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Bloodborne |OT+++| ...and so the Nightly Hunt continues

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Could be related to the memory leak bug/whatever that glitches out boss AI and makes them really stupid (only do a few moves). Was your PS4 on for a long time, even in rest/suspend mode? Same thing happened to me on NG but then the NG+ fight was a lot more interesting.

Interesting. My PS4 has been on/suspended since the firmware update, so that could be it.
 
Heh. Same here.

What does that even mean "supposed to happen"? I'll find out as I continue along the story I guess.

Heh. Mr.2HKO? Only if certain things happen.

Is the insane difficulty a sign that I shouldn't be here? And does it befit me in anyway to kill the boss here anyway. As many eons as that would take.

It's going to stay insanely difficult (those enemies anyways). You can come back a bit later but there is a point of no return as to how that area is currently.

Thanks!

That seems awfully esoteric, by the way, for something that's required to advance in the game. I would've never known.

It's optional, you don't need to do it to progress the story.
 
Thanks!

That seems awfully esoteric, by the way, for something that's required to advance in the game. I would've never known.

It does sound esoteric on the surface, but you get it in the next zone you go to after triggering it, so unless you're just neglecting NPC interactions, you'll get it.
 
What does that even mean "supposed to happen"? I'll find out as I continue along the story I guess.

You're not actually supposed to be there until a bit later in the game, but it changes the second time around. If I were you, I'd explore it now as much as you can.
 
So that locked door by the chain ball giant is definitely, without a doubt, the same door near the Cleric Beast's lamp. From the CB bridge you can look up and see the withered trees and the upper cathedral ward. From the chain ball giant, you can look down and see the great bridge, where the CB battle takes place(you can only see one carriage, the one near the arch, due to smart LOD tricks.) Remember, the church locked this door down and doomed yharnam. I forgot exactly which note tells us this. So it's not a door leading to future dlc or cut content. It's just a locked door, exact same door from both sides.
 
Yes. If you do that, she only has one move that can reliably hurt you—the one that murdered you twice.

The butt hugging doesn't work if your game isn't glitch. Her double tentacle 360 attack is designed to hit you from behind. In addition she has an electric field that passively takes away your health if you stay in close proximity. Finally, if you stay close to her she can use lasers + try to melee you while you try to dodge at close range. Finally, her charge attack can actually hit behind her because her hit boxes are legitimately bad.
 
So that locked door by the chain ball giant is definitely, without a doubt, the same door near the Cleric Beast's lamp. From the CB bridge you can look up and see the withered trees and the upper cathedral ward. From the chain ball giant, you can look down and see the great bridge, where the CB battle takes place(you can only see one carriage, the one near the arch, due to smart LOD tricks.) Remember, the church locked this door down and doomed yharnam. I forgot exactly which note tells us this. So it's not a door leading to future dlc or cut content. It's just a locked door, exact same door from both sides.

The door by that chest. I guess that makes sense. Odd design choice that they'd let us inspect it and not put wooden bars on the door or some other thing to make it looked like they sealed it up on both ends.
 
So that locked door by the chain ball giant is definitely, without a doubt, the same door near the Cleric Beast's lamp. From the CB bridge you can look up and see the withered trees and the upper cathedral ward. From the chain ball giant, you can look down and see the great bridge, where the CB battle takes place(you can only see one carriage, the one near the arch, due to smart LOD tricks.) Remember, the church locked this door down and doomed yharnam. I forgot exactly which note tells us this. So it's not a door leading to future dlc or cut content. It's just a locked door, exact same door from both sides.
That would have been a really cool shortcut. I'm guessing it was just too much to load without a loading screen.
 
So, I don't remember Dark Souls release much. I was too busy experiencing a Souls game for the first time.

What are the chances of undiscovered stuff in Bloodborne given that the guide is coming out soon? Anything big?
 
That's stupid. I think 2 shots per run is not enough and it's fun to use.

Can you parry with the canon as well?

You can get 4 shots with blood bullets. It's too much.

Isn't there a rune that halves QS bullet costs? I remember someone mentioning a video where their cannon only used 5 bullets per shot.

