What's up with Valve's aversion to 3rd entries?

Would love a left for dead 3 someday

L4D3 is in development right now.

I won't rule it out, but the business models for Dota 2, CSGO, and TF2 somewhat rule out sequels. I am still confident we will see a HL3 and Portal 3 at one point.
 
TF2 still holds up technically and is well supported
DOTA 2 is too young for a 3, and will hold up for a while, especially after being ported to source 2.
Portal 3/HL3 waiting for source 2 imo

I won't rule it out, but the business models for Dota 2, CSGO, and TF2 somewhat rule out sequels. I am still confident we will see a HL3 and Portal 3 at one point.
"cross buy" could be an option, but that means all the cosmetics would have to be remade.
 
Why make a new game when you have existing games that pretty much run themselves, players making content for you, and a constant supply of money?

It's much less effort and probably more lucrative.

They've basically admitted they've just given up making any games anymore.
 
It's pretty shitty how they treat their fanbase; I'm surprised they're never seriously called out on it. Sure the F2P fans are getting their hats and stuff, but that's like saying John Lennon was a good father because he treated Sean alright.

I wonder what Marc Laidlaw does all day.
 
But we have signs of competitive MM maybe being a thing, isn't that something that should be for the refresh then? I mean, I'm expecting that to potentially cause a spike in the player numbers. What about the people who are financially tied to the game? Won't a sequel just divide the community? If a sequel happens, are they keeping the style or do something entirely different? Right now I'm just having a hard time imagining a sequel.

Good summary btw.

It's a lot like replacing MMOs, where people have bought a ton of expansion packs and paid a ton of subscription fees.

You do it when you feel the old game would notably benefit from a complete overhaul.

To take this to the extreme, I don't think anyone expects Team Fortress 2 to be the newest Team Fortress in 3015.

On Team Fortress 2 in specific:

teamfortressduujg.png


It's been stuck in the mud for a while. Maybe they just decide "well that's the best it's going to be and we'll just add in a few features every so often," but they're also about to gain a new more direct competitor as well.

I'm not expecting a new iteration tomorrow, but I wouldn't be shocked if we see one in 2-3 years.
 
Well, we know Left 4 Dead 3 is coming.

Portal, as far as I'm concerned, should stay where it is since 2 offered a satisfying ending.

Team Fortress 2 is safe and sound in it's current iteration that making a third one at the moment isn't really worth it.

Now, Half-Life... I imagine it's eternally vaporware at this point. I think the anticipation it's acquired has been so massive that anything they'd ever release would be scrutinized to hell and back because it didn't meet ridiculous fan expectation. I see it like book to movie adaptions, everybody has their own desire and interpretation of the text and then once a "definitive" visualization of the text releases, fans of the book detest it for not being their own personal vision.
It would just satisfy no one.
 
My theory is after the first game is done, they still have a bunch of unused ideas, cut content, stuff thought up at the last second but couldn't be included, and they make a sequel to include all that.

Kinda like how Nintendo EAD said after Super Mario Galaxy they still had a ton of ideas and that's why they made Galaxy 2.

My guess is Valve feels like they can't offer anything new or exciting for a third game and they'd rather not just release a sequel that's just the same as the first two games but with a new story.
 
In an industry saturated with sequels, maybe Valve's reluctance to capitalize on sequels is a good thing...?

I do wish they would at least finish the narrative arc of Half-Life though.
 
Valve will do an Orange Box 3.

The internet will fucking shit it's pants hardcore.

Half Life 3/Left 4 Dead 3/TF3

In 1 hit.

Entire industry doesnt release any games around it for 3 months either side.
 
It's a lot like replacing MMOs, where people have bought a ton of expansion packs and paid a ton of subscription fees.

You do it when you feel the old game would notably benefit from a complete overhaul.

To take this to the extreme, I don't think anyone expects Team Fortress 2 to be the newest Team Fortress in 3015.

On Team Fortress 2 in specific:

teamfortressduujg.png


It's been stuck in the mud for a while. Maybe they just decide "well that's the best it's going to be and we'll just add in a few features every so often," but they're also about to gain a new more direct competitor as well.

I'm not expecting a new iteration tomorrow, but I wouldn't be shocked if we see one in 2-3 years.

