Played up until Chapter 9 last night. Some quick impressions:
-Graphics are absolutely incredible. Audio is in the same ballpark as well, lots of detail can be heard in sound effects and voice recordings. The acting is really well done.
-The game is as linear as you can get. Literally point A to point B. No side hallways to explore, no extra rooms/areas to go in. Disappointed in how linear it is, especially given how incredible the environments are. Seeing more of them at my leisure would've been a blast.
-Environments are exquisitely detailed. The whole "vibe" of the world comes through really well. Art direction second to none.
-Shooting parts are fun and control well but they are few and far between and are often far too short to get any sort of extended satisfaction from them. There are some weapons I've only seen/used once so far, there are not enough opportunities to get familiar with the arsenal in the game.
-Shooting feels really good. Enemy feedback when shot is great. Gun sounds are visceral and sharp.
-The game takes control away from you far too often. There are long stretches where you are pushing forward on the left stick for about 10 seconds before the game takes control away from you, and it happens repeatedly. It's super annoying. LOTS of forced walking segments, lots of QTE's. It can actually get a bit boring to play during these segments.
I have some videos of my personal playthrough if you want to see me play through some of it.
Any questions I'll be glad to answer.