Sony announces 18.5 million PlayStation 4 consoles sold WW

360 was successful due to Sony's weaknesses. Year late launch, complex hardware, high price, underdeveloped online ecosystem, lack of third party partnerships, and so on.

Eh?

And the PS4 is successful due to xbox one weakness if you put it like that. Resogate, forced kinect, used game fiasco, online always plan and many more stupid things I forgot that MS did to piss off their fans.
 
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Remember that time a bunch of backseat analysts on here were saying Sony needed to respond to MS's price cut when that's not how business works and plenty of logical people said they'd just be losing money and should see how it goes first?

Well...Still feel that way? You don't cut your own profits preemptively thinking you need to just because a competitor feels the need to.
 
Eh?

And the PS4 is successful due to xbox one weakness if you put it like that. Resogate, forced kinect, used game fiasco, online always plan and many more stupid things I forgot that MS did to piss off their fans.
Ps4 would have outsold xb1 even if MS didnt fuck up. They just don't do enough for markets other than the US and UK.
 
That's nice, but I wonder if the PS4 having such a huge collection of indie games is padding up this number?

18.5 million is a huge win though. When Bloodborne comes out I'm thinking we'll see a big bump.

Stealth "indie games aren't real games" post?
 
Well done Sony. This year's looking great with The Order showing off real next gen graphics (and I hope a solid game to go with them) and an embarrassment of riches of cool indie titles that I'm really looking forward to. Bloodborne is a big title and of course Uncharted 4 is the crowning glory. That combined with every 3rd party title, in more than likely it's best console iteration, PS Now taking further steps and PS+ constantly delivering great free titles every month. The PS4 is gong to have a fantastic year. If Sony had any sense they'll do a bit of a marketing push for when the Driveclub PS+ edition eventually comes out. Show off the weather and give the game a fresh start again as it's a massively underrated title that could do amazingly well.
 
Nearly 25% of what PS3 sold total after 7 years, PS4 did it in just over one year. No matter what, it's a huge win for Sony when compared to their previous console.
 
I'll be getting mine when The Witcher 3 finally drops. Maybe Bloodborne, but I'll probably wait a little longer to play that one.
 
yes, I was talking about the gap closing in November and December of 2014. The Ps4 won't just drop dead and stop selling in America obviously, but it has lost some of its momentum, and xbone has gained some.

Yes the rest of the world is larger but console game is most robust in the UK and the U.S, yeah? and that's where the xbone is gaining momentum now.

yes, the console that was outsold by the xbone in November and probably December.

Well yeah, I did not think the price would go back up to $400. It's possible their sales might tank now.

I think it is still a little early to say that.

I don't think it's going to be that bad I'm just saying the Ps4 has lost some of its momentum since black friday. Sales might be much more even and even back and forth from now on.
what do you mean? that sony's also working to improve sdk for developers?


Wow. I didn't think everyone on neogaf was so convinced already that the Ps4 has won the 8th gen.

Right, but the xbone has finally outsold it... sales might not be the same from here on out.

what is the point of even trying then if multiplats and exclusive games are just gonna look much better on the Ps4 anyway? and the consumers know?
I don't even own an xbone. I've never had an xbox. I've always played PlayStation ever since I was a little kid, with the Ps1.

Next year is also the year of Halo 5. and rotr. and quantum break, scalebound, crackdown, and phantum dust.

2015 will be very competitive for console games. sony isn't the only one with exclusives coming out all throughout this year.

Okay, maybe my numbers were off. I don't remember what the exact percentages were but I thought it was a decent amount
look, I'm just trying to think that maybe it is not completely hopeless for the xbone.




what do you want me to say, that the xbone is doomed?

is it just wrong to be hopeful for the xbone at this point?

gee, thanks.

up until november of last year, when the xbone sold 1.2 million units and the Ps4 sold 800k.

no.

that's the real question here.

I don't know. What you're talking about.

Jesus, that means the Ps4 has almost double the sales the xbone has.



Many of the posts are referencing your post about Microsoft opening up 80% more of the CPU to the developers. When it is really up to 80% more of one single core, not the whole CPU as you said. Microsoft opened up what was up to 50% of one core, unless you remove all Kinect Functions, it could then go up to 80% of one core.


However, using even 50%, and especially up to 80% of that 7th Core, has a lot of hurdles to jump through (to keep it simple) at this point in development.
 
That's very very very unlikely. For 40 mil at the end of this year, they'll have to sell 21.5 mil this year which 50% more than last year sales (14.3 mil).

i agree that 40m by the end of this years unlikely.

BUT i still think its gonna sell more than last year, due to a much better lineup coming up
 
I doubt anyone said that but you seem extremely butthurt. ^^

Oh people definitely said it, don't worry. Theres been considerable talk about how this was going to be the last generation of consoles. In reality why would it be if they're still selling like they are right now.
 
Remember that time a bunch of backseat analysts on here were saying Sony needed to respond to MS's price cut when that's not how business works and plenty of logical people said they'd just be losing money and should see how it goes first?

Well...Still feel that way? You don't cut your own profits preemptively thinking you need to just because a competitor feels the need to.

Sadly, most posters here don't know how business works. If even one of them were in charge of SCE, they would run it into the ground.
 
Please tell me why indies don't count. I'm gonna love hearing your explanation...

I think this is amusing because Xbox 360 was initially the forefront of indie gaming with XBLA; at the time, it was the place to get unique experiences. I really felt like Microsoft hindered themselves by taking focus away from it and even devaluing it in lieu of a "all-in-one" home entertainment experience that was initially pitched.
 
