game, and what can be improved upon in future. I will be the louder propritor of sonic's faults.

That said, that book feels like this persecuted gamer " they took these things away from us " complex I hate. Hard Truth: Sonic, PacMan, Spyro are different now and make money. The others are probably dead because they didn't make enough money. Or in the case of jak, lack of ideas. Not everything can still exist and be the same. Move on and like new things



shadow_zps205cb683.png


No defensiveness to see here.

Not at all considering I have been shitting on sonic boom in several threads and plan to make a thread on it myself.

But sure feed your ego.
 
The Hedgehog Engine is not a game engine, it's a graphics engine - and even then, the secret sauce of Unleashed and Generations is a special light baking system that is basically an independent server application they run in house. I have no idea whether whatever combination of things Sonic Team has been using recently using right now even classifies as a game engine.

Ahh, I guess that would make it non portable and not really an option at all then.
 
True that it may be a good engine. But would Sonic Team be willing to share their engine with an outside developer?

I said that if they used tools they were familliar with, it shouldn't have been such a technical mess .

I mean seriously. If the game needed more time in the oven , it should have taken it.
 
I bet this actually happened. Sonic Boom sounds that bad, at least.

This is not the end for the franchise. Sonic Team is working on a new game after the success they had with Generations. And merchandising is one way SEGA's been able to leverage the shitty friends for sales, don't forget.
 
That feeling where everyone in this thread realizes sonic makes money than all the other sega shit they like. And continuously justifies its existance more than things you like and will never be dead.

*sigh* as a sonic fan, i'm usually happy about this, mind...just not this go around.
and yeah i know Yakuza sells like butt, i'm just always hopeful i dont have to import and wait on a YT sub'd guide for the main bits like i did Kenzan!, presumably V & Ishin too.
 
I think the big problem is that the CryEngine was never made with the WiiU in mind and the codebase of the CryEngine doesn't mesh well with the architecture of the WiiU without some optimizing. Which in itself isn't a problem that can't be overcome by rewriting parts of it. But that takes time. Which I don't think Big Red Studio had. They probably had a strict deadline which made it a total mess.

We also don't know how much funding they got from Sega etc, it's not unheard of a publisher paying them way less then neccecary to properly develop it. I'd love to know what happened behind the scenes, if it was mismanagement/incompotence or just a shitty situation and a strict deadline they coldn't possibly produce a proper game with.
 
lol
I don't even think he understands the joke of the book, but of course, he is Village, what is he gonna say.

EDIT Nope, just read his explanation, he just doesn't understand why I made that joke gif.

" he doesn't get the joke"

or it isn't funny. and Kinda sad

But whichever makes you feel good. Whichever one makes you feel you did the good joke. If that what makes you feel good, i'm not gonna knock ya hustle dude.
 
I understand, your joke isn't funny. Its just sad. Please don't... don't flatter yourself. Its making it sadder.
I laughed at it. I found it funny.

What I don't fond funny is the absolute abominations of sonic games that have been made.

Sega should have stopped at Sonic and Knuckles. They'll never make games as good as those. Childhood was made because of those awesome games.

Just. Put sonic down. He's done. Stop shitting on the legacy. Even if that legacy is just the mega drive games.
 
" he doesn't get the joke"

or it isn't funny. and Kinda sad

But whichever makes you feel good. Whichever one makes you feel you did the good joke. If that what makes you feel good, i'm not gonna knock ya hustle dude.

You can't take a joke on the internet and have resorted to name calling instead.
 
Edit: Let me just end this here . Some people here are very much... set in their ways, that the nice and succinct wording, and who am I to ruin what ya'll got going on in here.

I'm not gonna waste life on this right now.
 
Sonic games have become parody at this stage.
Adventure 2 is the absolute cringiest game I've ever played. I liked it as a kid but after revisiting it on Xbla it's horrible.

This new game is continuing the trend if dumping turds on a once respected brand.

Sonic is a joke now, and unlike that gif, it's not really funny.
 
Oddly, I went into watching the quick look on this, and was expecting a train wreck. Listening to the commentary it would seem that the game was terrible, but watching them play it, it looked like a solid "6.9" game lol.
 
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