Both of those have big teams and budgets behind them. Kunos is pretty small, give them a break.
but its already 45 euros on steam, or 50 euros if you purchase combo with nurburgring (dlc#1, otherwise priced 15 euros on its own)
and that price is digital again, and on a platform that is considered cheaper to game on than current consoles.
so even by comparing to pc price, its not expensive.
I can very easily see a dlc#2 and a dlc#3 coming and bundled all together for console retail.
performance on console, and how they'll be able to spruce up the game for the average non-sim player is what will count more for sales imo.
Project CARS' did not have a big budget for an AAA game.
This is great on PC with dk2!Please have Morpheus support.
10 circuits. :/
Project Cars has 32.
Gran Turismo 6 has 40.
thats a false statement, especially when you pair that with the above statement "Gran Turismo 6 has 40 tracks.", it then turns too ultra-falseGT tracks are also laser scanned.
https://www.youtube.com/watch?v=BSyG1hQKAPk&feature=youtu.be&t=22m14s
kEven the ring in Forza 5 seems to have small inaccuracies, though of course it's lightyears better than the abomination in previous games.
Did you watch the video I just posted? lolthats a false statement, especially when you pair that with the above statement "Gran Turismo 6 has 40 tracks.", it then turns too ultra-false
polyphony is of course of the best studios to make car games, but their procedure as far as I know does not include laser scanned data clouds.
they capture with lots of hi-def cameras.
last thing i personally know about what they use, is what we learned when they were scanning Bathurst for Gt6.
now, if you have any solid information about what you say, I'd be happy to learn.
but buthurst on gt6, it was captured by use of canon eos 5d
and that in sequence makes every other track that is older than bathurst in gran turismo series, to have been created with even or less means.
It plays better with a controller than Project Cars does.....It's a great feeling sim, but I haven't tried it with a controller on PC and I'm hoping they can figure out a way to smooth the controls to fit gamepads better.
Also, there's a lot of cars I don't recognize a few of the cars (F1 and was that a Glickenhaus?) in the teaser, I'm guessing those are coming in future DLC packs for the PC?
thats a false statement, especially when you pair that with the above statement "Gran Turismo 6 has 40 tracks.", it then turns too ultra-false
polyphony is of course of the best studios to make car games, but their procedure as far as I know does not include laser scanned data clouds.
they capture with lots of hi-def cameras.
last thing i personally know about what they use, is what we learned when they were scanning Bathurst for Gt6.
now, if you have any solid information about what you say, I'd be happy to learn.
but buthurst on gt6, it was captured by use of canon eos 5d
and that in sequence makes every other track that is older than bathurst in gran turismo series, to have been created with even or less means.
k
Never really understood the fuss about laser-scanned tracks - it's not like 99.9% of players will ever know the difference.
I mean, it's a nice tickbox and everything, but a deal-breaker? Not for me. Not unless the handmade circuits are wildly inaccurate.
I dunno, maybe laser-scanning tracks actually works out cheaper than modelling from scratch?
Assetto Corsa has the coveted (expensive) Ferrari licence, but that is less significant on console as both Forza and GT have it too.What are the main differences between this game and Project Cars?
I always thought they seemed very similar, but I haven't played Assetto Corsa.
Lol, you don't scan a track with cameras, they capture reference photos for textures/surroundings, the road surface is captured either with a laserscanner or a gps transmitter.
Allright, thanks !! Sim-wise, is one more "hardcore" (for a lack of better word) than the other?
I saw a Canon Eos 5d in the hands of someone.![]()
I saw a Canon Eos 5d in the hands of someone.![]()
I know they've laser scanned tracks, but I don't think all their tracks are laser scanned.For those doubting that GT6 tracks are laser-scanned, here you can actually see the devs scanning the track (Ascari):
https://youtu.be/BSyG1hQKAPk?t=21m15s
With Project Cars, this and the inevitable GT7, I am going to be be in sim heaven this gen. Love sim racers.
For those doubting that GT6 tracks are laser-scanned, here you can actually see the devs scanning the track (Ascari):
https://youtu.be/BSyG1hQKAPk?t=21m15s
I saw a Canon Eos 5d in the hands of someone.![]()
One guy takes pictures for reference and textures while the laser scanner does its work. Two birds with one stone on the chopper.
It's not the conventional method, but it seems possible to have a helicopter-mounted lidar system. I reckon they'd scan on the ground and only use the helicopter to take aerial photos. It looks like the helicopter is providing scanned data due to the way the video has been cut together... but maybe it really is!so unless I'm missing something here, you guys are saying that the helicopter is ...laser scanning the ...road?
because it looks like its getting general reference of track there.
and yes, instead of huge laser scanning equipment, there was a guy with hd cameras on board that chopper.
I thought that pro laser scanners provide their best accuracy on a 10m-20m basis.
does anybody here have enough experience with professional laser scanning to tell us if the suggested way to laser scan a racetrack surface/elevation/etc is by ...helicopter?
so unless I'm missing something here, you guys are saying that the helicopter is ...laser scanning the ...road?
because it looks like its getting general reference of track there.
and yes, instead of huge laser scanning equipment, there was a guy with hd cameras on board that chopper.
I thought that pro laser scanners provide their best accuracy on a 10m-20m basis.
does anybody here have enough experience with professional laser scanning to tell us if the suggested way to laser scan a racetrack surface/elevation/etc is by ...helicopter?
It's not the conventional method, but it seems possible to have a helicopter-mounted lidar system. I reckon they'd scan on the ground and only use the helicopter to take aerial photos. It looks like the helicopter is providing scanned data due to the way the video has been cut together... but maybe it really is!![]()
WOAH, wasn't expecting this. This is an awesome announcement.
so unless I'm missing something here, you guys are saying that the helicopter is ...laser scanning the ...road?
because it looks like its getting general reference of track there.
and yes, instead of huge laser scanning equipment, there was a guy with hd cameras on board that chopper.
I thought that pro laser scanners provide their best accuracy on a 10m-20m basis.
does anybody here have enough experience with professional laser scanning to tell us if the suggested way to laser scan a racetrack surface/elevation/etc is by ...helicopter?