So you made a thread and asked people's a opinion, they give it and then you laugh it off? So what exactly was the point if your qualifies are the only ones that matter?
Ape Escape
Jak & Daxter
Ratchet & Clank
Croc is fun but damn, controls like shit, stiff as hell. And yeah, I beat the game multiple times collecting all gobos and getting to the secret island.
Also I don't know why people are listing sidescrollers.
Donkey Kong Country 2
Donkey Kong Country 3
Donkey Kong Country Tropical Freeze
Generations is a great game, but it's bogged down by some level design quirks and lackluster 2D levels.
I'll fight you
Gamergators should use Croc as their mascot
Don't you understand? The game is rendered in 3D so that obviously makes it a 3D platformer. Obviously. I'm so clever, I totally changed the definition of a genre to make no point whatsoever. Haha, look at you all.
The point being made is just that these Sonic games are dominated as both 3D and 2D platformers.
Well, my point at least.
If I want really linear platformers I would forgo the class of games like the OP mentions or even the crash games. At least collectathons are something different, linear platformers just seem better in 2D.I'm not a fan of open 3D collectathon platformers. I prefer my platformers to be linear and straight to the point, so I genuinely do find this hard.
The point being made is just that these Sonic games are dominated as both 3D and 2D platformers.
Well, my point at least.
Croc is fun but damn, controls like shit, stiff as hell. And yeah, I beat the game multiple times collecting all gobos and getting to the secret island.
Other people actually played that?Shrek 2
Metroid Prime Trilogy
Man, the list would be shorter if you asked which ones are worse.
-Popular Responses-
Ape Escape Series
Jak & Daxter Series
Ratchet & Clank Series
Rayman 2 [I think is a great 3D game and wish there were more entries after 3.]
Banjo Kazooie Series
Crash Bandicoot
Spyro
Psychonauts
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My response to all of these is "WHY?" So if we're to compare playing through those three games to these you would get a better experience from these sluggish double jumped stuffed adventure titles? How are they better games? Does the controls feel as smooth and satisfying? Can you push the design to it's limit? Can you push yourself in these games? Can they possibly deliver the rush or feeling you get from the other games? and how so? Why are they better?
No Billy Hatcher?If we're playing it fast and loose with the definition of a platformer:
Rayman 2
Psychonauts
Mirror's Edge
Sunset Overdrive
Crash Bandicoot 1 & 2
The PSX Tomb Raiders
Super Monkey Ball 1/2 (Is it a platformer if you can't jump?)
American McGee's Alice series
Maximo
Bionic Commando
Will wait for the retort from the Sonic fan implying how shitty my taste is.
Yeah. I even mentioned JSRF, as for OG JetSetRadio, fuck no, the controls of that game is so bad, and the physics were beyond terrible, and while JSRF is a lot better, it still can barely handle a half pipe.Man, the list would be shorter if you asked which ones are worse.
Does JetSet Radio count?
What about Oddworld, Mirrors Edge, Tomb Raider etc?
I will update it to give you that.You're not really making a case as to why Sonic's iterations are so much better. People need something to argue against.
I'll fight you
Gamergators should use Croc as their mascot