bemusedchunk
Banned
The ps2 and the 360 are outliers as well in that case.
Explain how all 3 are then.
The ps2 and the 360 are outliers as well in that case.
I agree with your first point, but the second point was something Nintendo were banking on with the WiiU and it doesn't seem to have worked out for them.
lol
If anything, they'll move onto PC and play MOBAs
-Plug and play, and wait for all updates/installs that go much slower than PCs
-Unified Online System - PC doesn't do as good of a job in this regard, but just about everyone has a Steam account, so it's not hard to maintain a friend's list.
-No hacks- it still exists on consoles. In fact, the entire console can get hacked and PSN/XBL can go down for days
- Tailored performance - but they still perform worse than PCs, so I don't see how this can be considered a point.
- same online experience. You're really grasping with this one. I've never played a game and felt "man, if only I had a better mouse and a macro, then I would have won"
- Resell disk games: a valid point, but PC games can usually had for much cheaper than console games
- lending games to friends: Steam allows you o share games with friends digitally.
People should just be able to buy whatever hardware configuration they can afford and not have to worry about exclusives games or game specific exclusive content. Consoles going away enables that.
Certain platforms are better suited for different genres.
I agree with your first point, but the second point was something Nintendo were banking on with the WiiU and it doesn't seem to have worked out for them.
lol
If anything, they'll move onto PC and play MOBAs
It is not a stupid argument. What are the major advantages of gaming in a console versus a PC? All the past advantages like convenience, quality control, and local Co op are pretty much dead at this point.
The only advantage is the few exclusives throughout the gen that are worth playing. I'll happily give that up to play the best version of every other game that releases.
Most people that bought Wii were false gamers.
-Plug and play, and wait for all updates/installs that go much slower than PCs
-Unified Online System - PC doesn't do as good of a job in this regard, but just about everyone has a Steam account, so it's not hard to maintain a friend's list.
-No hacks- it still exists on consoles. In fact, the entire console can get hacked and PSN/XBL can go down for days
- Tailored performance - but they still perform worse than PCs, so I don't see how this can be considered a point.
- same online experience. You're really grasping with this one. I've never played a game and felt "man, if only I had a better mouse and a macro, then I would have won"
- Resell disk games: a valid point, but PC games can usually had for much cheaper than console games
- lending games to friends: Steam allows you o share games with friends digitally.
I'm still not seeing anything compelling enough. The industry would be much better without dedicated platforms to play certain games. People should just be able to buy whatever hardware configuration they can afford and not have to worry about exclusives games or game specific exclusive content. Consoles going away enables that.
The casuals betrayed us. Wicked. Tricksy. FALSE gamers!
We ought to wring their filthy little necks. Kill them! Kill them all!
And then we play our precious PS4s...
-Plug and play, and wait for all updates/installs that go much slower than PCs
-Unified Online System - PC doesn't do as good of a job in this regard, but just about everyone has a Steam account, so it's not hard to maintain a friend's list.
-No hacks- it still exists on consoles. In fact, the entire console can get hacked and PSN/XBL can go down for days
- Tailored performance - but they still perform worse than PCs, so I don't see how this can be considered a point.
I'm still not seeing anything compelling enough. The industry would be much better without dedicated platforms to play certain games. People should just be able to buy whatever hardware configuration they can afford and not have to worry about exclusives games or game specific exclusive content. Consoles going away enables that.
All gaming platforms are gateway drugs to othersI'd like to see more AAA strategy games, personally.
I've mostly been a console gamer my whole life (since the 2600 days), but I'm getting tired of it all. Most of the good new stuff is available on PC, and emulation provides a much better bit of backward compatibility. I'd rather emulate Final Fantasy I or Dragon Warrior with an Xbox pad, than try to get my cartridge working again (dead battery, shitty old NES with bad contacts in a box somewhere).
I like my PS4, and I still might get a Wii U if it drops in price and they actually put out a single game that would actually excite me (A real Mario game, Metroid, FZero, or Zelda), but I'm ready to throw in the towel on consoles. That being said, I'll just follow along.
Again, not really. Certain platforms are better suited for different genres.
The ps2 and the 360 are outliers as well in that case.
I don't disagree, but the jump from NSMB (huge seller) on the Wii -> NSMBU on the WiiU seems far more plausible than mobile phone -> PS5 as was being suggested
No, this is absolutely not the case, and in fact it's one of the most damaging attitudes in modern gaming and needs to stop.
