Atlus USA bringing Dungeon Travelers 2 to North America this summer

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This
is the one and only instance of fanservice in Operation Abyss. Spoilers I guess?

in a game with enemies like this, ok.gif

MWRobws.jpg
 
I guess I consider fanservice to be more risque or whatever than that, I dunno. If that counts, there's still very little in the game. That particular enemy only shows up a couple times.

I know what I said earlier, but you can't get more risque than that in the T department without flashing a nipple or two.
 
The stuff in Demon Gaze is all treated like a joke though, right? At least that's the impression I got. That seems to always be the case anytime a dude shows skin in a game like this, it's for a laugh and/or to invoke some "look at this weirdo" reaction from the protagonist.

This game has a short "hard gay" joke scene as well (see below), but that's about all I've found in the game thus far. I wonder if they'll keep that in the English localisation.

ayO168fl.jpg
 
Again, I'll say the solution to this situation is not to sit by and do nothing, it's to speak up and urge companies to do something about it. I'm happy that western developers are being more progressive on this issue, it's time for other regions to step up too. We can resign ourselves to saying it's sad and unfortunate, but that's just the way it is, or we can keep pushing for change, and I'm choosing the latter.

I've always been more partial to eastern developed titles. I've supported them my whole life, but gamers like me are getting very little consideration, and that's not cool. I want to see games with Japanese styles and sensibilities being tailored towards myself and others that enjoy that type of content, and not just in the underground doujin market.

As for Tomodachi Life, Nintendo said that in future installments they would take more equal representation into consideration. Whether or not this is just something they said to save face remains to be seen, but I hope they were being earnest.

The thing is unless you are here directly and can actually effect their financials in a big way. With how Japanese companies are in general doubt will be seeing them move on the issue this is with the main companies who do not create visual novels and such.

Your best bet would be if you really wanted to attempt something is get together a bunch of hard information, numbers etc someone that can actually speak Japanese and contact one of the various companies who do make the BL type of visual novels and see about getting talks going with getting a game made that is actually written for the gay male fanbase. While this is a long shot, it would be your best bet if you truly want to get things started with changes happening within Japan.

The reason why I say contact a Japanese company that produces BL VN titles is so that it can be something which is designed also domestically by those who also understand the design tastes of the region therefore helping make a product that can sell within country to help prove your point that there is a market here within the gay male community. Since for example if one tried to market Coming out on top to Japan it would not go so well due to the art style being different from what is popular.

The above is a long shot and tons of work, but as mentioned would be your best bet if you wanted to go for something that is not just the dojin scene.

You know that would actually make for an interesting kickstarter and good way to garner both interest on the West / Japan side. Though the hard part would be finding / putting together team from here in Japan to partake in that venture.

Anyways thats about all I have to say on the topic. Thanks for conversing back and forth on the issue. And apologies to all the others for the derailment.
 
I know what I said earlier, but you can't get more risque than that in the T department without flashing a nipple or two.

I look at that screenshot/enemy in a similar way to the female ninjas in Mortal Kombat for example, I guess. I don't consider their costumes to be fanservice, even though they can be pretty revealing. That's just my own personal interpretation of what fanservice is, so obviously if someone finds that design fanservicey, that's totally valid. With regard to Operation Abyss, even if you include character/enemy designs like that, there's still very little of it in the game.
 
Glad to hear about it being localized... The girls are really cute, and the enemies are also cute monster girls too while most of these types of games have horror game rejects as the enemies which is a big turn off. And of course Japanese audio is a must for games like this so its good to see that Atlus is delivering this time.
 
What do you do that you can play the Vita at work, that hiding the Vita at work is only needed for these type of games?

It's called breaks. :P I get most of my handheld gaming done at work. So you can understand Demon Gaze was awkward.

Yuck, more creepy otaku games. Atlus couldn't find anything better to localize?

I wish I could see some numbers, but my best guess is that it sells and sells well, especially on the Vita.


Somewhere the Spookies are crying.
 
The thing is unless you are here directly and can actually effect their financials in a big way. With how Japanese companies are in general doubt will be seeing them move on the issue this is with the main companies who do not create visual novels and such.

Your best bet would be if you really wanted to attempt something is get together a bunch of hard information, numbers etc someone that can actually speak Japanese and contact one of the various companies who do make the BL type of visual novels and see about getting talks going with getting a game made that is actually written for the gay male fanbase. While this is a long shot, it would be your best bet if you truly want to get things started with changes happening within Japan.

