http://imgur.com/a/Q7Q57
I don't spend any time making the decision. I spend time making sure I'm not a dead target while doing it. There's launching animation which you can't do anything.
Whenever you super jump to a place, an indicator on the ground points out where you will land. Everyone can see it, including your enemies.Im missing something simple.....how does the other team see when you're going to squid jump?
You're not going to be covering the most Turf of your team most likely but you have every chance of turning into an invaluable asset for approaches. Think of it as a single shot Charger with a little bit of distance cut off to make up for easier shots and impact. Try to maintain straight path ways when you're inking so you can refill/go faster after every shot and try to eliminate enemies when you come across them.
Anyone have any Blaster tips? I want to like this weapon, but it's so hard to do well mainly because of the ink coverage is so slow compared to the splatter JR I usually use.
This is very interesting, thanks! I hope someone compiles a spreadsheet, or some kind of overall faq on it. But this is something I was looking for. Did you find this on here? Or Reddit. I've only stayed in this thread so far (in terms of the games community).
Thanks.
Anyone know how many hit points a standard inkling has?
You using motion? That's the only weapon I feel you need to use motion to become really good withI'm no good with the charger![]()
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I found it on the splatoon reddit.
I think it's always 100 regardless of buffs.
for turf wars? my tip would be to not use it. if you really want to use it in turf wars make sure you're really efficient with your lines. do them side by side with no overlap.
for ranked? always lead with a disruptor bomb. also if you're close to getting your special it only takes a shot or two to put it over the top. a well placed killer wail can be the turning point of a match.
So it's mainly for anti-personnel? This isn't my usual play style. I'm TRYING, though, in part because it's the coolest looking weapon. Also trying to find ANYTHING that feels worth my time compared to the Splatter JR.
A big flashing "please kill me" icon appears in the spot where you're going to land.
What's everyone's highest score, and with what weapon (including win bonus)?
Mine is 1315 with the Aerospray RG on Walleye Warehouse.
1568 with the Aerospray RG, can't remember what stage though.
I feel aerosprays damage needs to be toned down.
I feel aerosprays damage needs to be toned down.
I feel aerosprays damage needs to be toned down.
Yeah I kinda noticed that, I always seem to get fucked going up against .gals.Nah, Aerospray loses to .52 gal and .92 gal bad. Probably also blasters as well.
OT2 already? AND 9 PAGES?
Monster.
Damn. Everyone that has had 1500 so far was using the Aerospray.
As I said earlier, I only reached 1400 + using Aerospray on Turf. Really impressed to see so many 1500's here though.
It's damage isn't that high, I believe it takes 5 hits to kill someone with it. It just has such a high rate of fire, which helps a lot.
I officially hate Arawana Mall in ranked.
Your score is higher the more the opponents have freedom, since you can then cover more areas. You probably had a team that held the opponent back too much.
Also, roller shotgun splats duels are REALLY satisfying
I officially hate Arawana Mall in ranked.
It's not nearly as bad a Saltspray Rig, the worst map across both modes.
Just a terrible, terrible map.
I think aerosprays damage needs to be toned down.
To me guns should be balanced between painting oriented and killing oriented. I feel aerospray has a bit too much killing power for how much it can paint.
Play some ranked splat zone. You will quickly change your mind. The Aerospray has no power there. It's range is pathetic!I think aerosprays damage needs to be toned down.
To me guns should be balanced between painting oriented and killing oriented. I feel aerospray has a bit too much killing power for how much it can paint.
...and chargers... and squelchers...Nah, Aerospray loses to .52 gal and .92 gal bad. Probably also blasters as well.
Yeah I do. Just don't understand how to position myself, how to aim well and how to use my sub weaponsYou using motion? That's the only weapon I feel you need to use motion to become really good with
This comic killed me.My next game went like this:
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First time i've used this in this OT...it won't be the last. >_>
The aerospray takes 5-6 hits to kill in a game where most weapons kill in 1-2 hits. I think it's fine. Aerospray users already have to put in work to get close to people using the large number of weapons with much larger ranges.
Yeah seriously. It might be my favorite map.Wow, really? I love Saltspray Rig.
I'm kind of curious what the general consensus is here, for which map is the best/worst (or more so, least favorite, most favorite).
The aerospray takes 5-6 hits to kill in a game where most weapons kill in 1-2 hits. I think it's fine. Aerospray users already have to put in work to get close to people using the large number of weapons with much larger ranges.
Wow, really? I love Saltspray Rig.
I'm kind of curious what the general consensus is here, for which map is the best/worst (or more so, least favorite, most favorite).
Lol me too lolI wish if I had come up with a Bob Ross line to use for the OT before.