The amount of shooting in Uncharted has bothered me, but not because of the "drake is a murderer" idea. The shooting mechanics in Uncharted just aren't very good at all. I think the series would be a lot better thematically and just gameplay wise if ND tried to make it more of a stealth game. Reduce the amount of ammo to amounts where you should only shoot if you have to. That way you can work around your mediocre-at-best shooting and focus more on traversal and enemy patterns.
I'm not really sure what happened with the Last of Us since that game was significantly better than anything in Uncharted. But I'm not confident that rise in quality will carry over to UC.
I'm not really sure what happened with the Last of Us since that game was significantly better than anything in Uncharted. But I'm not confident that rise in quality will carry over to UC.