So is Minecraft. Next
I am? Since when?
Have I been sleep keyboarding again?!
Oh true enough. BUT you don't see anyone else approving of a lack of options like you do with Nintendo fans in general.
That's what I've been gathering from your posts but I might be misreading and if that's the case I'm sorry. I still don't understand the point of bringing up the child demographic though.
It's barbaric to not have voice chat in a team based game. In every sport you cooperate with team members, usually by voice but sometimes there are signals. To not have it all destroys and changes a key aspect of gameplay traditionally followed by millions for years.
I'm not the one who brought it up.
Hearthstone's online. Where's it's basic online features
I'm not the one who brought it up.
The real reason that there is no voice chat is squids can't talk.
It's absolutely is a criticism to say a game lacks voice chat, and that it limits strategic options in a multiplayer setting due to that and that therefore it would be better with voice chat. Sorry you don't appreciate the criticism, but it indisputably is one. Next.
Actually, Nintendo is suffering a pretty damn big backlash from all of those in the form of abysmal sales.
I don't think the competitive angle works in an argument for this game. The competitive scene at Squidboards hasn't even made a topic about voice chat and the owner doesn't seem to really concerned about voice chat either.
You're comparing a 1v1 card game to a team based shooter? You don't need to strategize with your opponent.
Wow, this is still going?
Seriously, Nintendo could release Splatoon in a Battlefiled 4-like unplayable state and we'd have a 20 pages long thread of people arguing it's actually awesome because it gives you a chance to enjoy the single player content
I don't think the competitive angle works in an argument for this game. The competitive scene at Squidboards hasn't even made a topic about voice chat and the owner doesn't seem to really concerned about voice chat either.
Back when Nintendo (and diehard Nintendo fans) defended their lack of online play it was all about how joking around with your friends in local multiplayer was better.
Now, in defense of no voice chat, it doesn't matter if you can talk to your friends or not. The irony being that online multiplayer WITh voice chat is the closest you can get to recreating local multiplayer while playing online.
So anyone still defending no voice chat...go get 3 friends to play Mario Party on your couch, but make it a rule beforehand that nobody can talk or make any noise. See how much fun you have playing in dead silence. Then you might start to understand.
I actually agree with Nintendo on this one because it makes perfect sense. Splatoon is supposed to be a family friendly game, so why the hell would I want to implement a system which will allow players to call one another incredibly shitty things? Any team based multiplayer game out there has majority of its voice chat users use it to say terrible things about anyone doing badly, especially in public servers/random matchmaking. If you want to play competitively in Splatoon with friends, then I can see why this pisses you off. But for a game that is aimed at young children, why would you want to put in a system that allows hyper-competitive players to swear at kids if they're not doing well? Just look at games like CS:GO, LoL, DOTA 2.
and you can have an option for people to turn off voice chat if they don't like it
why is this so complicated for some
Yup it's as dumb as the guy comparing Splatoon to 1v1 Online chess earlier. Ridiculous.
it's creepy on all levels. A grown man yucking it up with kids on a game...yikes.
I play video games with my nephews all the time. How the fuck is that creepy?
One counter argument I've seen presented in this thread is that the game is designed to represent strategy visually.
Almost ALL online games do this already, especially shooters. Splatoon doesn't have a monopoly on this. Some days I play COD online with zero audio, not even background, and I can easily be the top scorer because of visual cues.
I'm finding this to be a weak argument on the part of the developers and people supporting their decision.
Some people on this site have defended:
- The lack of online in Mario Party 10 because "Mario Party is meant to be played locally"
- The artificial supply constraints of sought after Amiibo because "they underestimated demand"
- The fact that Amiibo functionality has basically turned into on-disc DLC because "it's minor content"
- Nintendo's Youtube creator's program because they're "protecting their IP"
- Nintendo butchering the picture of quality their legacy titles to "prevent epilepsy"
- Nintendo refusing to add GBA games to the 3DS eShop because they only offer "perfect emulation"
- Nintendo's decision not to bring the New 3DS to North America because "too many options"
- Nintendo's decision not to include a charger with the New 3DS XL because "it helps reduce environmental waste"
And many more. You're surprised by the fact that they're doing the same for Splatoon, an unfinished game that doesn't have voice chat in 2015? I consider myself to be a big Nintendo fan, but the constant excuses are embarrassing.