The reason why I say contact a Japanese company that produces BL VN titles is so that it can be something which is designed also domestically by those who also understand the design tastes of the region therefore helping make a product that can sell within country to help prove your point that there is a market here within the gay male community. Since for example if one tried to market Coming out on top to Japan it would not go so well due to the art style being different from what is popular.

The above is a long shot and tons of work, but as mentioned would be your best bet if you wanted to go for something that is not just the dojin scene.
I'd say a better way to go about it is to continue to express desire for change and support companies that actually make an effort to do so. And I think the most specific way to do this as a western consumer interested in eastern products is through the localization companies that deal with these niche developers.

I'll use an example. Recently XSEED went out of their way to talk to Acquire about adding male fanservice portraits to the recent game Akiba's Trip: Undead and Undressed, and to their (and my) surprise, Acquire was totally onboard with the idea and implemented it immediately. (Even including it in the Japanese re-release.) It turned that game from something I had almost zero interest in, to something that I bought day one and enjoyed very much. To be honest, it got me really fired up.

As an individual, I can't accomplish that much in this regard beyond expressing my own opinion and hopefully inspiring others to do the same. When people band together to convey the need for varied content, that's when real change can occur. A random Japanese developer isn't gonna take a plea from someone like me to heart most likely, but I do think they'd be willing to listen to their western partners if a desire is expressed on that level. (And it's up to gamers in those regions to express themselves too, since they are the most immediately affected by these decisions.)
 
I'd say a better way to go about it is to continue to express desire for change and support companies that actually make an effort to do so. And I think the most particular way to do this is through the localization companies that deal with these niche developers.

I'll use an example. Recently XSEED went out of their way to talk to Acquire about adding male fanservice portraits to the recent game Akiba's Trip: Undead and Undressed, and to their (and my) surprise, Acquire was totally onboard with the idea and implemented it immediately. (Even including it in the Japanese re-release.) It turned that game from something I had almost zero interest in, to something that I bought day one and enjoyed very much. To be honest, it got me really fired up.

As an individual, I can't accomplish that much in this regard beyond expressing my own opinion and hopefully inspiring others to do the same. When people band together to convey the need for varied content, that's when real change can occur. A random Japanese developer isn't gonna take a plea from someone like me to heart most likely, but I do think they'd be willing to listen to their western partners if a desire is expressed on that level. (And it's up to gamers in those regions to express themselves too, since they are the most immediately affected by these decisions.)

Ah yes! That is correct am sorry for having forgotten about that with Akiba's Trip 2. Very good point there. As that personally was something big not to mention unheard of. So it was good to see Acquire help out with that request for the Western localization.


Well atlusprime, ball is in your court now unfortunately about the questions of potential censorship or not. Of course everyone understands you will not be able to answer that until given the green light, but folks will be waiting to see what the official word on that will be.

Might have been a better idea to have kept hidden for a while lol
 
How come you can't recruit guys to fight with you?

Is there a story reason where the MC is only male left, etc...
 
How come you can't recruit guys to fight with you?

Is there a story reason where the MC is only male left, etc...

$$$$

You mean other than Etrian Mystery Dungeon, Lost Dimension, Devil Survivor 2, Persona 5, etc.? It's not like Atlus only localizes otaku games, it's quite the opposite actually.

The majority(if not all) of their non-first party releases have been pretty bad as of late.
 
Catering to otaku doesn't have to mean localizing lowest common denominator titles. I miss the days when it just meant RPGs.

But this isn't the lowest common denominator. I don't care about the fan service one way or another, but I do care about good dungeon crawlers very much.

You mean other than Etrian Mystery Dungeon, Lost Dimension, Devil Survivor 2, Persona 5, etc.? It's not like Atlus only localizes otaku games, it's quite the opposite actually.

I'm sure you will find a number of people that will argue all of those are otaku games.
 
Hmmmm, reading some stuff here and it seems that the game is actually good? That's kinda surprising. I'm in I guess. Again, just as some reference, I didn't like Demon Gaze which is why I'm kinda wary of DRPGs coming out on Vita.
 
Catering to otaku doesn't have to mean localizing lowest common denominator titles. I miss the days when it just meant RPGs.

Just because it has modern anime character designs doesn't mean its catering to the lowest common denominator. It seems like anything that doesn't have realistic or old school anime character designs are games not worth playing to many people here.
 
Just because it has modern anime character designs doesn't mean its catering to the lowest common denominator. It seems like anything that doesn't have realistic or old school anime character designs are games not worth playing to many people here.

That doesn't bother me at all. But when you have to worry about a game's content being NSFW, that does. You can have anime character designs without the game being creepy. Look at Class of Heroes 2.

