Street Fighter V - Charlie Nash trailer; beta for all pre-orders in NA

Did worse than SF3? A3 was played for years. Had a national tourney or two organized by Capcom. Pretty sure it sold a million in its initial release. Not counting anything that game after. A3's problem was Vism and CCs found a few years into its competitive life.

SF3 was picked up years later when everything else SF had been plumbed to death and Daigo did his famous parry.

Oh yeah, it was because the Daigo parry that had 3rd Strike every year at Tougeki and kept the scene strong for 15 years.

And A3 totally didn't die quietly after that Capcom Tournament because it was hot ass (long live Alpha 2!).
 
FTFY

When I pay full price for a new game, I like it to be as new and unique as possible, as long as the quality of design is there (and with Street Fighter, it always is).

If you want SF2 characters, try:

SF2
SSF2
SSF2T
SFA3
SF4
SSF4
SSF4AE
USSF4

There's enough gameplay there to last you 100 years, so knock yourself out. But don't assume the rest of us should be dragged down into rehash hell with you.

As for the sales bit, ask casuals what they think of the SF5 trailer, I'd almost guarantee they say it looks like SF4 and "why bother purchasing when 6 months later you'll get Super Duper SF5 Alpha Edition?" ...know why it looks like SF4 to them? Ryu, Chun Li, same moves, new coat of paint.

The truth is, if Capcom wants the game to sell, they will need to diverge once again. The myth of SF3 failing because of the roster is crazy, arcades were dead and the barrier to entry was huge. If you didn't call an arcade your 2nd home in the late 90s/early 2000's you weren't going to be able to walk in and steal more than a single round against an average 3s player.

Capcom needs to do what they attempted with SF3; make it more streets and less Saturday-morning-cartoony. Appeal to the urban youth, they're the ones who actually buy multimedia en masse. Make relateable characters and ditch the corny and at times offensive stereotypes. You could get away with that shit in the early 90s, it's stupid now.
There's a lot of assumption on your part, casuals aren't here on gaming forums, so the only way to know whether sf5 will be popular is to release it. And rehash hell to you is tradition to me, and going by sales your opinion is shared by the minority. Fans like fan service, imagine that...

I don't mind characters playing different, but to suggest they just add 80% new characters is asinie IMO.

Mechanics are everything, I really don't think the cast matters that much, although I think 3s was too much new. I can only speak for my small circle but every casual player I knew didn't like most if the new cast and found the game too technical. I think SF always needs a pick up and play element. You can also just make returning characters feel completely different and satisfy both sides.
 
Can we finally set the record straight on this misconception?

The reason the SF3 series "didn't sell" was because it basically WASN'T FOR SALE.

SF3 came out in arcades in 1997. It didn't get an actual console release until 2 YEARS LATER. On the fricking DREAMCAST. A console that died a quick death. And, it was the already outdated version of the game, not Third Strike. Third Strike finally got a console release in 2000, a year after its arcade release...again on a dying console, the Dreamcast.

No version of SF3 was available for sale on a POPULAR console until 2004. TWO THOUSAND FOUR. SEVEN YEARS AFTER THE SERIES DEBUTED. Way too late.

People act like SF3 "didn't sell" because "OMG WHERE'S BLANKA???"

This isn't really true at all.

SF3 didn't sell because it wasn't sold on consoles that people owned.
That's all logical and reasonable, but it doesn't change the fact that it wasn't popular with casuals when after diago lit it on fire in that tourney scene. My small anecodotal evidence also led me to believe the cast being largely unknown was a negative for many. I know I was kinda turned off with the smsll returning cast and I dont think it would have been popular had it released on ps2 sooner but no way to prove it. I will agree its conxole release on DC hindered its sales potential, but I also think its mechanics and roster wouldn't have been as appealing.
 
Pretty sure it sold a million in its initial release.

A3 sold a million on PS1. On Dreamcast, A3 sold pretty much the same as SF3 did.

Makes you wonder what would have happened if Capcom released some version of SF3 on PS1 (which would have been impossible without butchering it). Since they sold similarly on Dreamcast, it's not unreasonable to expect SF3 to sell close to a million (or at the very least, A HECK OF A LOT MORE) on PS1.