And now we have pedophilia accusations. Wonderful.
Easy, because it makes you miss out on simple fun. Life isn't about getting everything you want, otherwise you will always be disappointed. Us discussing on a thread is not going to change anything, but just have you all waste breath. Iam no defending I think it's stupid splatoon does not have voice chat, but I will still love the game because I have accepted it's shorcomings and postive sides. That's the difference from immaturity and maturity.
Now, that I think about it, this whole arguements was already made months ago when the dev made the declaration about no voice chat.
I guess people like to repeat themself and repeat cycles.
Oh true enough. BUT you don't see anyone else approving of a lack of options like you do with Nintendo fans in general.
There are signals.
This doesn't make any sense. You don't have to interact with other people during a silent movie. The chatting function in a video game is not the same as a silent movie. They are not even close to serving the same purpose. This isn't even close to being a good analogy.
If they held an Olympics for mental gymnastics, you would probably win the Gold with that post.
Squidboards has a total of like 1500 members and their owner is not even remotely the voice of the Splatoon community. Don't know why you think that was a relevant point.
I know. It's just not voice. BUT The voice technology ideology is available for use and they chose not to implement it.
This is what Nintendo gets for leaving out a feature used by many especially when it comes to the FPS genre.
Back when Nintendo (and diehard Nintendo fans) defended their lack of online play it was all about how joking around with your friends in local multiplayer was better.
Now, in defense of no voice chat, it doesn't matter if you can talk to your friends or not. The irony being that online multiplayer WITh voice chat is the closest you can get to recreating local multiplayer while playing online.
So anyone still defending no voice chat...go get 3 friends to play Mario Party on your couch, but make it a rule beforehand that nobody can talk or make any noise. See how much fun you have playing in dead silence. Then you might start to understand.
I've been browsing this thread since yesterday and I have yet to see a convincing argument for no voice chat. Perhaps if this was a different type of game, sure, but this demands teamwork. But you've basically summed up my thoughts.Back when Nintendo (and diehard Nintendo fans) defended their lack of online play it was all about how joking around with your friends in local multiplayer was better.
Now, in defense of no voice chat, it doesn't matter if you can talk to your friends or not. The irony being that online multiplayer WITh voice chat is the closest you can get to recreating local multiplayer while playing online.
So anyone still defending no voice chat...go get 3 friends to play Mario Party on your couch, but make it a rule beforehand that nobody can talk or make any noise. See how much fun you have playing in dead silence. Then you might start to understand.
Exactly. This is really disappointing and I hope Nintendo decides to implement voice chat.Seems like it's only a "circlejerk" when the opinions don't align with your own. There's a reason why a lot of people are slamming Nintendo over this and it isn't because of some anti-Nintendo agenda.
Well, not hearing anything about about from them seems like a big deal. They're the ones who see it competitively viable and want to make it competitively viable. They're only concern on the board is LAN options. The fact that little to know one there has made much of a fuss about it is strange compared to what I see here.
There have been one or so early on I think but really I imagine any of the competitive clans in Splatoon who would join up to play in the Friend Matchmaking would resort to other higher quality clients regardless. If you're in for the competitive aspect, you'd be willing to compromise and go with better alternatives. Insofar most of them have managed just fine in creating internal conversation.
PS4 fans saying they are glad Sony denied them EA access says differently.QUERY: is there something inherent in Nintendo that fosters the lack of options opinions amongst their fan base?
I'm seeing some bizarre things in this thread.
I actually agree with Nintendo on this one because it makes perfect sense. Splatoon is supposed to be a family friendly game, so why the hell would I want to implement a system which will allow players to call one another incredibly shitty things? Any team based multiplayer game out there has majority of its voice chat users use it to say terrible things about anyone doing badly, especially in public servers/random matchmaking. If you want to play competitively in Splatoon with friends, then I can see why this pisses you off. But for a game that is aimed at young children, why would you want to put in a system that allows hyper-competitive players to swear at kids if they're not doing well? Just look at games like CS:GO, LoL, DOTA 2.
