Elden Ring Nightreign |OT| Praise the Rain

This game sometimes really annoys me...
Play with Raider, Colossal weapons? Nah.. Here are some purple katanas and a dagger.
Play with Wylder, Greatswords? Nah... Here, take 3 Axes of Godfrey in a row!
😠😠😠
 
Ok, yesterday I bought the game, had a couple of runs, got my ass handed to me pretty fast... Didn't understand a thing, was running from arrow to arrow, died easily and often... So everything perfect as it should be... I'm already starting to love this gameā¤ļø
 
Just killed him on my second try. Still have no idea what's really going on, but just blasted him with Ranni's Dark Moon. Homing spells are really the way to go with this boss being constantly on the move. Revenant felt so useless vs him, like 80% of the spells miss.
 
Beat the new Fulghor on second try with Executor. All level 15 and had almost ideal weapons (Rivers of Blood, Morgots Blade). Really fun and cool fight (really love the "Holy Sub-Orbital Missile Strike" lol), though much easier having sort of mastered the first Ever dark boss.

It's quite incredible to feel how much better you get at the game, especially map knowledge. Knowing what bosses to expect, knowing the spawn points of scarab and field bosses, knowing where to get key items like Stonesword keys... Not to mention getting accustomed to the bosses movesets so you can tank them without forcing your mates to run all over to get his in.

Game is so goddamn good.
 
These remembrances take so long to complete!
Need to kill the final boss with Wylder and Ironeye, then do Executor remembrance. šŸ˜‘

I beat the enhanced Fulghor yesterday with a bold new strategy.
75% of the fight I was shooting one of my teammates because there was always one dead. The boss ignored me most of the time, out of pity I guess. I did a minimum of 8 revives!
I wasn't even looking at the boss health bar because I was always too busy reviving someone, then both guys died and the boss came towards me, so I use the marking ability to dodge through him and suddenly he died, his HP was ultra low and I didn't even realise it šŸ˜‚šŸ˜‚šŸ˜‚

The most intense sweaty unskilled win of all time.
 
Last edited:
So I did a thing finally:

zT5L4J1.png


and I beat the harder Gaping Jaw in time as well
Nice! I beat the final boss just before DS2 dropped and all I'm left is 3 successful runs in a row, one with guardian and one with the recluse, both od which I kinda hate.
 
Nice! I beat the final boss just before DS2 dropped and all I'm left is 3 successful runs in a row, one with guardian and one with the recluse, both od which I kinda hate.
I can understand the hate for guardian, but recluse is amazing. You can dish out so much damage with her!

Play with guardian as if it was a melee build in ER, forget about the guarding counters and it becomes easier.
Why do you need to kill the final boss with the Guardian? He has no remembrance or special ending for it.
 
Why do you need to kill the final boss with the Guardian? He has no remembrance or special ending for it.
any boss, for the trophy of finishing a run with every character. I've seen videos of his dash-block canceling the heaviest boss attacks in the game, so I think it could be a decent character with some practice
 
Well I got the platinum. Game is awesome. I'm kinda shocked really. Even though From is an elite developer I thought the rushed gameplay style of battle royales wouldn't be that fun compared to going on a big adventure like you do in normal souls games where you can take your time and build your character. But all these classes are so fun and interesting with the cool powers they bring to a team.

Kinda torn, feeling like I should move on to other great games like the Lies of P DLC. On the other hand, the best time to play Nightreign is now, while it's hot and there's many players to team up with. I think I'll just spend a couple more days playing around with it and then move on to Lies of P. When something big gets added like new playable characters, I'll jump back in.
 
Well I got the platinum. Game is awesome. I'm kinda shocked really. Even though From is an elite developer I thought the rushed gameplay style of battle royales wouldn't be that fun compared to going on a big adventure like you do in normal souls games where you can take your time and build your character. But all these classes are so fun and interesting with the cool powers they bring to a team.

Kinda torn, feeling like I should move on to other great games like the Lies of P DLC. On the other hand, the best time to play Nightreign is now, while it's hot and there's many players to team up with. I think I'll just spend a couple more days playing around with it and then move on to Lies of P. When something big gets added like new playable characters, I'll jump back in.

Been in the same situation for a little while. Only got two Remembrances left (Wylder and Recluse final part) and closing in on 100 expeditions, so I feel like I should've gotten my fill of the game. But then again, its still so much fun, especially now that I've finally gotten really good at it!

