Street Fighter V - Charlie Nash trailer; beta for all pre-orders in NA

Ono has said that as far as characters go, they're seriously considering fan feedback, although he's also said that they aren't going to go overboard with it. I'm sure they have some characters that are going to be in it no matter what fans think. But Charlie's inclusion is obviously from fan feedback.
 
Ono has said that as far as characters go, they're seriously considering fan feedback, although he's also said that they aren't going to go overboard with it. I'm sure they have some characters that are going to be in it no matter what fans think. But Charlie's inclusion is obviously from fan feedback.
Bleh, sf4 was enough fan service.
 
That's what having different frame data means. He has for the most part the same normals and specials, they just behave differently because of their frame data and hence he plays differently.

Dan and Sakura have completely different normals and specials. That's the differentiation that I think Ken needs.
Oh, I can agree with differentiation changes. In fact, most of us Ken main's wanted Knee bash, roll, or crazy kicks back, especially in Vanilla where Ken was nothing more than a weaker version of Ryu. Don't get why they don't take the flashy/fast-paced theme of Ken's character and run with it, he should be very different by now with all the iterations of SF. I hope his designed is based more off 3S than Sf4.
 
If Capcom are willing to overhaul default looks and classic movesets, they could easily justify Ken's existence and include him if they made Ryu and Ken as different as Scorpion and Sub-Zero.

This is an interesting prospect that I would like to see. Ryu and Chun should never change, but I think that doing something different with a mainstay like Ken would draw attention without drawing (much) ire. Maybe storyboard it with Ken doing some "join the dark side" bullshit and learning psycho power techniques from Bison.
 
This is an interesting prospect that I would like to see. Ryu and Chun should never change, but I think that doing something different with a mainstay like Ken would draw attention without drawing (much) ire. Maybe storyboard it with Ken doing some "join the dark side" bullshit and learning psycho power techniques from Bison.

Thats way too big of a change.
 
『Inaba Resident』;154080839 said:
Thats way too big of a change.

Heck no. Not by nonsensical fighting game standards. Do it for V and then they could always go back on it for VI. Make it so Ken broke free of Bison's influence or whatever and went back to practicing strict shoto.

EDIT: And if dedicated Ken players don't like the change it's not like they won't have at least one other character (Ryu) to fall back on.
 
Heck no. Not by nonsensical fighting game standards. Do it for V and then they could always go back on it for VI. Make it so Ken broke free of Bison's influence or whatever and went back to practicing strict shoto.

EDIT: And if dedicated Ken players don't like the change it's not like they won't have at least one other character (Ryu) to fall back on.

Ryu and Ken don't play the same. That's entirely the point, lol.
 
Ryu, chun, bison, Akuma, guile, ken are hopefully the only characters who make it out of sf2.

Lose Akuma, and I'd have no issue with this.

Maki would be nice to see, come to think of it. But I'm probably just saying that since I've been on a SFA3 Max kick as of late.
 
The problem with SF2 characters is that for the most part unless they're all there the roster feels... lacking in a way so you kinda have to put them all in.

Except Honda. Who gives a shit about Honda.
 
really hope they put grown-up/no sailor uniform sakura, with a revised moveset to go along with it, showing her growth if you will
What would you change about her moveset? I completely agree in theory, but I cant really think of anything I'd change. Maybe her fireball could do something different?
 
What would you change about her moveset? I completely agree in theory, but I cant really think of anything I'd change. Maybe her fireball could do something different?

Maybe show a growth in strength with her moveset. Her moves are made to look like she's still in training. Why not develop her moveset more. They can change a lot of things.
 
you crazy, you want 3S to happen all over again and no casuals buy the game? It needs to sell some units lol. Your character suggestions up top will make this not even a SF2 game anymore.

FTFY

When I pay full price for a new game, I like it to be as new and unique as possible, as long as the quality of design is there (and with Street Fighter, it always is).

If you want SF2 characters, try:

SF2
SSF2
SSF2T
SFA3
SF4
SSF4
SSF4AE
USSF4

There's enough gameplay there to last you 100 years, so knock yourself out. But don't assume the rest of us should be dragged down into rehash hell with you.

As for the sales bit, ask casuals what they think of the SF5 trailer, I'd almost guarantee they say it looks like SF4 and "why bother purchasing when 6 months later you'll get Super Duper SF5 Alpha Edition?" ...know why it looks like SF4 to them? Ryu, Chun Li, same moves, new coat of paint.

The truth is, if Capcom wants the game to sell, they will need to diverge once again. The myth of SF3 failing because of the roster is crazy, arcades were dead and the barrier to entry was huge. If you didn't call an arcade your 2nd home in the late 90s/early 2000's you weren't going to be able to walk in and steal more than a single round against an average 3s player.

Capcom needs to do what they attempted with SF3; make it more streets and less Saturday-morning-cartoony. Appeal to the urban youth, they're the ones who actually buy multimedia en masse. Make relateable characters and ditch the corny and at times offensive stereotypes. You could get away with that shit in the early 90s, it's stupid now.
 