A correct way to say it is "some platforms can only support a subset genres".
Having seen multiple "console versus PC threads" on GAF where "consolez 4 lyfe" gamers give what I consider to be excuses as to never taking the PC seriously such as cost, not wanting to be "tethered" to a desk, refusal to use a control scheme unfamiliar to them, the performance differential being not that big a deal and all of their friends being on their current platform choice (all of which work and then some as reasons to never look at consoles when coming from a mobile background) I think expecting a huge exodus away from mobile is pretty optimistic.
they aren't, because it's clear that the PS2's audience results from growth from the PS1/N64/Saturn era, and the 360 splits the PS2/Xbox audience with the PS3.
There's a significant overlap between the Sony and Microsoft audience, and not a lot of platform loyalty. Shifting between the two is a well established phenomenon by now.
The vast majority of the Wii audience were NOT regular console buyers the previous generation, and vanished from the market, abandoning the platform completely in the middle of the generation before a successor launched. THAT'S unheard of, and that's why the Wii is an outlier but the PS2 and 360 aren't.
they aren't, because it's clear that the PS2's audience results from growth from the PS1/N64/Saturn era, and the 360 splits the PS2/Xbox audience with the PS3.
There's a significant overlap between the Sony and Microsoft audience, and not a lot of platform loyalty. Shifting between the two is a well established phenomenon by now.
The vast majority of the Wii audience were NOT regular console buyers the previous generation, and vanished from the market, abandoning the platform completely in the middle of the generation before a successor launched. THAT'S unheard of, and that's why the Wii is an outlier but the PS2 and 360 aren't.
but u know producers arent developers? first onex invest cash, second ones are passionate dudes and develop; if there is no cash, then there is nothing to develop
Few months ago I asked Taro Yoko about new Drakengard/Nier game and he said it clearly - it all depends what Square wants - if they will provide him budget for new game. For now there are no plans so he cant create "amazing game".
Most people that bought Wii were false gamers.
Ye it is really growing man. look at that growth.
And anyone who said that during the Wii heyday was branded a bitter gamer, stuck in the past, unable to accept the "new gamers". There were a million articles about how gaming was changing and how this new crowd was going to change everything
Then it turns out that people were right. They were just fairweather gamers, due to a fad and nothing else.
Gamers and their predictions are often wrong, but this was a case where they were 100% on the money.
Having seen multiple "console versus PC threads" on GAF where "consolez 4 lyfe" gamers give what I consider to be excuses as to never taking the PC seriously such as cost, not wanting to be "tethered" to a desk, refusal to use a control scheme unfamiliar to them, the performance differential being not that big a deal and all of their friends being on their current platform choice (all of which work and then some as reasons to never look at consoles when coming from a mobile background) I think expecting a huge exodus away from mobile is pretty optimistic.
Also, the numbers seem a bit off, but I can't be bothered to check them, I'll take the site as legit.
And anyone who said that during the Wii heyday was branded a bitter gamer, stuck in the past, unable to accept the "new gamers". There were a million articles about how gaming was changing and how this new crowd was going to change everything
Then it turns out that people were right. They were just fairweather gamers, due to a fad and nothing else.
Gamers and their predictions are often wrong, but this was a case where they were 100% on the money.
If they moved on to mobile gaming (and I think that's a reasonable assumption to make because the mobile gaming demographic is so broad and vast), didn't they do just that? Didn't they change everything?
No, they're still bitter, and they're still wrong. And even more wrong today. You can see it with every "but Nintendo doesn't count!" post. Like any rational person would view a market that way.
The PS2's success was due in large part to the expanded market. People that bought it for its DVD capabilities, or for the odd game here and there.
The Wii captured those people and expanded the market further. That's what happens in a growing market.
No rational person would discount huge segments of the market with a "no true scotsman" fallacy but you see it here on GAF ad nauseum.
If most of this expanded market has shifted over to mobile where they're still playing games, I'm sure many of you would clutch at your precious and call them "FALSE GAMERS" too. But they're still playing games, they're just playing Crossy Road now, and it's on mobile. As far as "changing everything" -- you'll notice that today a fairly large "console" gaming company has now shifted entirely to mobile. They're far from the first and they're far from the last.
It has nothing to do with fads. It's just standard market dynamics.
If that crowd has left consoles then yes, the console market is contracting, and the numbers so far bear that out.