Hmm, I see. But since competitive MM has been confirmed, what if Valve can use that to grow the playerbase? Not saying it could explode like GO, but if they can get 150-200k concurrent numbers in 1-2 years instead of the current numbers, would a sequel in 2-3 years then be necessary? Even if people treat Overwatch as a threat. Or they're going to look at how it will fare in the current game and use it as a base for the sequel? Because coupling the competitive scene with in-game economics have really worked out well in Dota and GO.
 
Then there's Half Life 3, which, what, has got to be like the king of vaporware games? At this point I feel like it surpasses FFXV, Duke Nukem Forever, and TLG in notoriety...
Doesn't Half Life 3 actually need to be in development to be a vaporware game? I don't remember it ever being officially announced, maybe I haven't kept up.
 
Doesn't Half Life 3 actually need to be in development to be a vaporware game? I don't remember it ever being officially announced, maybe I haven't kept up.

It hasn't been announced yet, well Episode 3 was, but we never got anything like a trailer or stuff like what DNF did. But the Jira leaks showed there are HL3 and HL3 Core groups with a couple of people.
 
I'd like to think we will see them break through that this year with Left 4 Dead 3 (though I don't have much interest in L4D so I hope they really shake it up) has been in development for a while. There have been game releases every year pretty much with exception to last year.
 
Left 4 Dead 3 is all but confirmed(?) at this point, I'm expecting to see it this year. I think it's taken them longer because they wanted to get Source 2 ready for these games.
 
People have to understand that the employees of Valve could give up on a project at anytime and move on as long as it is justified. Even though L4D and Half Life were being worked on during the leak they may not anymore.
 
It hasn't been announced yet, well Episode 3 was, but we never got anything like a trailer or stuff like what DNF did. But the Jira leaks showed there are HL3 and HL3 Core groups with a couple of people.
Looking up and this is what Gabe Newell himself said (March 17th, 2015) on Geoff Keighley's podcast (42:33):

"We are not going to go all retro because there are too many interesting things that have been learned. The only reason we'd go back and do like a super classic kind of product is if a whole bunch of people just internally at Valve said they wanted to do it and had a reasonable explanation for why it was. But if you want to do another Half Life game and you want to ignore everything we've learned in shipping Portal 2, shipping all the updates on the multiplayer side, that seems like a bad choice."

Doesn't sound like it's in development, from what I can gather with official sources like that.

That Jira thread is from 2013, and nothing has come of it, so I'm less likely to believe it.
 
"We are not going to go all retro because there are too many interesting things that have been learned. The only reason we'd go back and do like a super classic kind of product is if a whole bunch of people just internally at Valve said they wanted to do it and had a reasonable explanation for why it was. But if you want to do another Half Life game and you want to ignore everything we've learned in shipping Portal 2, shipping all the updates on the multiplayer side, that seems like a bad choice."

HL3 being designed around a 4 player coop campaign or open world along with a commodity based mod economy sounds like modern day Valve take on Half-life doesn't it? Large scale Resistance vs Combine multiplayer also has potential.
 
My best guess? The first entry is their foray into a series, and the second entry is the final product as it were. L4D2 is a more complete than L4D1, Half-Life 2 is more story-intensive than HL1, etc.
 
Looking up and this is what Gabe Newell himself said (March 17th, 2015) on Geoff Keighley's podcast (42:33):

"We are not going to go all retro because there are too many interesting things that have been learned. The only reason we'd go back and do like a super classic kind of product is if a whole bunch of people just internally at Valve said they wanted to do it and had a reasonable explanation for why it was. But if you want to do another Half Life game and you want to ignore everything we've learned in shipping Portal 2, shipping all the updates on the multiplayer side, that seems like a bad choice."

Doesn't sound like it's in development, from what I can gather with official sources like that.

That Jira thread is from 2013, and nothing has come of it, so I'm less likely to believe it.

Would not surprise me if it's in perennial pre-production where the few people working on it come up and scrap prototypes.

L4D3 was also in the Jira leaks and it has yet to be announced and we know people have been moving over to the VR team (which wasn't in that leak), but at least we have Gooseman's words for it existing who saw it in action.

HL3 being designed around a 4 player coop campaign or open world along with a commodity based mod economy sounds like modern day Valve take on Half-life doesn't it? Large scale Resistance vs Combine multiplayer also has potential.

Valve has yet to do an openworld. Doubt they're going to start it with HL.
 
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