Damn, then it's even more broken.

I should make a PVP character with one of these before they nerf it.

But
Ebrietas
IS bad design though...

Why is that? I thought it was a great fight.
 
So, I don't remember Dark Souls release much. I was too busy experiencing a Souls game for the first time.

What are the chances of undiscovered stuff in Bloodborne given that the guide is coming out soon? Anything big?

I honestly kind of doubt it, but it'd be nice to be pleasantly surprised.
 
Man, this game.

Finally started playing this game a couple nights ago, got to the cleric beast and it completely wrecked me for an hour or so. Honestly, i was ready to just trade it back in and just didn't see what people loved so much about the soul series. I thought you had to be one sadistic person to love these games.

So i fired it back up tonight and proceeded to one shot the Cleric beast and beat Father Gascione on my second try. The exhilarating feeling and the sense of accomplishment after beating each boss is when it finally clicked, this is why these series is so loved.

In short, fucking loving it now. lol
 
Why is that? I thought it was a great fight.
The electric field is a cheap mechanic as are the 360 multi hitting tentacles that do way too much damage and are far too difficult to avoid at close range. Her charge also has bad hit boxes and can hit you even if you cleanly evade it.

Most of the videos I have seen of people beating her involve cheesing her from the backside while she's glitched... yeah great boss mechanics there. There's this one video someone posted in the other thread where he beat her while she wasn't glitched and he basically stayed at max distance from her and only came in to hit for that particular boss fight (which is what I did fighting her non glitched, first time I beat her doing the butt hug while she was glitched). It was a grinder fight... not that difficult at that range but just annoying due to some of the mechanics of the fight.
 
Man, this game.

Finally started playing this game a couple nights ago, got to the cleric beast and it completely wrecked me for an hour or so. Honestly, i was ready to just trade it back in and just didn't see what people loved so much about the soul series. I thought you had to be one sadistic person to love these games.

So i fired it back up tonight and proceeded to one shot the Cleric beast and beat Father Gascione on my second try. The exhilarating feeling and the sense of accomplishment after beating each boss is when it finally clicked, this is why these series is so loved.

In short, fucking loving it now. lol

My main attraction to the series has always been figuring the story out for yourself along with the beautiful environments.
 
The boss in the choir,
Ebrietas
is some huge bullshit.

Ridiculous turn speed -I guess they heard the people complaining about DS2 and decided to say 'fuck em'-, huge radial attacks, and a telegraphied attack that will still hit you if you don't dodge precisely.

Besides the boss inflicts the always funny frenzy effect, that keeps filling up even after one hit.

May do some chalice dungeons and return for her later because fuck this, this is just stupid design.

The safest place is right next to her. Get mad and take the fight right to her.
 
The electric field is a cheap mechanic as are the 360 multi hitting tentacles that do way too much damage and are far too difficult to avoid at close range. Her charge also has bad hit boxes and can hit you even if you cleanly evade it.

Most of the video I have seen of people beating her involve cheesing her from the backside while she's glitched... yeah great boss mechanics there.

I was having trouble with the charge move too, then I stopped using lock on and beat her with no problem. Took me 3 or 4 tries (I kept insisting in using lock-on for some reason). I thought it was a cool fight.

The electric field made sense in the way I played that fight, I wasn't trying to circle her, but instead stay at medium range, dodge her shit and dodge into the body slam to hit her head.
 
Haha nice thread title change on the OT part, although I can't relate. Still trying to get my first playthrough. I beat
Boss Rom
last night and trying to find
the boss in the Unseen Village. I did beat those 3 hunters :D
.
 
That would have been a really cool shortcut. I'm guessing it was just too much to load without a loading screen.

I was thinking about that and the only thing that I could think of was a memory issue. The forbidden woods godtier shortcut uses that tunnel to stream the other side I'm sure. Or the super long ladder.
 
Yeah I just hugged Ebrie's right side (my left) and the only move I really had to worry about was her charge because of its bullshit hit box.
 
did you find the
?

Oh wow, tha'ts amazing!

I was thinking about that and the only thing that I could think of was a memory issue. The forbidden woods godtier shortcut uses that tunnel to stream the other side I'm sure. Or the super long ladder.

