kunonabi
Member
What is up with this game's performance issues?
-Major framerate drop when the game is paused and the camera is moved (I suspect this is because it loads higher-quality models for screenshots when paused)
-Music starts up after a match ends, then cuts out, then starts up again before the character select screen is shown
-Ridiculous load times. Seems to take longer to go OUT OF a match and load a menu than it does to go into a match and load an entire stage. Melee is pretty fast for loading and Brawl wasn't too bad after the main menu either.
-Multiple times I've seen some kind of distortion (less than 10 pixels tall) at the bottom of the screen when transitioning, I think in single player or event match? Can anyone confirm? It's like the screen is broken - bars of solid colors.
-Slowdown IN A VERSUS MATCH!!! - On Little Mac's stage, in 1v1, we blew up the lights while the camera was zoomed in and it seems like all the particle effects caused the game to lag.
-No or poor antialising on the versus results screen. The cool diagonal black bars at the top and bottom look a little hokey because of their aliasing, more than most or all of the rest of the game.
I was hoping for locked 60 FPS in every part of this game. I don't care about how good the fighters look or HQ models in the pause screen. Melee's frame drops are very, very rare - you have to be trying to find them (black hole glitch). And the music never cut out and came back in Melee.
Haven't played online and I don't think it's fair to expect great performance in the online portion.
I get pretty frequent frame drops in Pyrosphere but that's about it.