Put some time into Apotheon yesterday and zzzzzzzzzzzzzzzzzzzzzz. There's no spark to it in any way apart from its art style.
The last of us aka wooden plank and ladder moving simulator 2000
Shulk is awesome, but I agree that Melia is bland as hell. Ryen is also not that interesting, but I really like the other party members.
Anyways, I am playing Xenoblade at the moment, with around 35 hours clocked and I am loving it. I respect you not liking the game, but I just want to say that you don't need to buy gems every new shop. I always buy new equips and weapons, but I only crafted gems twice in those 30 hours of gameplay. I also have completed more or less 30 side quests (and only because I couldn't beat a certain level 52 boss) and I am having no problems with difficulty, except for the aforementioned boss.
Xenoblade is great, IMO, but there is so much padding and pointless stuff in the game, which I think people should try to avoid or else they might eventually get tired of the game way before they finish it. Btw I am a bit scared Xenoblade X will have even more padding ._.
This bloody game, one of my early DS titles that a bunch of us purchased under the assumption that multiplayer could be fun. Of course that wasn't the case but when everyone else wisely shelved it forever I was determined to get my moneys worth. So I pushed on through all the tedium and eventually finished the game.Not very recent, but I took something like 5 years to finish Children of Mana because each time I tried to play it it bored me to tears.
Spoiler: It wasn't worth it.
Dragon's Age Inquisition. Just...nothing about that game drew me in. The combat was boring and too DPS focused and the attacks were sometimes too situational to matter. The story wasn't all that good, especially on how it was played out and executed. I just wasn't feeling it.
I played InFamous for the first time recently, with the ambition of playing through them all... But my god that first game is so mind numbingly boring that I scrapped the whole plan 1 week later.
I think Shulk is great because of his personality. He isn't a cocky arrogant jerk nor he is goofy and extremely cheerful like the majority of non-customizable jRPG main characters. Also there are some great scenes involving Shulk, but those happen after Valak Mountain, where you stopped playing. As for Reyn, he feels too much like the usual "bro" character you see in a lot of modern jRPGs (characters like Wakka, Junpei, Yosuke, Atsuro, etc). Not a big fan of him, although I don't hate him either.Why is Shulk awesome? Rayn is cool, he has personality, he makes me laugh, he's the only one that I wouldn't want to leave my party or die. Shulk just seems like generic teenage JRPG dude.
I actually was in love with the game in the first two hours. Since that time the story has stagnated for me. Especially the long part after you meet Melia and you have to undergo a trial and there's all this talk about her being a leader. I didn't care about that at all. The mechon villain is a cheesy cartoon villain who's almost laughably bad. The only character interaction I like is with Rayn and Sharla. The last time I played it, I was on the snow mountain, a dreadfully boring area.
Far Cry 4....a supremely lazy rehash of Far Cry 3 with a lot less character. Hopefully it was just a one off and wont become the norm like the AC games...
Just play second son
I got up to the high school on grounded difficulty before I got bored of it and watched someone else complete it. The Last of Us is the most limited and restricting Naughty Dog game I've ever played. That said I'm looking forward to UC4 (Day one!).I want to enjoy it, it's clear that Naughty Dog had a commendable vision, but I am struggling to get through it.
Maybe I am playing on too low a difficulty level, as the AI is pants
Second Son has less variety than the first game. SP needs better main campaign mission designers.Just play second son
I suppose once he gets a few more hours into the game and quits then you'll tell him the game gets so much better when you get out of the Hinterlands right? Or after Skyhold? Run far FAR away Doberu!
Just as I had suspected. Glad I didn't bother getting it. Maybe when it gets down to $7 (edit: which is basically what I paid for FC3) in another year or so I'll give it another look.
Far Cry 4 is Far Cry 3.5, but that .5 makes up for a hell of a lot of the problems that I had with 3. 4 is a substantially better game than 3, it's just not original or unique.
The gameplay improvements 4 brings makes it a far less tedious experience than 3 was. Reduced fall damage, the personal helicopter, and the wingsuit all contribute greatly towards making FC4 less frustrating and tiresome.
Also, Far Cry 3 doesn't have a sidearm Grenade Launcher, which alone makes it far worse than 4.
Kyrat's mountainous region is also more interesting to explore than another repurposed tropical island setting that had already been done in Far Cry 1 and Crysis.
Far Cry 4 is Far Cry 3.5, but that .5 makes up for a hell of a lot of the problems that I had with 3. Pound for pound, FC4 is a substantially better game, it's just not original or unique (but neither was Far Cry 3).
The gameplay improvements 4 brings makes it a far less tedious experience than 3 was. Reduced fall damage, the personal helicopter, and the wingsuit all contribute greatly towards making FC4 less frustrating and tiresome.
Also, Far Cry 3 doesn't have a sidearm Grenade Launcher, which alone makes it far worse than 4.
Kyrat's mountainous region is also more interesting to explore than another repurposed tropical island setting that had already been done in Far Cry 1 and Crysis.