Right, I levelled up my arcane by one so that I can use theto cheeseflamethrowerthat fucking spider asshole
Whats a nice easy to get gun im up to old Yharnam
quick questions guys, are invasions always enabled while you are in Online mode? Can you turn off invasions completely? I'm not too keen on the whole invasion concept
Possible end of game spoilers:
Is this the end?I'm about to fight the guy on top of the castle. Martyr something
The sets they sell too are freaking crazy for damage reduction. Wish I'd known about them sooner
Possible end of game spoilers:
Is this the end?I'm about to fight the guy on top of the castle. Martyr something
Might want to read thisPossible end of game spoilers:
Is this the end?I'm about to fight the guy on top of the castle. Martyr something
No. I think it's completely optional
Justsome King guarding things, his stuff opens up a secret but it's not the end of the game
So I'm passed BsB and around level 30. I can't seem to make any useful progress. Boss 4seems like too much of a jump for me though (destroys me in seconds and I barely do any damage) What am I missing?priestess that turns into a giant mummy dog
By any chance any of them is good for the third boss? I would rather go in prepared
1 - no.Two questions, still very new to all of this:
1) Is there a way to upgrade the health potions ala Dark Souls 2?
2) Is there a way to check play time?
Unlocked the shortcut in Forbidden Woods and going through that felt kinda long.
Getting kind of bored of the game now though. I really love the art and the world From Software crafted here, but I mostly just want to go fight the cool bosses now and skip everything in between. I like exploring and going through the well designed levels, but besides the hunter type enemies regular enemy encounters aren't that interesting and it makes going through these levels a drag. Either I one shot/two shot the enemy before they even get to do anything or I bait them into attacking and I just punish the endlag with a few R2 strikes and kill them. I just wish there was a little more to them. :x
Maybe I'll come back to it again later. Just feels like I'm going through the motions everytime I get to a new place.
I think vials restore % life, so no upgrades.Two questions, still very new to all of this:
1) Is there a way to upgrade the health potions ala Dark Souls 2?
2) Is there a way to check play time?
Helper doesn't lose echoes upon death IIRC.i'll ask again
what are the rules for coop? how is loot/blood echoes share? and if the helper dies, does he lose the blood echoes? and if so would he just go back to the same place like normal to get them
I just read a post on reddit that saidHoly shit. I wonder if we have any in the main game.There are invisible walls in the chalice dungeons, and someone took a pic to prove it.
Wow. That third boss. I think it's the only enemy in a game that's almost made me physically ill to look at.
I guess Miyazaki got over his preference for even the most frightening enemies to still have some amount of grace to them?
(I love it though.)
I think vials restore % life, so no upgrades.
Helper doesn't lose echoes upon death IIRC.
Its used to buy things in the insight store and it changes the way monsters react.
1 - no.
2 - yes, load a save.
I think vials restore % life, so no upgrades.
Yeah, you can equip and unequip different ones into your weapon.
i'll ask again
what are the rules for coop? how is loot/blood echoes share? and if the helper dies, does he lose the blood echoes? and if so would he just go back to the same place like normal to get them
I wanna see too! Is linking to reddit forbidden?
Yharnam is a really awesome looking area but the different parts of it mostly look exactly the same. And since it's such a large area it kinda wears thin after a while. How does the rest of the game compare? Are the environments more diverse and are there a lot of different looking ones? Or is it only 4 different environments (the four awakening headstones)?
Also, does the game maintain its dark European horror throughout or does it get more fantastical as it goes along? I'm hoping for some Lovecraftian stuff as the game progresses.
I don't know about regular enemies, but helpers receive half of the normal amount of echoes a boss drops (summoner receives normal amount).i'll ask again
what are the rules for coop? how is loot/blood echoes share? and if the helper dies, does he lose the blood echoes? and if so would he just go back to the same place like normal to get them
Thank you. Did you use target lock?Stay on her ass, right behind her, when you see shes gonna make a move dodge, but never get far from her. If you stay at ranged and try to move in you will get rekt. Its a VERY easy fight when you realize the mechanics.
GOD DAMMIT. This didnt work either. Is it because I have 51 Insight?!?! WHY IS THIS FIGHT SO FUCKING HARD.
i'll ask again
what are the rules for coop? how is loot/blood echoes share? and if the helper dies, does he lose the blood echoes? and if so would he just go back to the same place like normal to get them
Possible end of game spoilers:
Is this the end?I'm about to fight the guy on top of the castle. Martyr something
Thank you. Did you use target lock?
Seen a lot of rumors of this and tested to test myself.
With 14 and 27 insight there was a noticeable difference in the two monsters i tested in Cathedral Ward.
Video below shows the difference.
https://www.youtube.com/watch?v=-cKEM7NuyQw
Lantern guy gained eyeballs on his lantern and he now casts a ranged Spell.
Sycthe guy gains an enchantment on his Scythe that burns you.
Boy you are going to get fucked up then if that's too much for. I have to hold back my manic laughter.Wow. That third boss. I think it's the only enemy in a game that's almost made me physically ill to look at.
I guess Miyazaki got over his preference for even the most frightening enemies to still have some amount of grace to them?
(I love it though.)