My feelings came in waves during each of the segments.
Pre-bombs footage: Looks kind of rough, it's a tutorial section though so, whatever.
200 Years later + Scenery montage: Alright this is looking a lot better.
Base Building: Yikes, taking cues from survival early access titles. Buildings just snap together instantly, UI looking junky.
Weapon and Armor crafting: Looks cool and more appropriate in-world than making pixel art in the apocalypse.
Combat montage: Yikes, so many reused animations, camera angles, effects from Fallout 3, game itself looking like it came a year after New Vegas.
Pre-bombs footage: Looks kind of rough, it's a tutorial section though so, whatever.
200 Years later + Scenery montage: Alright this is looking a lot better.
Base Building: Yikes, taking cues from survival early access titles. Buildings just snap together instantly, UI looking junky.
Weapon and Armor crafting: Looks cool and more appropriate in-world than making pixel art in the apocalypse.
Combat montage: Yikes, so many reused animations, camera angles, effects from Fallout 3, game itself looking like it came a year after New Vegas.