For a game that runs at 30fps on PS4, drops below would indicate sub-30fps, yes...
no its not. sub 30fps means the runs below 30 all the time like gta5 and tlous on ps3.
For a game that runs at 30fps on PS4, drops below would indicate sub-30fps, yes...
I've not been able to read a lot of the reviews yet but did any of them suggest more carrying weight for Garalt? I've been playing 2 and I'm constantly getting over encumbered.
Theres Triple-A gaming, and then theres The Witcher 3: Wild Hunt.
I just don't see the problem at all. As long as there is plenty of content (is anyone questioning that?) who cares if there's a "go get my shit" quest now and then? If you're engrossed in the world and the characters, you'll probably enjoy doing just about anything. And if you don't, skip that one and do something else.
framedrops now is sub 30 fps?
Sweet! I always picked up the little fellas in Fallout 3.Gnomes are in the game by the way, hype!
IGN guy mention it during his reviewsource?
They gave MGS4 a 10 and it was by the same reviewer. Yep.. MGS4.
To assist those individuals trying to make the most informed purchasing decision possible, I've helpfully compiled what I feel to be a fair and representative collection of excerpts from the higher profile reviews.
Gamespot: "[the game] is prone to... bugs and visual glitches... perpetual loading screens... jarring... pop in."
Game Informer: "... long load times. Breakable weapons interrupt the adventure. [Ciri sequences] far from exciting... locations difficult to access, lacking good fast-travel locations. Witcher sense... overused... [ending] rubbed me the wrong way, disappointment lingered long after the credits rolled."
IGN: "main quest... mundane, even perfunctory... technical [caveats], 30fps... too much to ask, transitions between maps... too long... glitches... pop up. ...too much padding in the form of meaningless fetch quests and collectathons."
Kotaku:"...shortcomings in the enemies' artificial intelligence... the developer's technological ambitions... overwhelm the PS4's capabilities and the frame-rate and responsiveness become a real problem... inventory management... a real mess."
PCGames.de: "Spreche Meinen besten Dank aus... Chr. Rex"
I haven't had a chance to see how the actual numerical scores are shaping up, but assuming that these excerpts accurately represent the prevailing sentiment, well...
I've read a handful of reviews, here's my 5c on some of the hotter topics.
RE Main Quest: Few of the reviews downplay it, some outright praise Geralt's personal journey. That's something to remember, maybe for new Witcher fans. An overwhelming majority of RPGs place the protagonist in the middle as the chosen one/god/hero/lord of everything. The series isn't like that. Sweeping changes happen, but often as a backdrop or around your character rather than to or purely because of your character. Keep that in mind you'll always, in a way, play second fiddle to the world itself.
RE Endings: Reviews are divisive but remember there are multiple endings with variations OF those endings based on progress of the plot. It seems you just kinda get a summary of how it all ended, for better or worse. You're never guaranteed a happy ending. Or a cathartic abundance of closure. Maybe your ending will be exactly as you wanted. Or maybe it will be unexpectedly tragic and a bit of a downer. That's how these games roll. The Witcher 2 fucking ended on sorcerer/sorceress genocide and a mass invasion, neither of which you could prevent.
RE Fetch Quests: Seems the main quests are the culprit, and I could see how: you're probably tasks with far reaching "get X of Y" to progress. But most reviews don't paint fetch quests in the same way people are familiar with from the likes of Inquisition and Skyrim. Most reviews praise context and development of quests. Most quests in games can be distilled down to basics of fetch, but context is key. And that context, along with ramifications, sound like the game's biggest strength.
To assist those individuals trying to make the most informed purchasing decision possible, I've helpfully compiled what I feel to be a fair and representative collection of excerpts from the higher profile reviews.
Gamespot: "[the game] is prone to... bugs and visual glitches... perpetual loading screens... jarring... pop in."
Game Informer: "... long load times. Breakable weapons interrupt the adventure. [Ciri sequences] far from exciting... locations difficult to access, lacking good fast-travel locations. Witcher sense... overused... [ending] rubbed me the wrong way, disappointment lingered long after the credits rolled."
They gave MGS4 a 10 and it was by the same reviewer. Yep.. MGS4.
Sounds like you are more into video game sites and PR than actually playing games.
no its not. sub 30fps means the runs below 30 all the time like gta5 and tlous on ps3.
