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Fighting Games Weekly | Jan 19-25 | As Seen On WSHH

Definitely hoping they still get the giant screen they used at LVH though. That was an amazing addition to the EVO experience.

I agree with this so much. I'm not kidding when I say that that screen was one of the most memorable things of attending in person last year for me.
 
Romance a bit salty on twitter about Persona getting in over KOF. I don't think he's played KOF in ages and I recall him not entering the game at Evo either, lol.
how dare he complain after not entering last year even though he was there.
 
So something I've been thinking about,

what if SFV copied KI and had "autos" (a chain system) and "manuals" (links)?

http://fat.gfycat.com/MeanCavernousBarnacle.webm

The method is already there to detect whether a normal in a combo counts as canceled or "linked", so what if SFV had a chain based system where linking the same moves instead of chaining them gave you bonuses? Perhaps ones more interesting than pure additional damage, even. More meter? Ultra meter (tiny bits) on offense? Crazy stuff tied to other new mechanics?
 
The ole' Smash 4 isn't melee so we're going to run both at evo.

This has more to do with Melee's resurgence than the differing mechanics or splitting player base. Plus, not having Melee would just be a terrible publicity / attendance move.

If you need an EVO direct comparison just look back to 09 when SFIV and Super Turbo were in the line-up. Popularity of the new game hadn't completely overlapped the stability of the older title yet.
 
This doesn't make any sense.

In delay-based netcode, there is a delay in your reactions. Rollback-based netcode isn't any different here. The only difference is that rollback-based netcode lets you master combos without having to worry about network lag. It's a total improvement.

I hate the visual cluster fuck of rollback when it's bad. Having delay doesn't make combos harder. Combos are done the same.

On top of that I rather feel and see the delay fuck me up than do something and have shit rewind and say NAH THIS REALLY HAPPENED.
 
So something I've been thinking about,

what if SFV copied KI and had "autos" (a chain system) and "manuals" (links)?

http://fat.gfycat.com/MeanCavernousBarnacle.webm

The method is already there to detect whether a normal in a combo counts as canceled or "linked", so what if SFV had a chain based system where linking the same moves instead of chaining them gave you bonuses? Perhaps ones more interesting than pure additional damage, even. More meter? Ultra meter (tiny bits) on offense? Crazy stuff tied to other new mechanics?

They did something similar to this is Street Fighter x Tekken already. Its reception was pretty mixed (surprisingly).
 
I hate the visual cluster fuck of rollback when it's bad. Having delay doesn't make combos harder. Combos are done the same.
If you do your combos based on visual cues instead of muscle memory, like me, delay makes complex combos extremely hard to do.

If the rollback is bad, then the delay is going to be bad as well - why even play?

If the rollback is done right, like with Skullgirls, you get to choose how much delay you will accept before you deal with rollback. In 99% of my Skullgirls matches, 2 frames of delay was perfection, and I think that's reasonable when going from Michigan to CA.
 
So something I've been thinking about,

what if SFV copied KI and had "autos" (a chain system) and "manuals" (links)?

http://fat.gfycat.com/MeanCavernousBarnacle.webm

The method is already there to detect whether a normal in a combo counts as canceled or "linked", so what if SFV had a chain based system where linking the same moves instead of chaining them gave you bonuses? Perhaps ones more interesting than pure additional damage, even. More meter? Ultra meter (tiny bits) on offense? Crazy stuff tied to other new mechanics?

I would really hate SFV to copy such a system.

I own KI I got a Xbox 1 for it. I love it's netcode. I love the game for what it is. But, I do feel this system they implemented is best fit for that game and using it in a SF would end up pissing a lot of people off.

Also, keep in mind the game gives you 4 frames to confirm into links which is too high for my liking.

I think any system SFV implements needs 1 simple thing to make it easier for new comers to learn and that is an in-depth mode which teaches a new comers all they need to learn. Also, have video built in to this mode with top players covering many topics and helping to teach new comers. Sure many new comers won't care for this sort of stuff, but the people that do want to take SFV seriously they have the tools built in the game to do so.
 
One event having good attendance isn't really indicative of how well it's doing everywhere. .

Actually in this case it is...but not in the way, Sayad is interpreting it. The support for KOF at NEC was to make up for its lackluster turnout in other tournaments earlier in the year.