I just want Q in SFV and I will buy the game

This is an interesting prospect that I would like to see. Ryu and Chun should never change, but I think that doing something different with a mainstay like Ken would draw attention without drawing (much) ire. Maybe storyboard it with Ken doing some "join the dark side" bullshit and learning psycho power techniques from Bison.

Ryu already joined the dark side in alpha series, SF4 have that kid with infused with psycho power and sakura being affected with the dark hadou but I doubt Capcom will continue with that trope
 
Casuals want Ken and Akuma. They don't care about Blanka, Dhalsim, or E. Honda.
I guess that's why 3s did so well. But that's pretty irrelevant to 4's success. 4 came at a time when fighters were dead and brought in a bunch of people to the fold.
 
Marvel vs Capcom 2
Capcom vs SNK series
Smash Bros
SNK fighters like Sam Sho KoF
Tekken
Virtua Fighter
Soul Calibur
Guilty Gear

It was only dead if you only played Street Fighter
 
I rather have the old cast and maybe like 2-5 new characters. Rather than it be like SF3, where only a few people returned.
No Ken, no buy. =o
 
you crazy, you want 3S to happen all over again and no casuals buy the game? It needs to sell some units lol. Your character suggestions up top will make this not even a SF game anymore.

3S felt like a pretty solid SF game to me. If they did they same formula of only bringing 6 or so known characters and have all the rest be original, I would be more excited for this game.
 
FTFY

When I pay full price for a new game, I like it to be as new and unique as possible, as long as the quality of design is there (and with Street Fighter, it always is).

If you want SF2 characters, try:
Dumb logic, you aren't the only one buying this game. And their desire to see blanka and honda back as much as I dislike those characters are just as valid and there is no reason to refer them to an old game. They want them in the new game.

Thats it and thats all really

As for the sales bit, ask casuals what they think of the SF5 trailer, I'd almost guarantee they say it looks like SF4 and "why bother purchasing when 6 months later you'll get Super Duper SF5 Alpha Edition?" ...know why it looks like SF4 to them? Ryu, Chun Li, same moves, new coat of paint.
This is one of those, "welp. Shrug" moments.


The truth is, if Capcom wants the game to sell, they will need to diverge once again. The myth of SF3 failing because of the roster is crazy, arcades were dead and the barrier to entry was huge. If you didn't call an arcade your 2nd home in the late 90s/early 2000's you weren't going to be able to walk in and steal more than a single round against an average 3s player.
You wanna know what didn't help with the dying arcades and tekken wrecking shop, the roster of characters no one knew.

Capcom needs to do what they attempted with SF3; make it more streets and less Saturday-morning-cartoony. Appeal to the urban youth, they're the ones who actually buy multimedia en masse. Make relateable characters and ditch the corny and at times offensive stereotypes. You could get away with that shit in the early 90s, it's stupid now.

Bombastic characters and anime inspiration is what make street fighter... street fighter. I agree with the offensive stereotypes, but street fighter is always going to be cartoony, thats street fighter. Thats what Street fighter is, and its cartoony tropes is what pulled people in in the first place. To Suggest that " urban youth" A category i fell under in my youth don't like that is silly.

On that same note to agree with you, what it needs to do is start pulling cartoony tropes out of the past the 90's .

Like, being a bit more relevant in terms of character design inspiration from cartoon sources might be interesting.

Also a story mode, yeah after MK9 if you have the funds, do it. It helps.
 
Dumb logic, you aren't the only one buying this game. And their desire to see blanka and honda back as much as I dislike those characters are just as valid and there is no reason to refer them to an old game. They want them in the new game.

Thats it and thats all really


This is one of those, "welp. Shrug" moments.



You wanna know what didn't help with the dying arcades and tekken wrecking shop, the roster of characters no one knew.



Bombastic characters and anime inspiration is what make street fighter... street fighter. I agree with the offensive stereotypes, but street fighter is always going to be cartoony, thats street fighter. Thats what Street fighter is, and its cartoony tropes is what pulled people in in the first place. To Suggest that " urban youth" A category i fell under in my youth don't like that is silly.

On that same note to agree with you, what it needs to do is start pulling cartoony tropes out of the past the 90's .

Like, being a bit more relevant in terms of character design inspiration from cartoon sources might be interesting.

Also a story mode, yeah after MK9 if you have the funds, do it. It helps.

Tekken had a LARGE roster of new characters... didn't stop it from being successful. It hit consoles quick. Street Fighter III was barely in any American arcades and it took YEARS for it to release on console. When it did release it was with W Impact on Dreamcast, a failing system. Then it met with success after 3S was finally release on that console and PS2. You know, consoles that tournament players could actually hold tournaments with? It took off around 2005. 3S was the hypest shit anywhere for a while.

It was just bad timing and stupid ass platform decisions that fucked Street Fighter 3 over. They really need to be progressive with the series. People want to see characters get stronger and evolve into better versions of who they were in past iteration. I don't mean tier wise. I mean moveset and design wise. I can't believe that I am as old as I am and am more forward thinking that these younger, static minded fighting game fans who want the same shit with a new coat of paint. I thought it was supposed to be the other way around.
 
