prodystopian
Member
Pretty much. They've got a new C# compiler and runtime which is pretty much five times faster than the old one, though, really, UnityScript is pretty much barely used anyway, which even Unity's developers have noted, so they've been moving all their example scripts over to C#.
There is always Boo! Also, the new compiler doesn't work with all platforms. They are prioritizing iOS and Web first, last I heard.