[Digital Foundry] Hands-On With Steam Machine: Valve's Beautiful PC/Console - Specs, Impressions And More

I think you're reeeeally underestimate how important the CPU is for gaming. A mid CPU paired with the most excellent of GPUs results in a super stuttery experience, it's generally preferable to have a slightly worse GPU with a much better CPU.
yeah CPU stuff sucks



this game locks to an almost perfect 60 on series x yet this is what a ryzen 5600 can muster apparently
 
Way better CPU to do what exactly?

It's clear you will be GPU limited way before the CPU becomes a bottleneck unless you want to play 360p/240 fps
As in any PC, but consoles are bottlenecked by CPU in current gen games, which is something people don't take into account when comparing "similar PCs", since the consoles can still lose because of it.

I play on 8GB at 1440p target... in Doom TDA DLSS Quality mode (internal 960p), Console equivalent settings + RT reflections, lowest texture pool settings, I am at 7~7.2 GB VRAM

it's getting extremely close on 8GB, and my PC was meant for current gen consoles and is almost 5 yeads old.

this thing releases a year before the rumoured next gen Xbox
Well, that's good enough, still better than consoles which only have SSR. Not for me personally, but I think it could easily justify ~$650 considering the prices of current gen consoles
 
The GPU has a newer architecture and infinite cache which can make up for the difference, not to mention the way WAY better CPU. I still think the VRAM is a mistake, specially since it probably has a 128-bit bus, but I think all in all it will perform similarly, better here, worse there.

It has 7600m and worse than the PS5.

It is 110w so basically same as above just running at boost clock constantly hence using 20w more.
 
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