It would be strange for it not to explicitly mention coop though, no?I assumed that was the '2nd playable character' $700,000 stretch goal, since you'd need 2 characters for coop.
Nah.For as awesome as Ayami Kojima's artwork is, the lack of it doesn't really mean much for the game. I'd argue that Dawn of Sorrow was the best Igavania game and it's boxart looked like this:
In anime there's several grades:
lucky star >>>> clamp >>>>>> Hirohiko Araki >>>>>>>>> Kojima
So going from Kojima to clamp level is quite the downgrade, even if is still animu!
I like how gamers themselves created the angle of buying this because of the Konami situation. I do hope they dont try to turn this into a tv show or have sequel plans already.This is Kickstarter 101. The most successful projects aren't selling just a video game; they're selling a movement.
Like with Yooka-Laylee. Taken at face value, it's a decent tech demo with some generic Dreamworks-style character art. However, they've positioned the Kickstarter as a call to action to revive a sub-genre of game that's not too popular these days and they're reaping the benefits.
This isn't subtle at all, unlike EviLore in Pillars.
Can someone explain to me what they mean by 2.5D? Is it that the whole game is on 3D but plays like a 2D game or is it 2D sprites with 3D backgrounds with 2D gameplay?
If you honestly want to know what's wrong with MN9-style Kickstarters, this image sums it up:
![]()
What am I supposed to be looking for in this picture, exactly?
Nope, looks awful. I'm not a fan of the flash looking graphics.
Yeah but the in-game art doesn't match the boxart for that game at all. I don't give a shit what the box art looks like since that's not what I'm looking at after the first minute.
Man a real shame they didn't hire a live in-ear interpreter.
lol
Gawd.
Shovel Knight had something like that, but the portraits fit so well with the game's pixel art style you wouldn't even notice unless it was pointed out to you.
Scummy incentives aside, there's just a ton of this "team effort" speak littered throughout the project.
"Together, we can reclaim our passion"
"Join my army of the night!"
You'll see a ton of this "we" stuff on Twitch, too. Gamers lap it up.
It would be strange for it not to explicitly mention coop though, no?
"2nd playable character" doesn't necessarily imply coop.
I think it still looks bad and kind of out of place in Shovel Knight.
![]()
The low fidelity of the graphics make it look less horrible than the one in MN9
the portraits
Depends on the context. They worked great in Shovel Knight, mostly because of the game's humor; I loved the obvious pokes at the backers and how you have to pay an exorbitant sum of money just to enter the area.These kinda backer rewards demolish immersion in 0.3 seconds.
This game has this kinda thing too.
Just hit 300k. Gonna go in at $100 when I get home.
Sound like the "Yes Movement", friend. Grown ass men ate that shit up.
You're not getting avatar quoted in here, brother!Sound like the "Yes Movement", friend. Grown ass men ate that shit up.
Woohoo someone else crazy enough to pay for the art book. It always feels good to know I am not the only crazy person buying the art book.
half million is such a small amount of money for this.
What's wrong with them?
Yeah but the in-game art doesn't match the boxart for that game at all. I don't give a shit what the box art looks like since that's not what I'm looking at after the first minute.
You do realize that the images shown are only "concept" art right? It could look vastly different by release once they implement in with the UE4.I hope it stays the way it is though!
Someone at Inti Creates.
What is going on with Mighty Not Megaman that people are so distrustful of IntiCreate and this kickstarter? I remember liking the Z games and MM9/10 were well received. Figured it was in good hands.
Is it just the original concept screenshots for the game being completely different than the final product(in a bad way) or is it something else as well?
Besides the portrait art, where else was that evident?... Except that it did.
I expect coop because it's explicitly mentioned in the KS video!Correct. It'll probably be a Richter level character a la Richter Mode in SotN and DoS.
People expecting Co-op in a primarily single-player focused series/genre need to GTFO, IMO. Stop ruining things I love with forced co-op, damn it.
Sound like the "Yes Movement", friend. Grown ass men ate that shit up.
some people don't like backer images in the games. I don't really care, tbh.
the portraits
konami was a mistake
it's nothing but trash
Yeah but the in-game art doesn't match the boxart for that game at all. I don't give a shit what the box art looks like since that's not what I'm looking at after the first minute.
Who is this someone exactly?Did you watch the video? They don't even need the half million. Someone else is footing the actual development bill for this project. The half million is just to prove that there is any sort of demand for this.
Its kind of skeezy.
What is going on with Mighty Not Megaman that people are so distrustful of IntiCreate and this kickstarter? I remember liking the Z games and MM9/10 were well received. Figured it was in good hands.
Is it just the original concept screenshots for the game being completely different than the final product(in a bad way) or is it something else as well?
Besides the portrait art, where else was that evident?
Uh huh.
![]()
Did you watch the video? They don't even need the half million. Someone else is footing the actual development bill for this project. The half million is just to prove that there is any sort of demand for this.
Its kind of skeezy.