Not willing to be outdone by his fellow comrades, NYC resident and super Terry fanboy “Garou Mike” decided to match BigE’s $250 to the pot bonuses, on the condition that the number of entrants exceed 62, which is double the 31 entrants at Summer Jam.

Seeing this, fellow NYC player and KOF/Fatal Fury super fanboy “Rome himself” decided to follow suit and pledged $200 to the pot if the entrants reach 62.

The news of all the pot bonuses from KOF fans quickly snowballed overnight.

Dedicated NYC based streaming group Kick, Punch, Block (KPB) whose members consist of many long-time KOF fans including “Meanestrage” and “Roddyness” decided to add $300 to the pot. KPB has been supporting the east coast KOF community consistently in the past by streaming many of the past KOF tournaments and holding qualifier events for KOF majors.

SB2, an up and coming gaming venue based on the Bronx has pledged $100. The gaming lounge, in an effort lead by Galley the Pirate, has been pushing to include KOF XIII in its tournament and weekly casuals line up.

Together with Wyseguy, BigE, Garou Mike, Rome himself, KPB, and SB2′s contribution, the total bonus pot for KOF at NEC XV will be $2,100 IF the entrants exceed 62 players.

Ever since the news of Wyseguy’s $1000 bonus pot was released, the hype surrounding KOF at NEC XV is exploding fast, many players have already confirmed their intention to attend the event. Besides the usual KOF players on the East Coast, the hype has reached players across the country and beyond. Several players from CA, TX, CO, and Scotland have already confirmed their attendance or expressed strong interest in the event.

Since KOF at NEC XV will be a free-to-enter tournament, there is no excuse not to sign up."

So if you live on the East side of the US and or have played KOF, there is literally no reason to not enter the game, so get hype & bring the skills.

Free entry, pot bonuses from multiple sources and the goal was to get over 62 people. That is the actual state of kof in the country.
 
Sp00ky just said he is not interested in running Evo stream this year. Feels it's the type of thing you should only do 3 times and that is it.

So, who should Evo choose to stream Evo?

Maybe, Mondo?

Level Up Live?

Anyone else worthy of note to take over the main streaming duties?
 
Free entry, pot bonuses from multiple sources and the goal was to get over 62 people. That is the actual state of kof in the country.

god man... KOF needs someone proactive like an Alex Valle to help the scene tbh. I wonder how the long term effect of doing this will affect the tournament scene. Giving pot bonuses for entrances.
 
Actually in this case it is...but not in the way, Sayad is interpreting it. The support for KOF at NEC was to make up for its lackluster turnout in other tournaments earlier in the year.




Free entry, pot bonuses from multiple sources and the goal was to get over 62 people. That is the actual state of kof in the country.
Oh! This explains it, I guess.
 
Sp00ky just said he is not interested in running Evo stream this year. Feels it's the type of thing you should only do 3 times and that is it.

So, who should Evo choose to stream Evo?

Maybe, Mondo?

Level Up Live?

Anyone else worthy of note to take over the main streaming duties?

Armshouse.
 
Sp00ky just said he is not interested in running Evo stream this year. Feels it's the type of thing you should only do 3 times and that is it.

So, who should Evo choose to stream Evo?

Maybe, Mondo?

Level Up Live?

Anyone else worthy of note to take over the main streaming duties?

bring back gama no abura
 
ibvdLX8slMZqB1.gif


wouldn't even make it out of pools

Chris G to continue his reign of terror.


Let's go!
 
Let Cameraman do it.

He does not handle the streaming. It's fapnoodle. :D I think Levelup Live will get the go ahead due to their production values.

Sad to see Spooky not stream it anymore he is the best streamer in the FGC. I'd love to know how much money is given to the main streamer of Evo. I hope they are paid properly. If not I can see why Sp00ky does not feel like doing it this year.
 
Sp00ky just said he is not interested in running Evo stream this year. Feels it's the type of thing you should only do 3 times and that is it.

So, who should Evo choose to stream Evo?

Maybe, Mondo?

Level Up Live?

Anyone else worthy of note to take over the main streaming duties?
money probably wasn't good enough considering all the effort spooky has to put in.
 
Sp00ky just said he is not interested in running Evo stream this year. Feels it's the type of thing you should only do 3 times and that is it.

So, who should Evo choose to stream Evo?

Maybe, Mondo?

Level Up Live?

