Theonik
Member
In this case they have a ton more goals planned and are staggering the reveals in hopes to force people to do tasks to raise the exposure but the second part seems to have backfired now. That being said, you are right that stretchgoals are usually bad in that they simply can't add most of these new features and still expect to ship at the same date with the same quality so either they need a lot of redundancy in their planning or they need to revise the date based on the stretchgoals.I hope they don't add very many more stretch goals, some projects that kept making money just kept adding stretch goals, and now have this monstrosity of a game that will be worse quality, with features a lot of gamers didn't want, that changes the game to be different from what they originally promised. Just throwing money in doesn't make a new feature not affect the rest of development. They should have a set number of stretch goals and not add any more, no matter how much money they get over their goal, unless there really is some dream feature they wanted to add but didn't think was possible.
Most projects just delay the game at that point.