My small anecodotal evidence also led me to believe the cast being largely unknown was a negative for many.

Well, my own anecdotal evidence says SF3 machines didn't even exist anywhere near me. It's hard for people to form opinions on the cast when they didn't know the game existed.

Fortunately in 2015, Dudley, Ibuki, Makoto, and Hugo are household names within the FGC. People have been begging for Alex for years. Q is always ranking high in character polls (because people want to know what is up with the guy). It's not the 90's anymore, so SF3's previous struggles are no longer relevant.
 
A3 sold a million on PS1. On Dreamcast, A3 sold pretty much the same as SF3 did.

Makes you wonder what would have happened if Capcom released some version of SF3 on PS1 (which would have been impossible without butchering it). Since they sold comparatively the same on Dreamcast, it's not unreasonable to expect them to sell comparatively on PS1 (i.e. close to a million...or at the very least, A HECK OF A LOT MORE).



Well, my own anecdotal evidence says SF3 machines didn't even exist anywhere near me. It's hard for people to form opinions on the cast when they didn't know the game existed.

Fortunately in 2015, Dudley, Ibuki, Makoto, and Hugo are household names within the FGC. People have been begging for Alex for years. Q is always ranking high in character polls (because people want to know what is up with the guy). It's not the 90's anymore, so SF3's previous struggles are no longer relevant.

Re-releases always sell less than the initial release, so I don't come to the same conclusion. If SF3 had been released on PS1, it would have looked and played terribly, lol.

Regardless, SF3 sucked. SF2i was only a little better. 3S is the first good title, and regardless of whether or not it would have sold better with a decent port, the first two titles being ass definitely did not help.
 
A3 sold a million on PS1. On Dreamcast, A3 sold pretty much the same as SF3 did.

Makes you wonder what would have happened if Capcom released some version of SF3 on PS1 (which would have been impossible without butchering it). Since they sold similarly on Dreamcast, it's not unreasonable to expect SF3 to sell close to a million (or at the very least, A HECK OF A LOT MORE) on PS1.



Well, my own anecdotal evidence says SF3 machines didn't even exist anywhere near me. It's hard for people to form opinions on the cast when they didn't know the game existed.

Fortunately in 2015, Dudley, Ibuki, Makoto, and Hugo are household names within the FGC. People have been begging for Alex for years. Q is always ranking high in character polls (because people want to know what is up with the guy). It's not the 90's anymore, so SF3's previous struggles are no longer relevant.
All the 3s characters you mentioned should make it in sfv (just add urien too).
 
A3 sold a million on PS1. On Dreamcast, A3 sold pretty much the same as SF3 did.

Makes you wonder what would have happened if Capcom released some version of SF3 on PS1 (which would have been impossible without butchering it). Since they sold similarly on Dreamcast, it's not unreasonable to expect SF3 to sell close to a million (or at the very least, A HECK OF A LOT MORE) on PS1.



Well, my own anecdotal evidence says SF3 machines didn't even exist anywhere near me. It's hard for people to form opinions on the cast when they didn't know the game existed.

Fortunately in 2015, Dudley, Ibuki, Makoto, and Hugo are household names within the FGC. People have been begging for Alex for years. Q is always ranking high in character polls (because people want to know what is up with the guy). It's not the 90's anymore, so SF3's previous struggles are no longer relevant.
We'll see, I'm more interested in mechanics and playing as my favorite character. I literally won't buy if Ken is not in it, or at least someone that plays like him, Mel maybe. I feel like Ryu/Ken is Sub/Scorpion, just have to be in there lol, everything outside of that is ok with me. I wouldn't really care if everyone else was all knew. I just want it to sell well, guessing game setups to disappear, and the fighting community to get even bigger. Just happy SF5 is on the way really. If VF6 is announced this year, I might tear up a little.
 
I find it funny that people keep insisting that the world warriors are crucial parts of the franchise when Charlie's first appearance was as Guile's replacement.

Maybe 3s's failure wasn't because it didn't have EHonda in it.
 
As crazy as it may sound, I'd actually go for Violent Ken over the regular variety. Or brainwashed ken whatever you want to call it.
 
