JinjoUnchained
Member
To me, it's the next logical step for the series. I'm only 5 levels into the solo campaign and I'm pleasantly surprised how deep and well designed the experience is. I wasn't expecting much more than a traditional mission mode that teaches the game mechanics and let's you do some grinding.
Instead I'm getting good enemy variety, big maps, and an actual boss encounter that was really good. Reminds me of Ratchet and Clank in a way. Now imagine a full game like this, using Splatoon's excellent and fresh mechanics to explore 3D worlds and collect stars/sprites/jiggies/whatever. A sort of anti-Mario Sunshine where you have to splat the environment so you can progress in squid form. Yes, please!
Anyone else up for that?
Instead I'm getting good enemy variety, big maps, and an actual boss encounter that was really good. Reminds me of Ratchet and Clank in a way. Now imagine a full game like this, using Splatoon's excellent and fresh mechanics to explore 3D worlds and collect stars/sprites/jiggies/whatever. A sort of anti-Mario Sunshine where you have to splat the environment so you can progress in squid form. Yes, please!
Anyone else up for that?