Out of the SF2 cast
Ryu
Ken
Chunli
Bison
Cammy
Blanka
Dhalsim
Feilong
Honda
Vega
Sagat

Should return. Yes Dhalsim isn't as popular as Ken, but he adds variety and a different play style to the cast. Oh and no one gives a fuck about Deejay and T. Hawk.

For the sake of keeping things fresh, they should add new characters to replace some old SF2 characters.
Q instead of Balrog
Charlie instead of Guile
Hagger instead of Zangief
 
SF2 man, what a failure. E. Honda, the fuck is that guy? Where is my man, Retsu?!

Out of the SF2 cast
Ryu
Ken
Chunli
Bison
Cammy
Blanka
Dhalsim
Feilong
Honda
Vega
Sagat

Should return. Yes Dhalsim isn't as popular as Ken, but he adds variety and a different play style to the cast. Oh and no one gives a fuck about Deejay and T. Hawk.

For the sake of keeping things fresh, they should add new characters to replace some old SF2 characters.
Q instead of Balrog
Charlie instead of Guile
Hagger instead of Zangief

So basically, all of them? Anyway, Ken, Bison and Cammy are guaranteed. Fei Long is definitely being replaced with either Karin or the kungfu twins.
 
Tekken had a LARGE roster of new characters... didn't stop it from being successful. It hit consoles quick. Street Fighter III was barely in any American arcades and it took YEARS for it to release on console. When it did release it was with W Impact on Dreamcast, a failing system. Then it met with success after 3S was finally release on that console and PS2. You know, consoles that tournament players could actually hold tournaments with? It took off around 2005. 3S was the hypest shit anywhere for a while.
Well tekken isn't street fighter, and vice versa. While i think they could both borrow ideas from each other. I think there are reasons a lot of people accepted tekken 3 as apposed to sf3 in terms of roster.

also when referring to 3S and success you may wish to put quotation marks.

It was just bad timing and stupid ass platform decisions that fucked Street Fighter 3 over. They really need to be progressive with the series. People want to see characters get stronger and evolve into better versions of who they were in past iteration. I don't mean tier wise. I mean moveset and design wise. I can't believe that I am as old as I am and am more forward thinking that these younger, static minded fighting game fans who want the same shit with a new coat of paint. I thought it was supposed to be the other way around.

The bolded I agree with and will be on your side for.i want they actually came back from a time skip and look different.
 
Well tekken isn't street fighter, and vice versa. While i think they could both borrow ideas from each other. I think there are reasons a lot of people accepted tekken 3 as apposed to sf3 in terms of roster.

also when referring to 3S and success you may wish to put quotation marks.

Yeah, and that reason is everybody was able to play Tekken 3.
 
ST, A3 and 3S were all in arcades about the same time. Add their other fighters and SNK, 2D fighters were over saturated. It was not the roster when A3 had all SF2 cast and did worse.

3D was out with few games and it was new and different.
 
you crazy, you want 3S to happen all over again and no casuals buy the game? It needs to sell some units lol.

Can we finally set the record straight on this misconception?

The reason the SF3 series "didn't sell" was because it basically WASN'T FOR SALE.

SF3 came out in arcades in 1997. It didn't get an actual console release until 2 YEARS LATER. On the fricking DREAMCAST. A console that died a quick death. And, it was the already outdated version of the game, not Third Strike. Third Strike finally got a console release in 2000, a year after its arcade release...again on a dying console, the Dreamcast.

No version of SF3 was available for sale on a POPULAR console until 2004. TWO THOUSAND FOUR. SEVEN YEARS AFTER THE SERIES DEBUTED. Way too late.

People act like SF3 "didn't sell" because "OMG WHERE'S BLANKA???"

This isn't really true at all.

SF3 didn't sell because it wasn't sold on consoles that people owned.
 
It couldn't have been a popular arcade game either. CPS3 was an abject failure, with only 6 games released on it; 3 of which being versions of SF3.
 
It couldn't have been a popular arcade game either. CPS3 was an abject failure, with only 6 games released on it; 3 of which being versions of SF3.

From my understanding, the CPS3 was (and still IS) a pretty expensive, high maintenance board, with a special "suicide" security system and batteries that were tricky to replace.

CPS3 sounded like a headache.
 
ST, A3 and 3S were all in arcades about the same time. Add their other fighters and SNK, 2D fighters were over saturated. It was not the roster when A3 had all SF2 cast and did worse.

3D was out with few games and it was new and different.

Did worse than SF3? A3 was played for years. Had a national tourney or two organized by Capcom. Pretty sure it sold a million in its initial release. Not counting anything that game after. A3's problem was Vism and CCs found a few years into its competitive life.

SF3 was picked up years later when everything else SF had been plumbed to death and Daigo did his famous parry.
 
『Inaba Resident』;154080839 said:
Thats way too big of a change.
That's actually canon if the animated movie is canon. Bison wants Ryu, can't find him because he's a nomad, and instead grabs Ken and makes him an assassin.
 
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