Right, but the xbone has finally outsold it... sales might not be the same from here on out.

The Xbone outselling the PS4 for one month in the US/UK doesn't change the fact the PS4 is still leading in the US/UK. Microsoft needs to drastically outsell Sony in both of those market in order to even hope to maintain sales parity or even a small sales advantage and they haven't and they will not.
 
Admittedly, GOW may have a tougher time since it's not as strongoutside the US but UC4 and GT have a pretty good shot. The install base by the time UC4 releases will probably be well over 30 million (while the X1 will be barely be at 15-16). ND's brand and reputation have only gotten bigger, meanwhile Halo has gone the opposite way. First with Halo 4 which sold very well but whose community quickly abandoned it and now the MCC which is still broken as all hell.

Add to that the possibility of the PS4 being $299 by the end of next year and yea, I can definitely see it.

I don't see it happening because it doesn't seem like Uncharted has grown bigger as a franchise. Uncharted 3 didn't sell any more than Uncharted 2 did even after it was nearly the unanimous 2009 GOTY and there were around 70m+ users. MCC is a remaster and probably won't see half the sales that Halo 5 has so I don't see it really having a big effect on the franchise overall.(i.e. Halo CE Anniversary wouldn't have if it was released broken on the 360) The charting of Halo 5 on Amazon doesn't suggest it is either.

Halo 4 did have a big dropoff, but most people seem to like the Halo 5 beta so I don't see them all being turned off from buying it just because of that one mediocre game in a franchise that there are probably 3-5 other games that they do like/love + a beta that the majority of users are enjoying.

We'll see if ND's success with TLoU helps to grow Uncharted 4, but I'm not sure that it really will by a considerable margin if Uncharted 2 didn't do it.

GT6 had an enormous dropoff(partly due to poor timing+dissatisfaction with GT5) so it's hard to tell how well it will do, but I'd bet against it because even before that Halo 3 sold more than GT5. I'd give GT more of a shot than Uncharted though.

Finally, when Halo 3 released I believe the 360's userbase was below 20 million and it still went on to sell crazy numbers. Halo games have great legs.
 
Come on Japanese developers. It's time to jump on the bandwagon... I need some Tales. And where the hell is Kingdom Under Fire at?
 
It's pretty hilarious when you remember all the no games accusations the machine got over the past few months.

These are peopleook at exclusives to justify their purchases.

But the reality is that exclusives are just a drop in the bucket. People buy these systems to play call of duty, destiny and gta.

I mean, come on, you really think forza horizon 2 or lbp3 will decide the sales trend? Let's get real here.
 
It's pretty hilarious when you remember all the no games accusations the machine got over the past few months.

well the question is are they counting indie games in that number?

if so it's a fake number because we all know indie games aren't real games and so they don't count at least not the same way AAA games do
 
Please tell me why indies don't count. I'm gonna love hearing your explanation...

I Think I have misunderstood this conversation.


If this is about total software sales, indie matters because of price point. 4 sales of 15$ indies makes them similar money to one 60$ AAA, but has moved many more units. So yeah, PS4 having more compelling, Cheap games will obviously be a boon to attach rate.
 
I don't see it happening because it doesn't seem like Uncharted has grown bigger as a franchise. Uncharted 3 didn't sell any more than Uncharted 2 did even after it was nearly the unanimous 2009 GOTY and there were around 70m+ users. MCC is a remaster and probably won't see half the sales that Halo 5 has so I don't see it really having a big effect on the franchise overall.(i.e. Halo CE Anniversary wouldn't have if it was released broken on the 360) The charting of Halo 5 on Amazon doesn't suggest it is either.

Halo 4 did have a big dropoff, but most people seem to like the Halo 5 beta so I don't see them all being turned off from buying it just because of that one mediocre game in a franchise that there are probably 3-5 other games that they do like/love + a beta that the majority of users are enjoying.

We'll see if ND's success with TLoU helps to grow Uncharted 4, but I'm not sure that it really will by a considerable margin if Uncharted 2 didn't do it.

GT6 had an enormous dropoff(partly due to poor timing+dissatisfaction with GT5) so it's hard to tell how well it will do, but I'd bet against it because even before that Halo 3 sold more than GT5. I'd give GT more of a shot than Uncharted though.

Finally, when Halo 3 released I believe the 360's userbase was below 20 million and it still went on to sell crazy numbers. Halo games have great legs.

This. I highly doubt UC4 will sell more than Halo.
 
Is there an updated graph to show how the console has been selling since launch vs the other consoles historically?
 
well the question is are they counting indie games in that number?

if so it's a fake number because we all know indie games aren't real games and so they don't count at least not the same way AAA games do

Get out of here Amirox. We all know indie games are non-games and only AAA games or exclusive AAA games count for anything.
 
halo also has that whole competitive and co-op multiplayer going for it. the mp gives it more legs...although the mp drop off for halo 4 was pretty quick. halo will also have to compete with blops 3 in that regard

so....errr i dunno what my point was...maybe it'll be a tie?
 
I Think I have misunderstood this conversation.


If this is about total software sales, indie matters because of price point. 4 sales of 15$ indies makes them similar money to one 60$ AAA, but has moved many more units. So yeah, PS4 having more compelling, Cheap games will obviously be a boon to attach rate.

What if I buy a AAA game at $15 6 months after release? :P
 
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