PS4 fans saying they are glad Sony denied them EA access says differently.
Xbox live being worth the monthly payment is the same for Xbox fanboys.
This isn't an FPS?
I don't think most people are actually glad of being denied the EA access thing. I wouldn't buy it but it's still disappointing for those that do.
TPS, FPS, shooter. They really are the same when it comes to discussing this aspect that they chose to leave out.
Squidboards has a total of like 1500 members and their owner is not even remotely the voice of the Splatoon community, really no one is. So not sure how this is a relevant point. The entire forum has 13,000 posts. THIS topic already has nearly 2000.
Also you're still wrong
I've been browsing this thread since yesterday and I have yet to see a convincing argument for no voice chat. Perhaps if this was a different type of game, sure, but this demands teamwork. But you've basically summed up my thoughts.
Exactly. This is really disappointing and I hope Nintendo decides to implement voice chat.
QUERY: is there something inherent in Nintendo that fosters the lack of options opinions amongst their fan base?
I'm seeing some bizarre things in this thread.
No it is complaining because you cannot back any of this up. Unless Splatoon was released at one point with all of those things, those are just things you are whining about. Criticism is the game not achieving what it is trying to achieve. This is the equivalent of complaining that a TPS does not have FP camera. Pointless and illogical.
The forum has only been open for roughly two weeks so any comparisons in regards to users and even forum posts are nonsensical at this point.
Wow, this is still going?
Seriously, Nintendo could release Splatoon in a Battlefiled 4-like unplayable state and we'd have a 20 pages long thread of people arguing it's actually awesome because it gives you a chance to enjoy the single player content
That's his point. That the "Nintendo fans X" narrative is inane drivel. This is true of everything with fans.
Sure, I was simply making note that the game is not an FPS. (Though there are differing rules of strategy to consider in a TPS vs. an FPS if only because of the different sight-options.)
First, there is an entire thread in the multiplayer forums right now with multiple pages discussing voice chat and the issues with it.
Second, it's not a big deal at all. They can *wish* anything, but it's such a comically tiny community that it doesn't represent anything. The community and the forum head can have a wrong opinion.
And additionally, this is about an option. You can include an option and still allow everyone who doesn't like it to shut it off. It's so simple and everyone wins. In this case, you pander to a small segment of the community who either can't parent or who are paranoid about any social interaction in a competitive setting and leave everyone else out.
In short:
In one way, everyone wins - both those who want and don't want voice.
In this way, only one segment wins - those who petulantly refuse to acknowledge the importance of voice chat in a competitive shooter
We've had this discussion time and time and time and time and time again. The problem was solved back on the first page. It sucks, but if you don't agree with it vote with your wallet. But here we are 33 pages later with the same cylindrical arguments.
"No voice chat sucks!"
"They didn't add it!"
"Because they didn't want to!"
"Why not add mute for those who don't want it?"
"Because <insert whatever weird or ok justification>"
<return to the top>
Then we get a list of all the things "defenders" have pushed in other threads, as if there's something wrong with having a differing opinion but only listing the most outlandish reasons. That's not conducive to a discussion, that's just straight up character assassination in order to make your points sound stronger. It's wrong and only brings out more hostility. Yet here we are.
As for the option, my guess (here comes my branding) is that they don't want to create an unfair advantage to those who choose to participate in voice chat over those who don't. The director said he didn't like shit flinging at him when he played and maybe he's right in some instance. Then again he could know the power of an organized team over those who have everyone muted. It is 4v4 after all, mute one person and that's a quarter of your team.
Removing VC altogether might not be the best option for everyone, but honestly it's a non-factor since the games are so fast. Some may disagree, but that's their opinion.
There's nothing illogical about it. It's basically telling you that they don't want to give you the power to potentially shit up any games for everyone else. Some people are just sick of voice chat and text due to the insane toxicity in online gaming now.
Not saying that they're necessarily right in their assertion, but it's not illogical at all.