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Destiny Nearing 13 Million Players, 500+ People Working on the Game Right Now

Destiny =
GT5_Proboxart_160w.jpg


Destiny 2 =
gran_turismo_5_ps3_esrb.jpg

This is the best-case scenario.
 
Usually I can understand where resources went, but honestly what was everyone doing prior to Destiny 1 releasing?

Did they throw out a ton of content early on or only hire up really late in the process?

Rumors say they completely scraped the entire story they had in December of last year around the time Staten left.

Edit:

Rumors say that they threw out a lot, like that leaked story from Reddit a while ago that also mentioned content that wasn't in the final game. The fact that the E3 2013 trailer had part of a cutscene that lined up with what that person described may lead credence to that, too.

This. Also the fact that the imdb page lists a character(Crow) not found in the final game
http://www.imdb.com/title/tt2983582/fullcredits?ref_=tt_cl_sm#cast
 
A little OT but I'm curious as to why Bungie is so desperate to keep people playing Destiny. Obviously most developers want people to play their game, but as long as people buy it what does it matter if they play for 30 hours or 300 hours? With WoW I can understand because there is a monthly subscription. But Destiny doesn't have that... so who cares?

It just seems like they are applying subscription based MMO philosophy to a non-subscription based games. Essentially Destiny is no different that Battlefield 3, or Assassin's Creed Brotherhood, or any other random console game. I don't get it.
 
Destiny =
GT5_Proboxart_160w.jpg


Destiny 2 =
gran_turismo_5_ps3_esrb.jpg


See also: ground zeroes

They packaged up a basic version of the game they wanted to make so that they would have a game to release this year.

Those 500 people are continuing to work on the real destiny for 2016.
Destiny can wish to be half as good as MGS or Gran Turismo, but it will never reach that level.
 
I'd like to know how many of those people have been consistently playing. Guess will never have that figure unless it becomes a good one :P
 
Destiny =
GT5_Proboxart_160w.jpg


Destiny 2 =
gran_turismo_5_ps3_esrb.jpg


See also: ground zeroes

They packaged up a basic version of the game they wanted to make so that they would have a game to release this year.

Those 500 people are continuing to work on the real destiny for 2016.

They didn't package up a basic version of their big new IP debut for the hell of it. There's nothing about Destiny that points towards it being a prelude of sorts into a bigger picture, if anything Bungie's continue bungled support of the title give me less faith in them course correcting.
 
That's the amount of players, not the amount of buyers of the game.

I really wish companies would stop reporting these misleading bullshit numbers. Not reporting numbers is one thing, but trying to mislead people/shareholders like this is just shameful.
 
I'm playing DA:I right now and the amount of content is Destiny is a joke...

Damn, looking Destiny through what DA is offering put things into the right prospective.
And I'm fully involved in Destiny.
I'm still playing since my "friends" are playing it and they call me for raids and strikes, instead this game would have been traded and forgotten one month ago.

Honestly i think that Bungie and Activison are going to lose an laaaarge chunk of players in the next months, the last dlc is almost offensive for what is offering and i cant see how they can keep their player base interested till the next april dlc.
 
The problem is the game is addicting but the content doesn't match what's needed to prevent boringness of grinding.
 
There must have been a lot of cut content. The game is so short and reuses assets constantly. There's barely a storyline. I wouldn't be surprised if the game restarted development at one point.
 
500+ people working on that freaking game ? You really have to ask yourself what the hell is Bungie doing with all these resources
 
13 million played, but Im sure many of those just picked up the game cheap second hand.

I know I sold my copy within a month.
 
The shooting mechanics are too good. Core gameplay loop is awesome and keeps me playing.

Everything else makes me sad and want to quit.
 
The problem is the game is addicting but the content doesn't match what's needed to prevent boringness of grinding.
Thats the root of 90% of the problems there isn't enough content for the amount of times that content is recycled.

Dlc should've had atleast double the content in every category.
 
The problem is the game is addicting but the content doesn't match what's needed to prevent boringness of grinding.

Game needs at least twice the amount of content it currently has.

I played for two months, and while I love the core gameplay, the repetition of doing the same 6 strikes/1 raid over, and over just became too much. I was going to jump back in with the DLC, but that offering is nothing short of pathetic.
 
It's a shame that Destiny is entering a similar space to CoD; it's massively successful, but it's not actually all that good or interesting.
Modern Warfare was an amazing game, though. The beginning of its popularity was at least well founded and understandable.
 
On a more practicale basis, I dont understand how the games content can be so insanely buggy and exploitable with that many developers.
 
Is that player count just "accounts" in general? A lot of online games do this when they are account-based, just say "yeah we have huge number of players" when in reality the active playerbase count is ridiculously low but accounts made is high.
 
Seriously though, if they fix alot of the issues...of having so many currencies, having more worlds....good lord this game will be amazing. It'll be amazing. I will play it. MAKE IT SO BUNGIE. MAKE IT SO.
 
Don't be fooled unless there's another 500 working on Destiny 2 I imagine most will be on D2 very soon. They need to start crunching now if they want to meet that 2016 release date.
 
My cousin is hooked on this game. It's all he ever wants to play now, and he does it for hours on end. The addiction is certainly real.
 
That's a lot of people. I may end up picking up this game sooner than later. Man, that's a lot of people involved.
 
What I wanna know is what the hell these 500 people are working on because the updates and "expansion" released so far have been a fucking joke. The content added is so far below what has been implied and expected it just feels like Bungie is convoy sly shitting in everyone's mouths and expecting them to eat it with a smile on their face.
 
Modern Warfare was an amazing game, though. The beginning of its popularity was at least well founded and understandable.

Yup. Modern Warfare was amazing and did almost everything right. Both the single and multiplayer were fantastic and iterated or dramatically improved upon almost every feature.

Destiny just plays really solidly and has a good soundtrack. Every other aspect of it is mediocre, at best.
 
What I wanna know is what the hell these 500 people are working on because the updates and "expansion" released so far have been a fucking joke. The content added is so far below what has been implied and expected it just feels like Bungie is convoy sly shitting in everyone's mouths and expecting them to eat it with a smile on their face.

Yeah, after firing up the game and getting past the "ohhh thats pretty" stage my very first thoughts...and most consistent thoughts thereafter...were basically "what the hell did they put so many resources towards?" And "how the hell did this cost $500 million to develop?" Given the lack of content and zero narrative, the outlandish expense makes zero rational sense, unless perhaps development was restarted once or twice by scrapping prior progress and going in a new direction and/or simply tearing out and trashing massive sections of the game.
 
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