Soul Hackers can be anime as heck, but I don't recall scenes with Nemissa wearing underwear on her face.
 
Hmmmm, reading some stuff here and it seems that the game is actually good? That's kinda surprising. I'm in I guess. Again, just as some reference, I didn't like Demon Gaze which is why I'm kinda wary of DRPGs coming out on Vita.

What were the issues you had with demon gaze exactly? Since based off of that can help see if this would be something for you to check out or not.

As with the fanservice aside, the game is quite well crafted with its mechanics and customization of your characters progression with skills for their classes. (Characters are pre-set though) So there is no building your own characters.
 
What were the issues you had with demon gaze exactly? Since based off of that can help see if this would be something for you to check out or not.

As with the fanservice aside, the game is quite well crafted with its mechanics and customization of your characters progression with skills for their classes. (Characters are pre-set though) So there is no building your own characters.

Does every character change portraits depending on the job you select? Also, is anything permanent or can you change skill points/trees?
 
I wouldn't say that at all. The only recent game of theirs that has a lot of fanservice other than this is Conception II.

I'm not talking about fanservice at all, just about their games being mediocre. When was the last non-Atlus game they localized that had people going 'wow, I was really looking forward to this!' and not 'it's Atlus, sold'?

The last one I can think of was probably The Dark Spire or Eternal Poison, excluding the Sting games, which were basically second party in my book.
 
Not my cup of tea, but more Vita games is always a good thing.
 
That doesn't bother me at all. But when you have to worry about a game's content being NSFW, that does. You can have anime character designs without the game being creepy. Look at Class of Heroes 2.

Soul Hackers can be anime as heck, but I don't recall scenes with Nemissa wearing underwear on her face.

And Western games have tons of violence thats also NSFW, but I don't see anyone complaining about that.

I just think Japans modern culture clashes way too much with Western sensibilities. It doesn't mean its a bad game just because it doesn't appeal to what Westerners are interested in.
 
I'm not talking about fanservice at all, just about their games being mediocre. When was the last non-Atlus game they localized that had people going 'wow, I was really looking forward to this!' and not 'it's Atlus, sold'?

The last one I can think of was probably The Dark Spire or Eternal Poison, excluding the Sting games, which were basically second party in my book.

Demon's Souls

lol
 
Does every character change portraits depending on the job you select? Also, is anything permanent or can you change skill points/trees?

Yeah the character portraits change with the jobs for that particular class of the character.

You can respec but its broken up by specific level increments.

Example
You are lv 39 but the respec cap was lv 35 you will lose 4 levels, but can respec from there and change your job since the job change req was lv 35.

As perorist says below its not exactly something you want to do but it can be done or if you remember what the specific safe levels are for doing a respec. Though those cut off at a certain point so after that its getting knocked back down in levels pretty far.
 
Just because it has modern anime character designs doesn't mean its catering to the lowest common denominator. It seems like anything that doesn't have realistic or old school anime character designs are games not worth playing to many people here.

Well there is a difference to me between "modern anime characters" and half naked little girls. I'm not an expert on Japanese culture but I'm sure there are modern anime without that.

Atlus' localization choice outside of their own titles has been pretty awful lately. They are really scraping the bottom of the barrel with Conception 2, Tears to Tiara and this.
 
Does every character change portraits depending on the job you select? Also, is anything permanent or can you change skill points/trees?
Yep they drew different outfits for every character in every class they can spec into.

You can respec skill points by doing a disgaea style reincarnation but it's not something you want to do until around endgame or maybe very early on.
 
Demon's Souls

lol

Touche, but that goes without saying. :P I guess 3D Dot Game Heroes can get a nod in that category too, but still, rare exceptions.

And Western games have tons of violence thats also NSFW, but I don't see anyone complaining about that.

I just think Japans modern culture clashes way too much with Western sensibilities. It doesn't mean its a bad game just because it doesn't appeal to what Westerners are interested in.

Doesn't it bother you when people see creepy content that the kneejerk reaction is 'lol Japan'? It didn't used to be that way.
 
Well there is a difference to me between "modern anime characters" and half naked little girls. I'm not an expert on Japanese culture but I'm sure there are modern anime without that.

Atlus' localization choice outside of their own titles has been pretty awful lately. They are really scraping the bottom of the barrel with Conception 2, Tears to Tiara and this.

Have you even played Tears to Tiara 2 or are you just bashing it because of the character designs? Since its very tame fanservice wise, and is actually a very well written story of a war between nations with good strategy gameplay.
 
