I'm super worried about this game.
Reading stuff like
and watching Patrick Klepek play last night I think it looks fine, but it strips out so much of what I found really interesting about the Souls games.
I liked the jigsaw puzzle of piecing together rings and armour to keep me under 25% equipment burden so I could ninja roll while still bashing the fuck out of dudes with a Divine Claymore after softening them up with lightning miracles. My worry is this game basically makes you play one of a couple ways and you better like it or not.
Reading stuff like
from Michael McWhertor- There is really no magic to speak of in Bloodborne
- There's no more equip weight, so you don't have the option to play as either a heavily armored tank or a nimble ninja. Don't expect to drape yourself in Havel's armor or anything. Bloodborne doesn't have that.
-You can't upgrade your armor with materials in Bloodborne.
-The upgrade path for weapons is incredibly straightforward and only requires one type of
material.
-There is no "Boss Soul" equivalent in Bloodborne, and there are far fewer weapons and items available to the player.
and watching Patrick Klepek play last night I think it looks fine, but it strips out so much of what I found really interesting about the Souls games.
I liked the jigsaw puzzle of piecing together rings and armour to keep me under 25% equipment burden so I could ninja roll while still bashing the fuck out of dudes with a Divine Claymore after softening them up with lightning miracles. My worry is this game basically makes you play one of a couple ways and you better like it or not.