Fallout 4 Officially Revealed for PC, Xbox One, PS4 [Reddit Rumor = Ban]

This graphics backlash is bullshit.

I see this...

fallout_4_screenshot_7_by_chabbles-d8vv0r3.png


...and I'm ready to explore. It's beautiful. Give me a big fucking map of this and let me loose.

I agree. For a game that would have started development before the specs for these consoles were even known to the devs I think it looks great. I think the art style and environmental detail more than make up for the fact that it doesn't look so hot technically.
 
Yeah I am more concerned about Bethesda not learning from New Vegas. We need a good amount of factions, RPG elements and shades of grey.

Not to mention the dialogue and writing. I would have got Chris Avellone as a consultant.
Honestly, I'm fine if they don't. Didn't care for the factions much, didn't notice a huge change in RPG mechanics from 3 to NV (or KOTOR 1 to KOTOR 2, the mechanics of WRPGs aren't really my focus when I play them), and thought the "shades of grey" decisions were fine in Fallout 3 outside of a few of the ridiculous ones (blowing up Megaton to improve a hotels view for example, which is meant as more of a joke than a serious moral choice).

For me, New Vegas failed at what I like most about Bethesda style RPGs, which is giving me a great world that I want to explore. Maybe it was the reused assets from Fallout 3 that made it seem like I'd seen everything already, or maybe I wasn't finding the "right" quests that had interesting writing or stories (15-20 hours in I didn't run across any quests that impressed me). There was only one thing in New Vegas that genuinely impressed me, and that was the Cowboy Robot dude who legitimately creeped me out when he woke me up one night. Forget exactly what he said, but it was really ominous and was pleasantly surprising that something like that had happened.
 
would not be even able to comprehend what the fuck they're doing if they don't put character customization on a fallout game

there's just no way tho, less likely rumors ever
 
how is it more interactive than any of those other games? because you can pick up a bunch of paper weights?

Because (judging from past games) you can chose to nuke an entire village filled with NPCs, quests, interactive objects and items and just move along and live with the consequences in-game of doing so.
 
Because (judging from past games) you can chose to nuke an entire village filled with NPCs, quests, interactive objects and items and just move along and live with the consequences in-game of doing so.

Yup that really changed things in 3.
 
This graphics backlash is bullshit.

I see this...

fallout_4_screenshot_7_by_chabbles-d8vv0r3.png


...and I'm ready to explore. It's beautiful. Give me a big fucking map of this and let me loose.

this does look great

and i like the flashing light inside the bot

the graphics may not be breathtakingly good but i think the physics and interactions with environment and weather will impress

every round shot may have a specific effect.. you walk to to a bot you shot and see exactly where that bullet went

maybe when youre walking in rain the dirt will actually turn the ground muddy and harder to walk on

i think the little things in this game are gonna make us smirk, and a whole lot of them
 
would not be even able to comprehend what the fuck they're doing if they don't put character customization on a fallout game

there's just no way tho, less likely rumors ever
Ya I refuse to believe they took it out for this game. Especially after seeing how plain and generic the MC looked in that trailer.
 
That is some pretty bad hyperbole. Did bethesda kill his family or something?

Looking at some posts in this thread you'd think Titus is back in business.

It doesn't look OMG NEXT GEN, but it's more than serviceable. From what we've seen, it is certainly heads and shoulders above the previous games in both tech and artistic vision.

Edit:
Ya I refuse to believe they took it out for this game. Especially after seeing how plain and generic the MC looked in that trailer.
This actually stood out for me. Everything in the trailer looked great from an aesthetic perspective, but the vault dweller was.... eh. Those blue pajamas could use some work.
 
Do you have any videos of those said game world changes in previous iterations of Fallout?
Answer this; have you even played previous iterations of 3D Fallout?

