Bloodborne Press Preview Impressions (16/03/2015)

Probably because they're emphasizing speed and being offensive in this game. So some are taking that as meaning that you can't play any other way. No one will really know the different tactics you can take until more people have it. Right now the people playing and streaming it are struggling to even get past the first part the game.

That's a massive leap though, just by looking at the stats & weapon scaling from IGN's video you can tell that the game is as deep as any Souls game, they just replaced magic with gadgets & added guns, while gadgets should function differently because of the way they are thrown, they should still give you as many options as magic considering there's a dedicated stat for it.
 
Bloodborne will be "souls-esque" but the combat and play style will vary a lot from the past Souls titles. Much faster paced, more action than RPG. If spoilers don't bother you, go watch some of the previews IGN put out. I'm personally beyond stoked for Bloodborne and fully confident that it's going to live up to the hype.

What. The differences are greatly exaggerated by some, it really is just like playing an agility build in previous Souls with the added HP-draining mechanic.
 
And you know that because you have already beat the game right?

You don't need to beat the game to know this. There was an alpha build as well as numerous streams over the past week that demonstrate this.

Yup, I've been saying all along that it's only slightly faster than a light armor build in a Souls game, and I stand by that. Aside from getting used to triangle being heal instead of 2h weapon, I was very comfortable with the alpha. The dual dagger pre-built character felt extremely similar to my dual dagger build in DS2 that I was playing at the same time. People saying stuff like "significantly faster" must have only played mid/fat-roll builds in the Souls games.
 
That's not what I was getting at. People can like Dark Souls 2. I liked Dark Souls 2. My point was that the critics understanding of the Souls series is so little that they were unable to see the flaws that Souls 2 had. Hell, you could say the same for Demon Souls or Dark Souls.

I'm not saying that they can't recognize that the games are inherently good or bad. I'm saying they don't have the skill, nor the expertise to articulate a good review on the Souls series.

My buddy loves the Souls series. He's platinum'd DeS, DkS, and DkS2. His favorite is DkS2 :/ He stands by it everytime I ask about it.
 
I wouldn't buy this game if you couldn't get into any of the other Souls titles. Bloodborne shares the same philosophy of other Souls games. Just with a different, faster paced combat and new setting.

It seems a lot of people who never played a Souls game before will still grab it without having any idea what they're getting themselves into. And I fear a lot of them will be unpleasantly surprised by what they get with the game.

I expect there to be a lot of rage quit posts in the OT. Some might even return the game because it's not what they expected. Which is fine, since not every game appeals to everyone. But I hope the newer players stick with it and end up liking it.
 
I expect there to be a lot of rage quit posts in the OT. Some might even return the game because it's not what they expected. Which is fine, since not every game appeals to everyone. But I hope the newer players stick with it and end up liking it.

Some will I'm sure. I'm personally looking forward to the crying about not being able to pause the game the most.
 
My buddy loves the Souls series. He's platinum'd DeS, DkS, and DkS2. His favorite is DkS2 :/ He stands by it everytime I ask about it.

That's cool. I can totally understand why.

My point was ultimately more about how much critics understand about game series such as Souls.

I was just using the flaws that DS2 has as an example.
 
And you know that because you have already beat the game right?

Nah, because I've played the alpha. The way the combat works feels extremely similar to the previous Souls, and people who haven't been turtling will feel just at home.
The big difference is the HP-drain and the larger dodge distance.
 
Yup, I've been saying all along that it's only slightly faster than a light armor build in a Souls game, and I stand by that. Aside from getting used to triangle being heal instead of 2h weapon, I was very comfortable with the alpha. The dual dagger pre-built character felt extremely similar to my dual dagger build in DS2 that I was playing at the same time. People saying stuff like "significantly faster" must have only played mid/fat-roll builds in the Souls games.

That sounds about right. Light-weight builds in DS2 were nuts, and the back-step was much improved over DS1, which seems to have carried over.

In some ways, isn't BB less mobile, in that you have less freedom when locked on? Rolls are directionally-locked and the such in BB?
 
I expect there to be a lot of rage quit posts in the OT. Some might even return the game because it's not what they expected. Which is fine, since not every game appeals to everyone. But I hope the newer players stick with it and end up liking it.