It was my GOTY 2008 game and I don't know why some guys hate the gameThey gave MGS4 a 10 and it was by the same reviewer. Yep.. MGS4.
To assist those individuals trying to make the most informed purchasing decision possible, I've helpfully compiled what I feel to be a fair and representative collection of excerpts from the higher profile reviews.
Gamespot: "[the game] is prone to... bugs and visual glitches... perpetual loading screens... jarring... pop in."
Game Informer: "... long load times. Breakable weapons interrupt the adventure. [Ciri sequences] far from exciting... locations difficult to access, lacking good fast-travel locations. Witcher sense... overused... [ending] rubbed me the wrong way, disappointment lingered long after the credits rolled."
IGN: "main quest... mundane, even perfunctory... technical [caveats], 30fps... too much to ask, transitions between maps... too long... glitches... pop up. ...too much padding in the form of meaningless fetch quests and collectathons."
Kotaku:"...shortcomings in the enemies' artificial intelligence... the developer's technological ambitions... overwhelm the PS4's capabilities and the frame-rate and responsiveness become a real problem... inventory management... a real mess."
PCGames.de: "Spreche Meinen besten Dank aus... Chr. Rex"
I haven't had a chance to see how the actual numerical scores are shaping up, but assuming that these excerpts accurately represent the prevailing sentiment, well...
They gave MGS4 a 10 and it was by the same reviewer. Yep.. MGS4.
No wonder every dev is trying open world genre now. Reviewers tend to overlook alot with those games.
I've read a handful of reviews, here's my 5c on some of the hotter topics.
RE Main Quest: Few of the reviews downplay it, some outright praise Geralt's personal journey. That's something to remember, maybe for new Witcher fans. An overwhelming majority of RPGs place the protagonist in the middle as the chosen one/god/hero/lord of everything. The series isn't like that. Sweeping changes happen, but often as a backdrop or around your character rather than to or purely because of your character. Keep that in mind you'll always, in a way, play second fiddle to the world itself.
RE Endings: Reviews are divisive but remember there are multiple endings with variations OF those endings based on progress of the plot. It seems you just kinda get a summary of how it all ended, for better or worse. You're never guaranteed a happy ending. Or a cathartic abundance of closure. Maybe your ending will be exactly as you wanted. Or maybe it will be unexpectedly tragic and a bit of a downer. That's how these games roll. The Witcher 2 fucking ended on sorcerer/sorceress genocide and a mass invasion, neither of which you could prevent.
RE Fetch Quests: Seems the main quests are the culprit, and I could see how: you're probably tasks with far reaching "get X of Y" to progress. But most reviews don't paint fetch quests in the same way people are familiar with from the likes of Inquisition and Skyrim. Most reviews praise context and development of quests. Most quests in games can be distilled down to basics of fetch, but context is key. And that context, along with ramifications, sound like the game's biggest strength.
Kotaku:"...shortcomings in the enemies' artificial intelligence... the developer's technological ambitions... overwhelm the PS4's capabilities and the frame-rate and responsiveness become a real problem... inventory management... a real mess."
I'm a news editor and author, so yeah, it's one of my problems, i always searching for news and information. But i'm still enjoying to play games, thankfully. I just hope that broken hype will not disrupt my experience when i finally start playing in TW3.Sounds like you are more into video game sites and PR than actually playing games.
To assist those individuals trying to make the most informed purchasing decision possible, I've helpfully compiled what I feel to be a fair and representative collection of excerpts from the higher profile reviews.
Gamespot: "[the game] is prone to... bugs and visual glitches... perpetual loading screens... jarring... pop in."
Game Informer: "... long load times. Breakable weapons interrupt the adventure. [Ciri sequences] far from exciting... locations difficult to access, lacking good fast-travel locations. Witcher sense... overused... [ending] rubbed me the wrong way, disappointment lingered long after the credits rolled."
IGN: "main quest... mundane, even perfunctory... technical [caveats], 30fps... too much to ask, transitions between maps... too long... glitches... pop up. ...too much padding in the form of meaningless fetch quests and collectathons."
Kotaku:"...shortcomings in the enemies' artificial intelligence... the developer's technological ambitions... overwhelm the PS4's capabilities and the frame-rate and responsiveness become a real problem... inventory management... a real mess."