By world changes, I mean that things like characters in any given town or faction are permanent, and world objects/usable objects are tracked and have physics. The characters in a Fallout game aren't always faceless, wordless NPCs that spawn in and spawn out at random every time you get in close enough and leave the area respectively. They're permanent characters, tracked, with inventories, daily routines, faction alignments, and often unique things to say, or relevance to certain questlines, which is much more than you can say for many of the other open world games you cited. If you cross these NPCs, or help them, via questlines or free roaming shenanigans, or disguise yourself, or become companions with certain people, etc etc, you change the world and your experience through the world in meaningful and lasting ways. The NPCs are just one example of increased complexity relative to other open world games with surface similarities, but they're by no means the only example. Relatively speaking, think about the unchanging nature of games like Assassin's Creed and Infamous, which might have a world event or two take place during the course of the game that change a specific environment, but which don't actually respond to your methodology or playstyle, which don't let you alter the world or its denizens in any meaningful way or with any permanent consequences, and which are populated by nameless randomly generated mooks with nary a thing to say and only a handful of animations to cycle through until you're gone, who only exist to support a binary system of 'shoot or save' or 'kill or don't kill'

Then don't question people again and again if they disagree with what you think. It's not even like you have any good argument rather than this vague "interactions".

That Fallout's systems are more complex than the action games you cited, shouldn't be a vague concept to anyone who's actually played these games and has the experience with them necessary to compare what they achieve through their systems. I'm getting a distinct feeling you haven't played Fallout 3 or New Vegas, and if you did, your lack of understanding is downright inexplicable.

I mean, speaking of inexplicable, you noted earlier in this thread that you had hoped this game would look about as good as The Division. Which is likely to be downgraded, because it is by far the best looking game previewed for the next generation of consoles so far, besides perhaps The Order 1886. That's.... crazy talk.
 
This graphics backlash is bullshit.

I see this...

fallout_4_screenshot_7_by_chabbles-d8vv0r3.png


...and I'm ready to explore. It's beautiful. Give me a big fucking map of this and let me loose.

Reminds me a lot of Destiny (which isn't bad at all). Game doesn't look like it's pushing the graphics boundary, but I'm sure most people don't play Bethesda games for cutting edge graphics as others have posted.
 
If it was Obsidian doing it I'd be okay because the Nameless One and Michael Thorton are amazing.
If it was Obsidian I'd give them a pass as well, as they have amazing writers.

It's Bethesda though , and they can't write a fucking story to save their lives, so having no character creator would just be a horribly stupid decision.
 
No idea, nor do I have any idea why Salsa is defending those posts.

Backseat shitposting I suppose

Looking at some posts in this thread you'd think Titus is back in business.

It doesn't look OMG NEXT GEN, but it's more than serviceable. From what we've seen, it is certainly heads and shoulders above the previous games in both tech and artistic vision.

Yeah, the artistic vision is pretty damn good this time around. The way the color pops out from certain objects is pretty damn good. And I'm all for a more colorful Fallout.
 
this does look great

and i like the flashing light inside the bot

the graphics may not be breathtakingly good but i think the physics and interactions with environment and weather will impress

every round shot may have a specific effect.. you walk to to a bot you shot and see exactly where that bullet went

maybe when youre walking in rain the dirt will actually turn the ground muddy and harder to walk on

i think the little things in this game are gonna make us smirk, and a whole lot of them

I hope so because it does look a bit last gen in terms of shaders and other things toned down/missing. But for a fallout game...

vlcsnap-2015-06-03-20qwuud.png


It could be worse :P

And can look a bit better:

vlcsnap-2015-06-03-20qkrss.png
 
I agree. For a game that would have started development before the specs for these consoles were even known to the devs I think it looks great. I think the art style and environmental detail more than make up for the fact that it doesn't look so hot technically.

Same is the case with Witcher 3 and people ripped it apart for "looking bad/terrible" and people who said it looks good were blind and/or in denial.

#Internetthings
 
It does not look great or anything, but the world design already looks full of atmosphere and I am hyped to no end for this.

Those screens make me want to explore already. And these Bethesda games always feature interactions to an extent I never really see in other open world games, so I am sure there is a tradeoff there. Fallout 3 looked quite bad at the time (on consoles especially), but it never stopped me from wanting to explore that map.
 
Yeah I am more concerned about Bethesda not learning from New Vegas. We need a good amount of factions, RPG elements and shades of grey.

Not to mention the dialogue and writing. I would have gotten Chris Avellone as a consultant.