I'm one of those people that never played a souls game and decided I might give Bloodborne a shot. What do you think it is that people will not expect?
 
I'm one of those people that never played a souls game and decided I might give Bloodborne a shot. What do you think it is that people will not expect?

Probably the initial difficulty. Also, coming to terms with the fact that death isn't game over like many other games. It's just an inevitable part of the game.
 
I'm one of those people that never played a souls game and decided I might give Bloodborne a shot. What do you think it is that people will not expect?
I'd imagine having a ton of patience probably, and being willing to learn as the game drags you along by the collar of your shirt through the blood and dirt.

Check this guy out, probably the definition of someone who has no idea what they're doing in a Souls game. As much as we give DSPhil a lot of hate, his concerns are actually really similar to my friends trying Dark Souls for the first time. Obviously they weren't as vocal or annoying about their frustrations, but still.

Also keep in mind that Bloodborne is different in terms of combat pacing, so I can't really say it'll be the same exact experience. However, the impressions say it's still hard as fuck.
 
I'm one of those people that never played a souls game and decided I might give Bloodborne a shot. What do you think it is that people will not expect?

What I don't like about many modern games is that they hold your hand. There's always a big arrow on the screen telling you to head this way for 300 feet or someone calling you on a radio and telling you what to do. The combat in many games was also not very difficult (mash X to win kinda easy). A lot of people play these kinds of games and enjoy them, but the Souls games are not like those games.

A big thing about the Souls games is that it doesn't hold your hand. There were always basic tutorials in the beginning of the game, but many mechanics of the game are not explained (for example, in Dark Souls, you can roll faster if your equip weight was <50% of the max equip weight, but the game never tells you this outright). There are no waypoint markers, no guy on a radio giving you directions. The Souls games required people to have a lot of patience: read every item description, read up on what every stat in the menu means, talk to NPCs multiple times for hints on where to go/lore about the game world. In Dark Souls, right from the proper beginning of the game (after the tutorial), you have a few different ways to go. Some of those paths lead to areas that you should visit later, but many people learned that the hard way. There is an NPC who will give you a hint of where you should go, but you'd need to actually talk and listen to him.

Combat in Souls games were not button mashy. You can't just mash R1 and expect to kill things easily. Much like Monster Hunter, each attack has an animation that cannot be canceled. When you press R1, you will be locked into the attack until its animation is completed. It is definitely more deliberate and slower paced than say, DMC or Revengeance. And even the first enemy you come across can fuck your shit up. You've got to respect every enemy in the game and try not to rush things. Watching an old Game Informers video Dan Ryckert play Dark Souls for the first time, he made an interesting observation; The combat in Dark Souls is like Punch Out: enemies have patterns that you'll have to learn, you can only safely attack at certain moments, a specific enemy attack/pattern/animation is a tell and you should roll in a certain direction to avoid it. Bloodborne combat being faster paced than previous Souls games doesn't mean it will play more like DMC or Revengeance. Attack animations will still be there.

And a big thing in the Souls games is death. Everyone dies all the time to enemies, and the environment. You'll lose your souls (which is your XP and currency combined). People might become very frustrated and lose patience when they hit a wall.

I can see a lot of people being interested in Bloodborne because many on GAF are super hyped for it (including me!). If you can be patient, give every enemy the respect they deserve, and pay attention to things, then you'll do fine. If not, then you might become frustrated and not have fun with the game. The Souls games are difficult, but not as difficult as you might think. Rather, they are games where you have to give your full attention.

Edit- If you've never played the Souls games and plan to not play any of them before Bloodborne, then check out a video or two on YouTube or Giant Bomb to get a feel of what Souls games are like.
 
I've never played any Souls games before but is it weird that I find the combat similar to Knack on the hard?

I know Knack is way easier and is super linear but they seem like they have a lot in common in terms of pure combat with memorizing patterns and enemy behavior.
 
Looks like the positive impressions are having some sort of effect on Bloodborne sales (in amazon at least), its currently beating out Battlefield Hardline and in the top 5 overall

God we have a week left huh?
 
God we have a week left huh?