Yea, I don't think it was a loading issue. The game does a pretty good job of being able to traverse the vast majority of the game without resorting to loading.
 
Got really far into the Forbidden Forest, up to the point with the pig hanging around (that I killed via backstab, which was honestly a little disappointingly easy). I had 70k+ echoes on me which by far is the most I've had at any one time. I ended up teleporting back to spend them all and doing another run. It'll be annoying doing it all again but that was just too many echoes to risk losing.
 
The safest place is right next to her. Get mad and take the fight right to her.

If I get on her side, the sweep attacks still hit me.

The best results I got from getting between her tails, but she sometimes will not stop rotating and hitting so it is chancey.
 
The electric field is a cheap mechanic as are the 360 multi hitting tentacles that do way too much damage and are far too difficult to avoid at close range. Her charge also has bad hit boxes and can hit you even if you cleanly evade it.

Most of the video I have seen of people beating her involve cheesing her from the backside while she's glitched... yeah great boss mechanics there. There's this one video someone posted in the other thread where he beat her while she wasn't glitched and he basically stayed at max distance from her and only came in to hit for that particular boss fight (which is what I did fighting her non glitched, first time I beat her doing the butt hug while she was glitched). It was a grinder fight... not that difficult at that range but just annoying due to some of the mechanics of the fight.

This is all so arbitrary that you can determine what's "cheap" or not based on how bothersome it is to you. I dealt with all those mechanics and beat her on my second try before I ever saw any bugged shit where you get an easy kill. Just learn to dodge them. Yeah the magnetic field is hard, it's there to force some urgency.

In my 5 playthroughs I have never thought it was a cheap or badly designed fight. On the contrary it's one of my very favorites.
Logarius, Ebrietas, and Cleric Beast are my favs.
 
Got really far into the Forbidden Forest, up to the point with the pig hanging around (that I killed via backstab, which was honestly a little disappointingly easy). I had 70k+ echoes on me which by far is the most I've had at any one time. I ended up teleporting back to spend them all and doing another run. It'll be annoying doing it all again but that was just too many echoes to risk losing.

Definitely my least favorite area of the game. Ended up rushing past all the enemies after I'd cleared all of the items out. I'm not proud of myself, but I was getting pissed.
 
I love how the game rewards trying new stuff.

I was getting straight slaughtered by
Dark Beast Paarl
. Must have died 10-15 times despite being level 60. Mainly tried the Ludwig's Holy Sword (2 hand, but gave the 1 hand a try or two) and saw cleaver as those are what I usually run with. Both + 6. Turned to some videos and saw someone do well with the ax, I gave that a go (mine was +5). Sucked even worse.

I gave it a couple minutes thought and realized my main problem was fighting the camera (since you don't want to lock on) and hitting his legs before he moves or I have to run to avoid the AoE attack. So I thought why not give the Threaded Cane (which I hadn't used in hours but have at +6) since it's whip form is long and covers a lot of area.

I straight owned him first attempt with it! Only used 2 vials after blowing through 30ish in my prior attempts. :D Felt awesome! I think I'll run with pairing the cane (instead of Cleaver) with Ludwig's Sword for a while and see how that works out. I've been leveling strength, but will pump some points into skill now since Ludwig's will scale with that too.

That was my 7th boss down. Closing in on 40 hours played on this character (probably wasted 5ish on a couple other builds day one. Amazing game.
 
Finally beat the game and got the
Childhood's Beginning ending.
I definitely enjoyed this more than DS and DS2. The Threaded cane is the best I used it until the very end, but I might switch to the
Chikage
once I get it to +10.
 
This is all so arbitrary that you can determine what's "cheap" or not based on how bothersome it is to you. I dealt with all those mechanics and beat her on my second try before I ever saw any bugged shit where you get an easy kill. Just learn to dodge them. Yeah the magnetic field is hard, it's there to force some urgency.

In my 5 playthroughs I have never thought it was a cheap or badly designed fight. On the contrary it's one of my very favorites.
Logarius, Ebrietas, and Cleric Beast are my favs.