You know, I was getting wrapped up in the hype here and this post brought me down a bit. You just reminded me that I wasn't so in love with FO3 -- It was ok, but I had a ton of problems with that game. New Vegas is the one that blew me away. So I totally agree with you, I hope they've learned a lot from New Vegas.
 
Is it my idea or it doesn't look that atmospheric? I mean, things don't look as rusty as past Fallout games.

I think it's a rather refreshing departure from what we all would've expected (and most would've bitched about).

Although in ruins, the world looks vibrant and alive. I'm sure there will be plenty of grimness to endure as well.
 
What if the game is ugly because it's actually an MMO and all those people we thought were NPCs are actually other players

lAeqdZP.jpg
 
Reminds me a lot of Destiny (which isn't bad at all). Game doesn't look like it's pushing the graphics boundary, but I'm sure most people don't play Bethesda games for cutting edge graphics as others have posted.

It remains me GTA V graphics as well with some better textures and res. Good enough for me, time to start New Vegas on the Xbox 360. Later this year I'll get PS4 or XB1 (depending on price) to play this new Fallout, Witcher 3 and DA: Inquisition.
 
I'm still laughing at all the people that this looks last gen. I implore you to go play Fallout 3 and New Vegas on a PS3, and rewatch 4's trailer. You probably will feel differently.
 
Before people get pissy about the genders thing, #1 it's a potentially fake leak and #2:



Also the leak says June E3 reveal and then gameplay reveal in July. Calling bullshit on the leak based on that alone. Anyone can throw down E3 as the announcement of something.

Also:





From the leak.... why was this ever even considered legit?

Maybe because this game actually DOES look like it was at one point cross-gen? It's not the first time a game has started out as cross-gen and then gone new-gen only later on in development.
 
I'm not worried about character creation. I'm more worried that they have a voiced protagonist this time. VA always has a deleterious effect on dialogue options.
 
Is it my idea or it doesn't look that atmospheric? I mean, things don't look as rusty as past Fallout games.
Well I see a shit ton of rust in this picture.
fallout_4_screenshot_7_by_chabbles-d8vv0r3.png

We really haven't seen much of the game to really make that statement honestly.

The deathclaw area looked really cool with all that haze tho.
 
I'm still laughing at all the people that this looks last gen. I implore you to go play Fallout 3 and New Vegas on a PS3, and rewatch 4's trailer. You probably will feel differently.

?

Fallout 3 came out in 2008. 2/3 years after the last gens consoles were out

there were 5 more years of xbox 360 / PS3 games after that

im comparing it to something like GTAV, not fucking Fallout 3

GTAIV came out in 2008 also

doesnt GTAV on the same console look a hell of a lot fucking better?
 
I'm still laughing at all the people that this looks last gen. I implore you to go play Fallout 3 and New Vegas on a PS3, and rewatch 4's trailer. You probably will feel differently.

Fallout 3 and New Vegas are not what last gen games were capable of.
 
"What's hyperbole and shit posting? Do you need me to dig out his history?"

Half of these posts you quoted are from a community thread I frequent where hyperbole and sarcasm is the name of the game. The two posts that are actually in this thread are essentially mimicking what was said exactly in this thread by people defending the graphics.

"graphics are okay because it's seamless open world with no loading"
"textures are fine because draw call is cpu-intensive" followed by gifs of people clapping
"lol gaf cant decide what they want, witcher 3 downgrade at least bethesda is honest!" as if the downgraded witcher 3 is comparable to the fallout 4 trailer

I'm invested in the Fallout world and I want a game that looks new and current, not something slightly better looking than Skyrim.
 
I wouldn't mind. I'm more story/narrative driven. And everything I liked from the games should be kept the same outside really as I never chose the weird classes.
I'm plaything through the Witcher games right now and they're fantastic, but it's a very different experience. I'd much prefer Fallout to stick with a generic create-a-character and let me have more control over who I am and what I do.

What Bethesda should really be taking from CD Projekt RED is the dialog writing and voice acting. Miles better than anything in ES/Fallout.
 
As someone who missed out on 3 and has been eagerly awaiting a new one so I can jump on the bandwagon....

This looks incredibly well made thus far.
 
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