Anyone else worthy of note to take over the main streaming duties?

bum
 
The streams for EVO were handled jointly by Spooky/IPlayWinner, and Capcom ran their own stream last year, and others brought their own setup so I wouldn't even worry about it. West Coast has plenty of capable streamers.
 
Actually in this case it is...but not in the way, Sayad is interpreting it. The support for KOF at NEC was to make up for its lackluster turnout in other tournaments earlier in the year.




Free entry, pot bonuses from multiple sources and the goal was to get over 62 people. That is the actual state of kof in the country.

got DAMN that's sad.
 
*gameplay is stretched to wrong aspect ratio, commentator mics off, camera pointed in wrong direction, isn't noticed or corrected for 6 hours*

*ends up being hype as hell anyway*
 
Sp00ky just said he is not interested in running Evo stream this year. Feels it's the type of thing you should only do 3 times and that is it.

So, who should Evo choose to stream Evo?

Maybe, Mondo?

Level Up Live?

Anyone else worthy of note to take over the main streaming duties?

All these moneyhats but you can't give the money in the hat to yo homie smdh

--

Armshouse should do it
 
So something I've been thinking about,

what if SFV copied KI and had "autos" (a chain system) and "manuals" (links)?

http://fat.gfycat.com/MeanCavernousBarnacle.webm

The method is already there to detect whether a normal in a combo counts as canceled or "linked", so what if SFV had a chain based system where linking the same moves instead of chaining them gave you bonuses? Perhaps ones more interesting than pure additional damage, even. More meter? Ultra meter (tiny bits) on offense? Crazy stuff tied to other new mechanics?

Such a system wouldn't really work in SF, simply because the KI system has built around breakers being a way to get out of those chains. Take breakers out and it kinda just becomes 1v1 Marvel without the mobility.
 
The streams for EVO were handled jointly by Spooky/IPlayWinner, and Capcom ran their own stream last year, and others brought their own setup so I wouldn't even worry about it. West Coast has plenty of capable streamers.

Spooky, Iplaywinner, and TeamKhaos. have handled the streaming for Evo for at least the last 2 years. So if anyone it'd be Slash5150 stepping up, as he's handled the side streams the last two years for Evo.
 
Haha Sp00ky is going in today.

Just said if people want to see other people besides John Jons who do coke they just need to look at the west coast community! ROFL!
 
Yuck, console DDR.

Too be fair the only "Arcade experience" I knew personally (besides a silly mini asian mall's hallway arcade cabs 15 years ago) in the PNW was GameWorks, and when the time card became non standard and some of the more oldschool cabs disheartening it became pretty sub par imo.
 
If you do your combos based on visual cues instead of muscle memory, like me, delay makes complex combos extremely hard to do.

If the rollback is bad, then the delay is going to be bad as well - why even play?

If the rollback is done right, like with Skullgirls, you get to choose how much delay you will accept before you deal with rollback. In 99% of my Skullgirls matches, 2 frames of delay was perfection, and I think that's reasonable when going from Michigan to CA.

Yeah, gonna have to agree with Karst here. A shit connection is shit and terrible under both conditions. A mediocre or good connection is much better with rollback because I don't have to change my timing on combos. It's much harder to convert off of random hits in delay based for me than rollback. By the time I realize it in delay based under a mediocre connection, it's too late. With rollback, I can usually catch it. Obviously this varies on a game by game basis because I can't choose between the two for the same game. Either way, I'll take rollback over delay based any day. Though under ideal conditions, it shouldn't matter too much. I might as well give some sort of example. Normally with delay based, I limit myself to only the east coast. With rollback or GGPO, a game can be playable at international levels within a reasonable distance.

----

Edit: Oh, and UNIEL on PC, W00T! Predicting $30.
 
I never could make the transition from arcade to home versions (or stepmania) because home pads were so awful.
You had to drop the money on a decent metal pad to really get anywhere, and those are not cheap. (Or even possible to find anymore.) I've probably spent more than I want to admit on controllers for Bemani games... at least the high-end controllers are generally built rather well (if only due to the abuse they need to take).
 
Bally's is the split ballroom if its the same setup as last time they were there. It probably matches LVH after taking all rooms into account, but I'd imagine the main hall has to be smaller since its unlikely Bally's is hiding a new ballroom in the back somewhere. Who knows though, stranger things have happened.

Definitely hoping they still get the giant screen they used at LVH though. That was an amazing addition to the EVO experience.

Yes. Super duper wide screen all over my face. I loved that shit.
 
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