Bloodborne Reviews Thread

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Yeah, this is who I'm watching now. He seems to be a cut above the rest.

All the Souls streamers are waiting until 12:01 so they don't get banned.

dreadedcone, rbfrosty, peeve, brandon505, yukaslegion2, barneezyjones, lobosjr and plenty of others are all good Souls players.

I suggest rbfrosty and barneezyjones for a more chill stream, the other ones will be loaded with viewers.
 
I have a feeling I'm the only person on this forum who owns a PS4 and isnt getting the game (not even remotely interested in it). I did enjoy watching some streams though
 
I mean I guess. I'm simply saying I can see the argument being made that the games are really similar in mechanics. But yeah, agreed.

IP can mean different things. A custom engine can be intellectual property and run two games that have different characters that are new intellectual property.
 
Patrick Klepek from Kotaku is streaming. He's a pretty knowledgable Souls vet.
https://twitter.com/patrickklepek/status/580189571041923073

He was also late getting to the games. I think his knowledge is relatively fresh more than anything. He hadn't played Demon's Souls at all until recently. I'm a little bias with his work. I think the solid high numbers are a sign and I saw it. :) I peaked at the review scores. I wasn't going to, but hey you can't beat those 9's. 40 minutes though. I could pay someone for better early access. That means an early copy.
 
YOOOOOO DEM REVIEWS!!!!!! HYPE AT FUCKING MAXIMIMUM!

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The IGN Reviews editor, Dan Stapleton, is going off about how much Bloodborne sucks on twitter. At least he had the sense not to review it himself.

What size TV is he playing it on? Maybe he's no sitting far enough away.

Edit: Oh, I see that it's because it doesn't hold your hand enough. Haha, OK.
 
This is strange. I continue to see two wildly different ranges, which is it?

Did people miss something in the story that elongated the experience/branched the game out differently or something?

Not really strange, i'm a slow gamer so I'll probably be in Kevin's range. I watched a partial NG+ stream recently and the guy had his counter for his first game at 36 hours first playthrough. Besides every souls game had peeps doing shit like 1 hour completion time etc.
 
After Bayo and Smash were brought up as other highly scored games this gen and dismissed for not being new IP. The goal posts are moving in multiple directions.

I think you need to go back a bit further in the thread and find where the conversation began. Or just move on, because it's a stupid debate in the first place. Does it matter what game was the "first" game to be really good this generation? Is it not enough that we actually have great games being released to play and enjoy?
 
Sounds like it's more like Dark Souls, with the more horror atmosphere of Demon's. That's something I can get behind.

The only really bummer I'm reading is about the loading times. Having to go through a couple of 30 second loading screens sounds a little off-putting, but I honestly don't remember how the loading times were for the Souls series on consoles anymore for comparison.

Hmmm..Getting conflicting reports about the Game's Structure.

Guess we'll find out soon enough :D
 
"New IP" only entered the discussion after the goalposts were moved a few times already. It was originally about "games released this generation."
Then we proceeded to create a new classification so Bloodborne can "win" whatever nonexistent contest is at hand.
Yeah, some great games have already released. This exclusive justification really brings out the worse, but hopefully each console has enough so everyone is happy.
 
This is strange. I continue to see two wildly different ranges, which is it?

Did people miss something in the story that elongated the experience/branched the game out differently or something?

Well I don't know how open-ended progression is in Bloodborne, but depending on how many optional areas and missable shortcuts and so on there are, it's conceivable that playtimes can vary that wildly.

That sort of disparity is not all too uncommon in RPGs in general, anyway, given the very differing length of times people will spend on exploring, grinding, reading lore, etc.

I'd suggest not looking much into playtimes for this game. They're not really going to be indicative of amount of content in any real sense, since there's no telling how the person spent their time.
 
"New IP" only entered the discussion after the goalposts were moved a few times already. It was originally about "games released this generation."
Then we proceeded to create a new classification so Bloodborne can "win" whatever nonexistent contest is at hand.

Its not a contest, my point was that it's one of the best reviewed games in a long time. That's all. Xbox and Playstation have not seen a game score in the 90's since 2013, third party or otherwise. So it's nice to see this generation of games finally get something decent.

I completely spaced and forgot about Wii U because it's just really not a part of my daily life and not all that relevant to me personally.

Anywho, this video review is dope:


http://www.gamespot.com/reviews/bloodborne-review/1900-6416078/
 
It plays fundamentally different than Dark Souls. They have completely different design Philosophies.

https://www.youtube.com/watch?v=JBfWSS627bg

I'm not sure anyone who's been paying attention would confuse the combat of the "legitimate" Souls games, but guess what? That's not the totality of the Souls games. Sometimes it looks like some people didn't realize that people have been playing without a shield in the other Souls games a while now too.
 
I think you need to go back a bit further in the thread and find where the conversation began. Or just move on, because it's a stupid debate in the first place. Does it matter what game was the "first" game to be really good this generation? Is it not enough that we actually have great games being released to play and enjoy?

Yeah, I did a quick edit but not quick enough I guess. Basically, Bloodborne is reviewing well ;-)
 
Hmmm..Getting conflicting reports about the Game's Structure.