PCGames.de: "Spreche Meinen besten Dank aus... Chr. Rex"
I haven't had a chance to see how the actual numerical scores are shaping up, but assuming that these excerpts accurately represent the prevailing sentiment, well...
Sounds like he's a realist rather than apart of the rabble that seem to get overly excited over scores rather than the reviews themselves.
The whole thread is full of people repeating the same 9/10 and 10/10 scores while quoting the same excerpts from these reviews. Yet this hype, generated by sites who have it in their best interest to rate it highly (some of which were given paid trips, early builds etc), is what will drive sales. It's pathetic.
The IGN review feels slightly contradictory:
And then go on to say this:
So which is it?
framedrops now is sub 30 fps?
No wonder every dev is trying open world genre now. Reviewers tend to overlook alot with those games.
I think it has more to do with the bigger RAM of the consoles.
Picking all the negative quotes and leaving out anything positive is "fair and representative".To assist those individuals trying to make the most informed purchasing decision possible, I've helpfully compiled what I feel to be a fair and representative collection of excerpts from the higher profile reviews.
Gamespot: "[the game] is prone to... bugs and visual glitches... perpetual loading screens... jarring... pop in."
Game Informer: "... long load times. Breakable weapons interrupt the adventure. [Ciri sequences] far from exciting... locations difficult to access, lacking good fast-travel locations. Witcher sense... overused... [ending] rubbed me the wrong way, disappointment lingered long after the credits rolled."
IGN: "main quest... mundane, even perfunctory... technical [caveats], 30fps... too much to ask, transitions between maps... too long... glitches... pop up. ...too much padding in the form of meaningless fetch quests and collectathons."
Kotaku:"...shortcomings in the enemies' artificial intelligence... the developer's technological ambitions... overwhelm the PS4's capabilities and the frame-rate and responsiveness become a real problem... inventory management... a real mess."
PCGames.de: "Spreche Meinen besten Dank aus... Chr. Rex"
I haven't had a chance to see how the actual numerical scores are shaping up, but assuming that these excerpts accurately represent the prevailing sentiment, well...
IGN guy mention it during his review
Lol. Picking all the negative quotes and leaving out anything positive.
"Fair and representative".
To assist those individuals trying to make the most informed purchasing decision possible, I've helpfully compiled what I feel to be a fair and representative collection of excerpts from the higher profile reviews.
Gamespot: "[the game] is prone to... bugs and visual glitches... perpetual loading screens... jarring... pop in."
Game Informer: "... long load times. Breakable weapons interrupt the adventure. [Ciri sequences] far from exciting... locations difficult to access, lacking good fast-travel locations. Witcher sense... overused... [ending] rubbed me the wrong way, disappointment lingered long after the credits rolled."
IGN: "main quest... mundane, even perfunctory... technical [caveats], 30fps... too much to ask, transitions between maps... too long... glitches... pop up. ...too much padding in the form of meaningless fetch quests and collectathons."
Kotaku:"...shortcomings in the enemies' artificial intelligence... the developer's technological ambitions... overwhelm the PS4's capabilities and the frame-rate and responsiveness become a real problem... inventory management... a real mess."
PCGames.de: "Spreche Meinen besten Dank aus... Chr. Rex"
I haven't had a chance to see how the actual numerical scores are shaping up, but assuming that these excerpts accurately represent the prevailing sentiment, well...
To assist those individuals trying to make the most informed purchasing decision possible, I've helpfully compiled what I feel to be a fair and representative collection of excerpts from the higher profile reviews.
Gamespot: "[the game] is prone to... bugs and visual glitches... perpetual loading screens... jarring... pop in."
Game Informer: "... long load times. Breakable weapons interrupt the adventure. [Ciri sequences] far from exciting... locations difficult to access, lacking good fast-travel locations. Witcher sense... overused... [ending] rubbed me the wrong way, disappointment lingered long after the credits rolled."
IGN: "main quest... mundane, even perfunctory... technical [caveats], 30fps... too much to ask, transitions between maps... too long... glitches... pop up. ...too much padding in the form of meaningless fetch quests and collectathons."
Kotaku:"...shortcomings in the enemies' artificial intelligence... the developer's technological ambitions... overwhelm the PS4's capabilities and the frame-rate and responsiveness become a real problem... inventory management... a real mess."