Logarius is godlike. It's like Gwyn on crack, really love it. Can't wait to get to him on NG+, just started it today. Beat the game today in 69 hours, missed Moon Presence, sent Arianna to the clinic and killed the imposter Iosefka before the red moon. Will fix this in this playthrough <3
 
Definitely my least favorite area of the game. Ended up rushing past all the enemies after I'd cleared all of the items out. I'm not proud of myself, but I was getting pissed.

I kinda like it so far, but I think if there's no second bonfire, a shortcut, or a boss soon after the pig area I'm going to consider that area a little long in the tooth. I love the atmosphere and change of scenery a lot but it just keeps going and going and going.
 
To be fair like 75% of BB bosses are poorly designed and uninteresting.

Maybe its because I'm new to the Souls series.. but I found literally all of the bosses engaging, fun, hard as hell, and flat-out amazing. When you compare bosses and their mechanics in this game to others in the same genre.. its night and day.

Accidently stumbled upon
The Abandoned Old Workshop
Really neat finding that and having no idea what I was walking into
 
Threaded Cane is indeed the epitome of badassery. It is IMO the best weapon in Bloodborne. It has everything, and most importantly it has swagger.
 
I consider cheap to be anything that is unavoidable damage (like that field is) and something that is ambiguous (like the charging move with the absurd hitbox or the tentacles). It's not about something that is "bothersome" to me personally, I can deal with stuff like this.

I am not even saying this boss is that difficult. I beat her first time on the original walkthrough, beat her in two tries the 2nd time around (when she wasn't glitched) and then beat her without dying on 3rd walkthrough as well. In all those 3 fights I never really enjoyed the fight and whenever I got hit or got damaged it was due to one of those issues + those ridiculous tentacles. Eventually I just stopped staying close to her and fought her at a safe/long distance, waited for the head stomp and punished. It wasn't an exciting fight but it got the job done.

So it's not a matter of difficulty, it's a matter of design. Certainly not the worst boss design in the game.. but the boss fight definitely has some questionable mechanics involved.
 
I kinda like it so far, but I think if there's no second bonfire, a shortcut, or a boss soon after the pig area I'm going to consider that area a little long in the tooth. I love the atmosphere and change of scenery a lot but it just keeps going and going and going.

It really did feel a bit too long on my first playthrough, but I'm sure it'll take a couple of minute on NG+.
 
I kinda like it so far, but I think if there's no second bonfire, a shortcut, or a boss soon after the pig area I'm going to consider that area a little long in the tooth. I love the atmosphere and change of scenery a lot but it just keeps going and going and going.

The atmosphere is alright, but the enemies were kicking my ass for some reason. D:

Have you been to the optional
Nightmare Frontier?
Tgat place is even worse than that.

I honestly didn't have much trouble with that area besides the
Brain Trusts.
I really hate those enemies so much. I even beat the boss on my first try without much trouble.

Threaded Cane is indeed the epitome of badassery. It is IMO the best weapon in Bloodborne. It has everything, and most importantly it has swagger.

I chose this as my starting weapon because of how unique it is. Also Castlevania.
 
Maybe its because I'm new to the Souls series.. but I found literally all of the bosses engaging, fun, hard as hell, and flat-out amazing. When you compare bosses and their mechanics in this game to others in the same genre.. its night and day.

It's completely personal preference I find. For example, I can't agree with anyone who says that 75-80% were boring and uninteresting but then props up the bosses of other Souls games.

The only other Souls game (as far as design and being interesting goes) that really gives BB a run is Demon Souls. DS1 is uneven and DS2 is largely just bland and pretty uninspiring.
 
Yeah, it turns out my boss fight were absolutely bugged. It's actually kind of funny because when Micolash did nothing except punch and run, I assumed he was a joke boss (though the intended AI doesn't sound that much more difficult). I'm glad I figured this out now before getting into some stupid argument about the bosses in this game being too easy. It's a bit disappointing since I'm not sure I'm going to play through the game again even though I would like to experience these fights as intended. I may start a new character rather than do it in NG+ since higher HP, harder hitting enemies aren't really my idea of fun.
 
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