Guess we'll find out soon enough :D

Ha ha! That's true. I don't mind either, to be honest. I loved the different levels in Demon's, but I also loved discovering new areas and really learning my way around the winding levels of Lordran. Either or is fine by be :)
 
I'm caught up watching videos right now, and it looks so *SO* good, but have any reviews gone into a nuanced description of approachability and accessibility for new players? I put about 20 hours into Dark Souls 1 before getting frustrated and giving up - I didn't have the patience to learn all of the intentionally obscured mechanics.

If/when I get Bloodborne, I don't want to spend ten hours on a FAQ just to be properly equipped to play the game effectively so I can see game's content. I'm fine with "gitting gud" when it comes to the combat, but I don't want to be frustrated by everything else.

I'm sure I'll be able to get a much clearer answer in the coming days, especially as GAF devours this game - but I'm wondering if any reviews have touched on this particular issue :D
 
It's definitely a new IP, but it's not what most people think of when they imagine new IP. They might imagine a game with a completely different genre, look and feel. There's no doubt that people who played the Souls games are looking to this as the next in a series, the same way Nintendo fans look at Galaxy as a sequel to Sunshine despite the obvious differences in gameplay.

I would say the relationship between demons, dark, and BB is a lot like that between RE4, shadows of the damned, and evil within.

Three different games within the same genre made by the same guy so there are a LOT of similarities, but the IP are all distinct.
 
I have a feeling I'm the only person on this forum who owns a PS4 and isnt getting the game (not even remotely interested in it). I did enjoy watching some streams though

Also not getting it. Not a fan of the horror aspect compared to Dark Souls. Happy it's getting good reviews though.
 
The IGN Reviews editor, Dan Stapleton, is going off about how much Bloodborne sucks on twitter. At least he had the sense not to review it himself.

I disagree with him 99% of the time, so this does not dissuade me.


He's a part of that subset of "old" games journalists (Arthur Gies, Jeff Gerstmann, soon Colin Moriarty) who are always a notch too intense with their opinions for me. I still respect and value their opinions, but sometimes, man.
 
Ha ha! That's true. I don't mind either, to be honest. I loved the different levels in Demon's, but I also loved discovering new areas and really learning my way around the winding levels of Lordran. Either or is fine by be :)

Yup.

I can't believe how lucky we are to know the result will be awesome either way! :D
 
38 mins to go.....Then i only have an hour or 2 since i work at 5am :( And to make matters worse i planned a camping trip for this weekend!! Damnit!
 
I think you need to go back a bit further in the thread and find where the conversation began. Or just move on, because it's a stupid debate in the first place. Does it matter what game was the "first" game to be really good this generation? Is it not enough that we actually have great games being released to play and enjoy?

When a mod's watch has ended....

lRNU9x5.gif
 
I mean I guess. I'm simply saying I can see the argument being made that the games are really similar in mechanics. But yeah, agreed.
Yea, sorry if I seemed I was coming at you. That wasn't the intention at all. I was just irritated by the idea.
Last of us and Uncharted have a completely different structure.
And just like Uncharted and TLOU differ in mechanics, pacing, combat, story, and tone, so do Bloodborne and the Souls series (if reviews and my eyes are to be believed).

This whole launch discussion is actually extremely reminiscent of people downplaying TLOU as an Uncharted spin-off, without playing it.
 
https://www.youtube.com/watch?v=JBfWSS627bg

I'm not sure anyone who's been paying attention would confuse the combat of the two games, but guess what? That's not the totality of the Souls games. Sometimes it looks like some people didn't realize that people have been playing without a shield in the other Souls games a while now too.

Uhh... I think you're completely misinterpreting what I'm saying. Souls allows you to play in various ways, however, the scope of complementing each style is extremely small. In Bloodborne they expand that scope to a pure offensive combat driven by pace.
 
Also not getting it. Not a fan of the horror aspect compared to Dark Souls. Happy it's getting good reviews though.


The boat i'm in and was in for Bayonetta 2 and wonderful 101 on Wii U. I'll play it at some point like I did TLoU and probably won't like it. But all the same very happy for those that have been waiting a long time for this.
 
The IGN Reviews editor, Dan Stapleton, is going off about how much Bloodborne sucks on twitter. At least he had the sense not to review it himself.
The IGN writer reviewing Bloodborne has 1/10th the Twitter followers Stapleton does, so he's kind of undercutting the review of the site he works for. I guess that could be his intention though.
 
The IGN Reviews editor, Dan Stapleton, is going off about how much Bloodborne sucks on twitter. At least he had the sense not to review it himself.

I use to think what Andy McNamara said was pretty important. You just realize people are different over time. To the point where one day it might even make you a little angry.
 
The IGN Reviews editor, Dan Stapleton, is going off about how much Bloodborne sucks on twitter. At least he had the sense not to review it himself.

some of his tweets are pretty gold, lol

"Now that Sony's lifted its ridiculous embargo embargo, I can tell you that the Bloodborne embargo lifts at 7pm Pacific. #embargoception"

there was an embargo for an embargo
 
Amazing scores, even though I disliked Dark Souls II, I wanna see what the fuss is all about still, also is there any grinding in souls games? I'm that wierdo that likes to grind for better gear and stuff like that.

You can grind to buy things you want, which may sometimes include gear, though if you don't lose too much of your currency by dying, you can generally afford the things you want without grinding specifically for that purpose.

Souls games don't have a traditional RPG gear treadmill, where you are continually finding incrementally better stuff. Bloodborne seems to be the same in that regard.
 
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