Well there is a difference to me between "modern anime characters" and half naked little girls. I'm not an expert on Japanese culture but I'm sure there are modern anime without that.

Atlus' localization choice outside of their own titles has been pretty awful lately. They are really scraping the bottom of the barrel with Conception 2, Tears to Tiara and this.

This one actually looks like a good game, you know.

I'm pretty excited, and I agree I've been ignoring pretty much every game Atlus localizes that isn't developed by them.

Yeah the character portraits change with the jobs for that particular class of the character.

You can respec but its broken up by specific level increments.

Example
You are lv 39 but the respec cap was lv 35 you will lose 4 levels, but can respec from there and change your job since the job change req was lv 35.

Thanks for the info, it sounds great.
 
Finally a legit dungeon crawler. If I'm going to clean a dungeon out, I want some maids in my party.

Those are actually the better characters too since TP usage in the title is huge for survival / adventuring through the larger dungeons.

There even is a skill that translates into "cleaning" which ups the characters speed due to the area around them being now clean and free of obstructions lol.
 
I'm not talking about fanservice at all, just about their games being mediocre. When was the last non-Atlus game they localized that had people going 'wow, I was really looking forward to this!' and not 'it's Atlus, sold'?

The last one I can think of was probably The Dark Spire or Eternal Poison, excluding the Sting games, which were basically second party in my book.

Ah, I thought you were still talking about fanservice. I feel like Atlus gets beaten to the punch when it comes to games from other publishers pretty often. XSEED, NISA, Aksys etc. usually pick up most of the stuff worth localizing.
 
Well there is a difference to me between "modern anime characters" and half naked little girls. I'm not an expert on Japanese culture but I'm sure there are modern anime without that.

Atlus' localization choice outside of their own titles has been pretty awful lately. They are really scraping the bottom of the barrel with Conception 2, Tears to Tiara and this.
So, basically, you don't care about the quality of the game but since it has things you don't like in it they're "scraping the bottom of the barrel".
 
Yep they drew different outfits for every character in every class they can spec into.

You can respec skill points by doing a disgaea style reincarnation but it's not something you want to do until around endgame or maybe very early on.

good to know, thanks.

I'm going to need an artbook now. :p
 
Atlus' localization choice outside of their own titles has been pretty awful lately. They are really scraping the bottom of the barrel with Conception 2, Tears to Tiara and this.

Tears to Tiara was/is a great SRPG on a system that needed more SRPGs. What exactly makes it "bottom of the barrel" that it dares to have some fanservice?
 
Have you even played Tears to Tiara 2 or are you just bashing it because of the character designs? Since its very tame fanservice wise, and is actually a very well written story of a war between nations with good strategy gameplay.

I think 'good' is a bit of an exaggeration here.
ibo78muvNDG4el.jpg


Passable, maybe.

So, basically, you don't care about the quality of the game but since it has things you don't like in it they're "scraping the bottom of the barrel".

These aren't exactly great games even without the fan service. That's all they have to get people's attention.
 
The majority(if not all) of their non-first party releases have been pretty bad as of late.

Tears to Tiara 2 was good, so certainly not all.
I think 'good' is a bit of an exaggeration here.

Passable, maybe.



These aren't exactly great games even without the fan service. That's all they have to get people's attention.
Are you complaining about the graphics in a tactical RPG? Speaking of scraping the bottom of the barrel...
 
I wonder if this AquaPlus partnership means we'll get Utawarerumono 2 in the future! It might be a bit too text heavy if we go by the first game though.
 
Can't seem to find game play video other than dialogue scenes emphasizing fan service. Looks interesting, but if this is just nice art with fan service covering up tons of random battle boring fights that usually act as filler in other RPGs, ehh no thanks,
 
What were the issues you had with demon gaze exactly? Since based off of that can help see if this would be something for you to check out or not.

As with the fanservice aside, the game is quite well crafted with its mechanics and customization of your characters progression with skills for their classes. (Characters are pre-set though) So there is no building your own characters.

I'm not really that good explaining this kind of stuff, but first thing I guess is the grinding for equipment feels so random and is entirely up to RNG. Next would be the battle system, it just felt weird for me especially with the spikes in terms of difficulty. The character building wasn't as deep as I expected too. No comment on the dungeon design, I don't remember anything, but nothing wrong I guess. I really cant say much based on the short experience I had from the game since it's been a very long time. In terms on what I'm looking for, I'm not picky as long as there's a good gameplay system or mechanic, I'm in, that's all that matters to me.
 
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