Will probably start moving on after those last Remembrances and then come back more sporadically for the Everdark bosses (and the DLC whenever it comes!). For me its kind of perfect that the game is more or less a complete self-contained package as is. The addition of hard-mode bosses is great but I wouldn't want a real live-service model for this - the fact that the game has a natural endpoint and you can just play for fun rather than FOMO or grinding rewards etc. makes it more meaningful to me.
 
I didi a couple more runs and I'm starting to get the basics down, still not so fast on equip decision-making, but getting there... I'm now going with iron eye because I feels it's way easier to be decent in a group being ranged while learning the mechanics. Yesterday I had two funny runs, the first with a really good party but libbra totally annihilated us, the second party they were as clueless as me, so it was fun but we didn't survive the 2nd night (cause one of them left mid day)... Anyway it's a nice game but I wish they did something similar to nioh MP (let's say mission based and not battle royale style)...
So far so good, happy to have bought the game, now I probably need something easier to alternate and not burn myselfšŸ˜…šŸ˜…šŸ˜‚šŸ˜‚
 
New patch, nothing crazy

Bug Fixes

  • The Weapon Type will now be displayed in each Armament Information menu.
  • Fixed a bug where matchmaking would continually fail after two players joined and left your team at the same time.
  • Fixed a bug where the acquisition of the gesture "It's Raining!" through Multiplayer would not register properly.
    Note: You can obtain the gesture by meeting the conditions, even if you have met them before.
  • Fixed a bug where playable characters might revive from a near-death state without being defeated during the battle with the third-day boss after leaving a session and returning from the title screen.
  • Fixed a bug where the background music in the Recluse Remembrance would not play properly when certain conditions were met.
  • Fixed a bug where quitting the game incorrectly immediately after fulfilling the clearing conditions of the "Shifting Earth: Crater", the "The Crater" achievement would not be awarded despite clearing the area.
    Note: Even if you have already earned the achievement, meeting the "Crater" clear conditions will award you with the clearing credit again.
  • Fixed several other instances of bugs.
 
Wonder when we getting a bigger patch. Kinda funny that they acknowledged the performance issues on 5000 cards on release day, but nothing happened since lol. They will never fix the performance issues
 
New patch, nothing crazy

Bug Fixes

  • The Weapon Type will now be displayed in each Armament Information menu.
  • Fixed a bug where matchmaking would continually fail after two players joined and left your team at the same time.
  • Fixed a bug where the acquisition of the gesture "It's Raining!" through Multiplayer would not register properly.
    Note: You can obtain the gesture by meeting the conditions, even if you have met them before.
  • Fixed a bug where playable characters might revive from a near-death state without being defeated during the battle with the third-day boss after leaving a session and returning from the title screen.
  • Fixed a bug where the background music in the Recluse Remembrance would not play properly when certain conditions were met.
  • Fixed a bug where quitting the game incorrectly immediately after fulfilling the clearing conditions of the "Shifting Earth: Crater", the "The Crater" achievement would not be awarded despite clearing the area.
    Note: Even if you have already earned the achievement, meeting the "Crater" clear conditions will award you with the clearing credit again.
  • Fixed several other instances of bugs.
I wonder if the poise of the Bell Bearing Hunter in the castle basement has been fixed.
No other enemy in the game tanks all the ultras or a charged Raider retaliate.
 
Not playing the game, but have been following it. How is it that they add bosses so often, which are brand new, while Capcom has trouble releasing rehashed monsters from 20 years ago, which takes em a quarter of a year to add 1-2 monsters? Wtf is going on here?
 
Not playing the game, but have been following it. How is it that they add bosses so often, which are brand new, while Capcom has trouble releasing rehashed monsters from 20 years ago, which takes em a quarter of a year to add 1-2 monsters? Wtf is going on here?

They aren't adding new entirely. bosses but harder versions of the original 8 Nightlords with an extra phase. I'm pretty sure they had the first 3-4 done at release (saw posts on reddit saying they were already in the game files) so they've just been doling them out the last 3 weeks.

I don't think you should expect a live-service release pattern, my guess it that aside from the hard-mode bosses there won't be major content released until a DLC later this year or next year. That being said, the game comes as a self-contained great package, I've had a blast for 70 hours with it so far.
 
Last edited:
Top Bottom