Still hasn't sunk in yet...as soon as that shipping confirmation pops up though.

oprah-screaming-gif.gif
 
Looks like the positive impressions are having some sort of effect on Bloodborne sales (in amazon at least), its currently beating out Battlefield Hardline and in the top 5 overall

God we have a week left huh?

Its been sitting there since before the impressions. Was @ # 8 and then #6 and now #5.

And in comparison, The Order only ever reached #7 at its peak on Amazon.

Lord knows how many digital sales this game will get simply due to the early 11:00pm unlock of the game on the 23rd lol

I've never played any Souls games before but is it weird that I find the combat similar to Knack on the hard?

I know Knack is way easier and is super linear but they seem like they have a lot in common in terms of pure combat with memorizing patterns and enemy behavior.

Yeah ... that is a pretty odd comparison. But as you said you've never played any of the Souls games. So maybe from the outside you could see a couple of similarities, but get your hands on it and any thoughts of Knack will leave quickly.
 
Taking a long weekend for Bloodborne (Friday and Monday off)...but also going digital with this one, there is no way I'm ever getting rid of this game.
And I already have 50 bucks on my psn account.
 
Its been sitting there since before the impressions. Was @ # 8 and then #6 and now #5.

And in comparison, The Order only ever reached #7 at its peak on Amazon.

Lord knows how many digital sales this game will get simply due to the early 11:00pm unlock of the game on the 23rd lol

Yup, I bought Bloodborne digital simply because it's going to unlock at 9pm on Monday for me :). Too bad they don't track digital sales.
 
I don't know why, but after reading the comparison to Lovecraft and Dracula made in the Kotaku UK article and the post of a user who compared this game to a specific Lovecraft story, I'm really excited for the new setting. I guess before I saw it as basically "not medieval", but thinking about it differently has gotten me ridiculously excited for it.

I guess it just finally clicked with me? It's hard to explain, but I'm stoked.
 
I don't know why, but after reading the comparison to Lovecraft and Dracula made in the Kotaku UK article and the post of a user who compared this game to a specific Lovecraft story, I'm really excited for the new setting. I guess before I saw it as basically "not medieval", but thinking about it differently has gotten me ridiculously excited for it.

I guess it just finally clicked with me? It's hard to explain, but I'm stoked.

Man, what a marriage of powerful influences. The feels are strong.
 
Yup, I bought Bloodborne digital simply because it's going to unlock at 9pm on Monday for me :). Too bad they don't track digital sales.
I really want a physical copy because the Souls series is one of my all time favorites...but that 9 pm unlock on the west coast is so damn tempting.
 
How late is amazon prime shipping usually? Preordered the CE.

I'm wondering the same. I have next Tuesday off (coincidentally, didn't request it.) I usually get normal Amazon orders through USPS, and the mail usually arrives before 3pm. Does Prime use UPS or something else instead?
 
I am off Tuesday, I pre-ordered the CE from Amazon... however Amazon generally doesn't deliver until after 5pm... damn...

Same here, never pre-ordered from them before :S

I'm in Canada and I've had them do Canada Post and UPS...usually it's UPS with larger packages and Canada Post has never failed me before.

I really hope it comes early Tuesday or even Monday...I'll probably have to work Tuesday night.
 
Looks like the positive impressions are having some sort of effect on Bloodborne sales (in amazon at least), its currently beating out Battlefield Hardline and in the top 5 overall

God we have a week left huh?

Good. I hope the sales for the game are quite high. Both BB and FF Type-0 have been above BF: Hardline for a bit too.
 
Sunday I believe


Do i go to my library in the Playstation store to start downloading or will it automatically start downloading since it's already pre-ordered? Havent purchased digitally before release so not sure what area to go to to initiate the preload or even if I have to.
 
I've never played any Souls games before but is it weird that I find the combat similar to Knack on the hard?

I know Knack is way easier and is super linear but they seem like they have a lot in common in terms of pure combat with memorizing patterns and enemy behavior.

Have you never played any other 3D melee combat game? There has to be a better point of comparison than Knack. But sure, at a high level, they both have enemies with behaviors, existing in 3D space, and you have to kill them using short combo attacks while avoiding their attacks. It's like a video game.
 
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