He never woke up after the canon W2 ending.
(I hope I'm remembering that right.)
Ah bugger.
Ta anyway.
He never woke up after the canon W2 ending.
(I hope I'm remembering that right.)
Post launch
For fuck sake so many screenshots, not sure if I should keep checking this thread, don't want to get everything spoiled.
Jeff Gerstmann was on Gamespot's "The Lobby" and said he played approx 3 hours, felt that combat and movement was janky and that it crashed on him a couple of times. So there's ya go.
Jeff Gerstmann was on Gamespot's "The Lobby" and said he played approx 3 hours, felt that combat and movement was janky and that it crashed on him a couple of times. So there's ya go.
Check the title.
Everything sounds fucking amazing bar the fetch quests and framerate issues (which I really hope the Day 1 patch fixes).
Seems like CDPR have raised the bar for every other RPG developer out there. Amazing.
I picked screenshots that weren't really spoilerish.. I saw some scenes where there are some characters from past games, mainly from TW2, but didn't wanted to post them here - I don't want to spoil some great moments, even though those scenes looked great![]()
Playstation Official Magazine UK
May 12, 2015
The Witcher 3: Wild Hunt is a surprising failure as an open-world video game, but within its beautifully lit world of monsters lies a much more traditional story-driven RPG of immense quality.
Jeff Gerstmann was on Gamespot's "The Lobby" and said he played approx 3 hours, felt that combat and movement was janky and that it crashed on him a couple of times. So there's ya go.
I picked screenshots that weren't really spoilerish.. I saw some scenes where there are some characters from past games, mainly from TW2, but didn't wanted to post them here - I don't want to spoil some great moments, even though those scenes looked great![]()
I just saw this review snippet (via Metacritic), which almost completely contradicts all the other reviews.
Opinions seem all over the place on this one. I'm feeling a big Open World vs. Traditional RPG tug-of-war with many reviewers.
It's interesting to see what some people see as perfection vs. what others see as a failure.
Reviews/Reactions are almost as dramatic as the game itself.
Did I talk about the tweet? Check my post.
3 hours out of a 200 hour game?
Well, I'm not too worried about either of those things personally. Not all reviews agree with the fetch quest thing, and everybody seems to agree there's more depth and meaning to the side quests than there is in other RPGs.
3 hours out of a 200 hour game?
The content of the tweet was the same.
Depending on your path, it's possible Triss helped him.
Ah bugger.
Ta anyway.
3 hours out of a 200 hour game?
3 hours, 2 crashes.
200 hours = 133.333 (repeating, of course) crashes.
No thanks.
Was there a different version where he talked about movement or combat?
He put 100 hours into it and leveled up to 35, out of 60
Said there was stuff still too high level for him when he beat the game.
200 hour game - please...
I do expect the game to be lengthy.... anyone got a review with mention to story length?
Having 170 hours of "fetching" doesn't make for a compelling argument (it doesn't have to be a quest to be pointless busy work).
Having 170 hours of "fetching" doesn't make for a compelling argument (it doesn't have to be a quest to be pointless busy work).
I'll wait for the backlash on this one. The scores are great... But I just can't bring myself to believe them. Blame Dragon Age
Patches, how do they work?
3 hours out of a 200 hour game?
Witcher 3 is getting amazing reviews without that patch, so, seriously? I'm just not worried.
Any further improvements are just extra gravy.
God damn! That consequence example gives me the shivers!
So, regarding side/fetch quests (very slight spoilers):
VanOrd said early in the game, there is a quest that you may or may not encounter wherea girl may end up chained to a post on an island, sentenced to starve to death.
Hours later, as he was sailing around, lo and behold he found a random island with a dead body chained to a post, and Geralt goes into an internal monologue on death, God, etc.
BUT--there was never any mission assigned to "go to island and pay respects" or anything like that. It felt like a natural occurence in the game world, and stuff like that happens all the time.
For the record, he had two crashes in 100 hours of playtime.
What's up with the title? Gersmann is a reviewer, his comments aren't any less valid than anyone elses just because it goes against the grain.
So, regarding side/fetch quests (very slight spoilers):
VanOrd said early in the game, there is a quest that you may or may not encounter wherea girl may end up chained to a post on an island, sentenced to starve to death.
Hours later, as he was sailing around, lo and behold he found a random island with a dead body chained to a post, and Geralt goes into an internal monologue on death, God, etc.
BUT--there was never any mission assigned to "go to island and pay respects" or anything like that. It felt like a natural occurence in the game world, and stuff like that happens all the time.
For the record, he had two crashes in 100 hours of playtime.
I'm loving this screenshots, but shame that there are not bigger
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From all the videos Witcher 3 combat looks pretty similar to Witcher 2's so it's not surprising.
What do you consider to be "pointless"? VanOrd says he doesn't really try to "play" all the things/everything when he reviews. His 100 hours felt natural and not completionist.