Capcom tried to have no old characters in SF3, fans got mad and forced them to include Ryu, Ken, Chun-Li, and Akuma. And honestly, lots of Capcom's newer characters either look horrible or play horribly. For every Alex and Juri, you have Rufus and El Fuerte. I'd rather they play it safe and release, say, 5-10 new characters. That's more than enough to keep the game fresh.
 
Ha! I had no idea. I really don't pay attention to any fighting game "lore."
Despite the usual weak offering in the games, SF lore is pretty good. Lots of interesting characters. And watch the Animated movie if you get a chance, it's still good a decade after release.
 
Despite the usual weak offering in the games, SF lore is pretty good. Lots of interesting characters. And watch the Animated movie if you get a chance, it's still good a decade after release.

SFII the animated movie is really freaking good, that opening sequence of sagat vs ryu is fantastic, but its really non canon to SF lore,
no dark hado in sagat vs ryu, guile aint no family man, and instead the movie tries to ship guile with chuns
 
Capcom tried to have no old characters in SF3, fans got mad and forced them to include Ryu, Ken, Chun-Li, and Akuma. And honestly, lots of Capcom's newer characters either look horrible or play horribly. For every Alex and Juri, you have Rufus and El Fuerte. I'd rather they play it safe and release, say, 5-10 new characters. That's more than enough to keep the game fresh.

The only garbage characters out of 3s are Twelve, and Remy.
 
Why can't a happy medium be a half returning cast, many of which have had total overhauls like Charlie, and a half brand new cast, some of which are clear analogues to older characters?
 
I just hope SFV isn't another long race to include all previous characters. That was fun in the SFA and SFIV series, but I'm kinda tired of it.
 
『Inaba Resident』;154080839 said:
Thats way too big of a change.

Do you remember Evil Ken!? From The Animated Movie?

That change would make him different.

Edit: nix that evil part and change it to Violent Ken!
 
How can y'all not want good akuma though

akuma gets struck by a meteor, carving a hole in his chest

???

suddenly he becomes "good" and gets holy light decals slapped on an existing character model and "good" versions of other character's moves
 
stop it pls


Not everyone needs some evil form.

What needs to stop are people who want the same characters from every past Street Fighter. I agree that palette swapped characters don't need to exist, but so does most of the SF2 and alpha series cast. Bring in some new blood. Use DLC for that old shit.
 
What needs to stop are people who want the same characters from every past Street Fighter. I agree that palette swapped characters don't need to exist, but so does most of the SF2 and alpha series cast. Bring in some new blood. Use DLC for that old shit.

I see nothing wrong with people wanting characters they enjoy playing to be in the game.

I would rather see an old character return than a new character the likes of Fuerte.
 
How can y'all not want good akuma though

akuma gets struck by a meteor, carving a hole in his chest

???

suddenly he becomes "good" and gets holy light decals slapped on an existing character model and "good" versions of other character's moves

Akuma retires to pursue his true dream of growing the biggest lemons possible. Stars in his own Harvest Moon type game.
 
This is silly. Violent Ken isn't part of SF's canon. He was just some community designed character.
Figure it out
White afro all day

I see nothing wrong with people wanting characters they enjoy playing to be in the game.

I would rather see an old character return than a new character the likes of Fuerte.
I think fuerte is neat. Well i mean his 3rd alt should have been his first outfit and they should have picked someone to reflect jp va. But i think he is neat. Juri and viper are still 100 better though. Rufus is butt and abel is kinda dull.

I agree with the top thing though
 
Capcom tried to have no old characters in SF3, fans got mad and forced them to include Ryu, Ken, Chun-Li, and Akuma. And honestly, lots of Capcom's newer characters either look horrible or play horribly. For every Alex and Juri, you have Rufus and El Fuerte. I'd rather they play it safe and release, say, 5-10 new characters. That's more than enough to keep the game fresh.
IMO their new characters are still leagues better than new characters in other fighting games. Mk is the worst when it comes to new characters. No character has been remotely good since post mk4 except for maybe kenshi IMO. I will not comment on mkx cause I have not played it.
 
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