PCGames.de: "Spreche Meinen besten Dank aus... Chr. Rex"
I haven't had a chance to see how the actual numerical scores are shaping up, but assuming that these excerpts accurately represent the prevailing sentiment, well...
To assist those individuals trying to make the most informed purchasing decision possible, I've helpfully compiled what I feel to be a fair and representative collection of excerpts from the higher profile reviews.
Gamespot: "[the game] is prone to... bugs and visual glitches... perpetual loading screens... jarring... pop in."
Game Informer: "... long load times. Breakable weapons interrupt the adventure. [Ciri sequences] far from exciting... locations difficult to access, lacking good fast-travel locations. Witcher sense... overused... [ending] rubbed me the wrong way, disappointment lingered long after the credits rolled."
IGN: "main quest... mundane, even perfunctory... technical [caveats], 30fps... too much to ask, transitions between maps... too long... glitches... pop up. ...too much padding in the form of meaningless fetch quests and collectathons."
Kotaku:"...shortcomings in the enemies' artificial intelligence... the developer's technological ambitions... overwhelm the PS4's capabilities and the frame-rate and responsiveness become a real problem... inventory management... a real mess."
PCGames.de: "Spreche Meinen besten Dank aus... Chr. Rex"
I haven't had a chance to see how the actual numerical scores are shaping up, but assuming that these excerpts accurately represent the prevailing sentiment, well...
To assist those individuals trying to make the most informed purchasing decision possible, I've helpfully compiled what I feel to be a fair and representative collection of excerpts from the higher profile reviews.
Gamespot: "[the game] is prone to... bugs and visual glitches... perpetual loading screens... jarring... pop in."
Game Informer: "... long load times. Breakable weapons interrupt the adventure. [Ciri sequences] far from exciting... locations difficult to access, lacking good fast-travel locations. Witcher sense... overused... [ending] rubbed me the wrong way, disappointment lingered long after the credits rolled."
IGN: "main quest... mundane, even perfunctory... technical [caveats], 30fps... too much to ask, transitions between maps... too long... glitches... pop up. ...too much padding in the form of meaningless fetch quests and collectathons."
Kotaku:"...shortcomings in the enemies' artificial intelligence... the developer's technological ambitions... overwhelm the PS4's capabilities and the frame-rate and responsiveness become a real problem... inventory management... a real mess."
PCGames.de: "Spreche Meinen besten Dank aus... Chr. Rex"
I haven't had a chance to see how the actual numerical scores are shaping up, but assuming that these excerpts accurately represent the prevailing sentiment, well...
So, people should make an informed decision based only on negatives?
It was my GOTY 2008 game and I don't know why some guys hate the gameit was fucking awesome.
I think it has more to do with the bigger RAM of the consoles.
To assist those individuals trying to make the most informed purchasing decision possible, I've helpfully compiled what I feel to be a fair and representative collection of excerpts from the higher profile reviews.
Gamespot: "[the game] is prone to... bugs and visual glitches... perpetual loading screens... jarring... pop in."
Game Informer: "... long load times. Breakable weapons interrupt the adventure. [Ciri sequences] far from exciting... locations difficult to access, lacking good fast-travel locations. Witcher sense... overused... [ending] rubbed me the wrong way, disappointment lingered long after the credits rolled."
IGN: "main quest... mundane, even perfunctory... technical [caveats], 30fps... too much to ask, transitions between maps... too long... glitches... pop up. ...too much padding in the form of meaningless fetch quests and collectathons."
Kotaku:"...shortcomings in the enemies' artificial intelligence... the developer's technological ambitions... overwhelm the PS4's capabilities and the frame-rate and responsiveness become a real problem... inventory management... a real mess."
PCGames.de: "Spreche Meinen besten Dank aus... Chr. Rex"
I haven't had a chance to see how the actual numerical scores are shaping up, but assuming that these excerpts accurately represent the prevailing sentiment, well...
Simply gorgeous.
To assist those individuals trying to make the most informed purchasing decision possible, I've helpfully compiled what I feel to be a fair and representative collection of excerpts from the higher profile reviews.
I haven't had a chance to see how the actual numerical scores are shaping up, but assuming that these excerpts accurately represent the prevailing sentiment, well...
Wonder why they wouldn't just turn it up to "Dark" difficulty if it got too easy.