wanderingprostheyltite
Member
So I was playing the excellent Grow Home recently and felt understandably nostalgic for the golden age of 3d platformers such as Mario 64, Banjo, Rayman 2, Conker etc. It's no surprise this isn't really a bankable genre anymore in the AAA space, with the exception of Nintendo's first party releases. I know we have the upcoming Ratchet and Clank game coming, but I wonder if that would even be a thing without the movie tie-in.
I know people have said that games like Assassin's Creed have essentially become the modern 3d platformer, but obviously that just doesn't cut it what with the "hold A to climb/jump everything". So outside of Nintendo, do you think we'll ever see a resurgence in 3d platformers outside of budget titles? I'd like to think so, and have hopes MS will actually revitalize it with the Rare IPs, but I'm skeptical. In a world where Minecraft is the new Mario for the younger generations, it probably is futile to expect the older style to become popular again.
Nevertheless, what are your thoughts, and what do you think developers would need to do to make them relevant again so publishers would actually fork over the money for more than budget tier titles?
I know people have said that games like Assassin's Creed have essentially become the modern 3d platformer, but obviously that just doesn't cut it what with the "hold A to climb/jump everything". So outside of Nintendo, do you think we'll ever see a resurgence in 3d platformers outside of budget titles? I'd like to think so, and have hopes MS will actually revitalize it with the Rare IPs, but I'm skeptical. In a world where Minecraft is the new Mario for the younger generations, it probably is futile to expect the older style to become popular again.
Nevertheless, what are your thoughts, and what do you think developers would need to do to make them relevant again so publishers would actually fork over the money for more than budget tier titles?