I don't know why this seems to be a bitter pill for so many outside of fanboyism. Is it the idea that your favorite company is "winning" now only for the prize to be less golden than it was in years past?
Sega and Konami have been irrelevant for years. They aren't necessary in the console market and they won't be missed.
The NX will be a dedicated game system. Smartphones and tablets are separate from it.
![]()
I think a post I just made is better suited for here instead:
People not thinking physical media and platforms aren't about to disappear sound like every 8 track, cartridge, VHS, DVD, BRD, physical media supporter/lover I have come across throughout my life. Technology isn't static. Having a business model of selling SOFTWARE on a physical closed platform is a ridiculous business decision. "Consoles" as you know it will disappear. It's going to happen sooner than later. Anyone not having this mindset is just somebody who is setting their selves up for disappointment.
Physical media is also on its way out of the door and will become more of a nostalgia/collector's kind of thing. Most media device's don't even come with disc drives anymore.
Spending money on R&D for a piece of physical DRM that sells at or below cost just seems ridiculous
What you're going to see are companies setting up digital distro platforms that people can enjoy games from whatever device they choose. You already have companies with distribution services that have EXCLUSIVES. Why have a console for that. You don't need hardware for exclusives. Microsoft is setting things up for themselves with Windows 10. I'm sure other companies are getting in that same mindset. Why limit yourselves to one device.
It has nothing to do with PC. You have mobile hardware that can become stationary units if consumers wanted big screen entertainment. You got bigger pieces of hardware for people who want more eye candy, framerate, and picture quality for their VR/big screen experience. You're going to have graphical engines with amazing scale-ability (like UE4) that can run software at different levels of fidelity for multiple devices. So as not to limit people on their way of how they want to game.
I just don't understand people who are set on archaic ways of thinking when it comes to entertainment technology.
It's not about consoles dying, it's about platforms evolving.
Easy, because all of this depends on having a great connection to the internet.
Not good, 3MB range. Great--20 and up.
Until that's more readily solved, most of what you say doesn't apply. And because so much of the gaming world is dependent on that hardware--ie Gamestop, WalMart, Amazon, Best Buy, this ensures that there's going to be physical media for a long time.
Too many times, I'll see this argument made without an understanding that quite a few people want both, or circumstances only permit a certain level of bandwidth consumption, and not everyone can grab 40-50 Gbs in one shot.
My connection here is 300/30 with no download cap. Best friend? 25/5, and he's in the northwest. Close friend? 15/3, because he lives in the middle of nowhere. It does no good to cut off these customers that still shop at those locations named above, because someone else will serve them.
Digital downloads grow every year for the top Pubs. EA reports great numbers...and the digital range is still nowhere close to a threshold you'd need to make that kind of mass switch.
I do agree with you, but you can't deny that from a hardware perspective, the Wii is a bit of an anomaly and thats why it's considered an outlier. It's true that it brought in a lot of people who wouldn't normally play games - WHICH IS A GOOD THING.
However, these same people (most likely) transitioned to either the handheld market or the smartphone market. Again, there is nothing wrong with that.
What most people forget now is that the average gamer is over 30, and plays small games on their smartphones or tablets. They are still considered gamers. The market is growing, but consoles aren't dying either. If anything it's just holding steady.
Mobile is somewhat a fad, because many (not all) mobile gamers don't give a shit about actually playing their games. For a lot of those people, if they never played another game in their life they would be sad for about a day and then they'd do other stuff.
Wii was a fad in the same way. Doesn't matter where those customers went. They came on for Wii and stopped caring quickly.
Those said, the only real crisis console gaming faces is AAA development, which is pretty much a car, already driven off a cliff and about to crash into the ground and explode.
![]()
Fixed it for you!
I wish this was entirely a joke
This. The original is misleading, the Wii and handhelds throw things off big time.
As did all the people that bought PS2's to use as a DVD player...
The Wii was an anomaly bullshit... is fucking sad.
"fucking sad"? Really?
It was an anomaly.
"fucking sad"? Really?
It was an anomaly.
This. The original is misleading, the Wii and handhelds throw things off big time.
MrNyar was joking, making a mock graph for this ridiculous viewpoint. seems you fell for it.
Rockstar literally made over $2 billion with GTA V...
A few companies making a lot of money on very few products are not a sign that the console market is healthy, believe it or not.
I've had them for awhile.
![]()
I knew Polygon Staff members were lurkers!