Nier 2 announced (Square Enix, Yoko Taro, Platinum Games, Akihiko Yoshida, PS4)

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According to Grimoire Nier,
wasn't the last cut ending about Kaine being saved, then going to find Nier, ending in him being reborn?
I could be remembering incorrectly.

It'd be awesome if that ending transformed into a playable sequel with her as the protag.

Edit: found it:
In "Ending E", told in Grimoire Nier, after the Shadowlord disappeared, a program to reset the entire Replicant system begins its execution in the Forest of Myth, and Kainé goes to destroy it. The forgotten Nier is reunited with Kainé, as a young boy, reconstructed with the “memories” that the tree had of his first visit to the Forest of Myth.
 
According to Grimoire Nier,
wasn't the last cut ending about Kaine being saved, then going to find Nier, ending in him being reborn?
I could be remembering incorrectly.

It'd be awesome if that ending transformed into a playable sequel with her as the protag.

Yeah the ending E, basically (for what I remember)
a giant tree reconstructing young Nier (pre-timeskip).
 
So how's Drakengard 3, guys? Coincidentally I just ordered it last week but haven't cracked it open. I think now it'll have to wait until after I replay Nier.

Also, to weigh in on the bulge debate, it's totally a bulge. It's quite prominent in motion if you're looking for it.

Video games.
 
Nier, Star Fox, Scalebound, Transformers

Damn how big is platinumgames

Also Project Guard for Nintendo as well. They are everywhere. Obviously their games are well reviewed, but it also helps that Platinum seemingly gets their shit done on time without delays. Seems like publishers like working with them.
 
I never studied a bulge in this much detail before, but looking at this HQ video it's hard to see it as anything else. Could just be confirmation bias of course.

... I can't believe I just wrote that.

Looks like the recognize that bulge meme may come back in full force!
 
I'm often very critical with Square Enix and i'm for example really not happy what they do with Final Fantasy in the last decade.

But i really have to give them credit here. After all of Taro's last games i feared that it could be his last one, but time and time again Square gives him new Chances.
And not only this, this time it seems they even really thought what they could do to help the game, and seem to came up with the absolute right answer.
Keep Story, Characters, Music and Artstyle the way we know it, but get help in the gameplay and combat department from someone that really excel in that in Platinum.

Fucking well done Square Enix! Deep down you are one of the good guys:)
 
Is all of the stuff about Kaine being a
hermaphrodite just from outside texts, or is it covered in the game at all? Because the only part from the actual game that I remember that could allude to that was how she was shunned in her village for being different. And I would think that her being half-shade would take precedent in what makes her a "freak" over just having a dick.

So if this is Kaine and Nier 2 is a direct sequel, then I guess they're going with ending D? Refresh my memory, but I think that leaves us with
Kaine and Replicant Yohan both alive. Emil survives as a head rolling around in the desert. Weiss loses his physical form and is pretty much dead? Nier gave up his existence and no one remembers him except maybe Kaine. Without Shadow Lord the whole Gestalt-Replicant system is fucked.
Am I close here?
 
The only thing I didn't like about Nier was the combat system everything else was A+ but now with platinum developing it.. Oh man, I'm so freaking excited for this!!
 
So how's Drakengard 3, guys? Coincidentally I just ordered it last week but haven't cracked it open. I think now it'll have to wait until after I replay Nier.

Also, to weigh in on the bulge debate, it's totally a bulge. It's quite prominent in motion if you're looking for it.

Video games.

Honestly, if your new to the series, you'll be totally lost.

Drakengard 3 is rough on the graphics side, terrible screen tearing and slow downs during larger battles. Story wise, its whole lot of "huh?" until the ending.

Don't get me wrong, I love the game and practically all of Yoko Taros games, but nier is nothing like drakengard, just like how drakengard 3 is nothing like 1 & 2.

I'd say start with nier, its the most approachable in my opinion.
 
So how's Drakengard 3, guys? Coincidentally I just ordered it last week but haven't cracked it open. I think now it'll have to wait until after I replay Nier.

As.
Game is very Musou-like with some annoying stuttering

Story swings from roll-on-the-ground-laughing moments of hilarity to off-putting mindfuckery (i.e A Yoko Taro affair)

The final boss fight will make you undergo apotheosis...it has to be *seen* to be believed.
 
So how's Drakengard 3, guys? Coincidentally I just ordered it last week but haven't cracked it open. I think now it'll have to wait until after I replay Nier.

You should return it and forget it existed, same with Drakengard 2.

I don't know what they were thinking shipping something like D3 and putting Access games in charge
 
Is all of the stuff about Kaine being a
hermaphrodite just from outside texts, or is it covered in the game at all? Because the only part from the actual game that I remember that could allude to that was how she was shunned in her village for being different. And I would think that her being half-shade would take precedent in what makes her a "freak" over just having a dick.

The shunning starts and occurs well before she gets possessed, though. It's heavily, heavily implied in the game itself, though based on above posts it might be NG+ only info.

As for Ending D, that would be my guess, with my hope being that the sequel is actually a fleshed out "Ending E" as described in Grimoire Nier.
 
So how's Drakengard 3, guys? Coincidentally I just ordered it last week but haven't cracked it open. I think now it'll have to wait until after I replay Nier.

Also, to weigh in on the bulge debate, it's totally a bulge. It's quite prominent in motion if you're looking for it.

Video games.

Like NieR, it has its flaws (mostly on the technical side), but I thought it was a good way to celebrate the franchise's 10th Anniversary.

Getting past its technical problems, I'd say the game is great. Just don't expect it to do anything too groundbreaking like NieR.
 
A Nier sequel by Platinum. Yeah, that is pretty much a guaranteed purchase for me, if the pedigree breeds true. Square really has been finding their way back to the light in recent times.
 
Is all of the stuff about Kaine being a
hermaphrodite just from outside texts, or is it covered in the game at all? Because the only part from the actual game that I remember that could allude to that was how she was shunned in her village for being different. And I would think that her being half-shade would take precedent in what makes her a "freak" over just having a dick.

So if this is Kaine and Nier 2 is a direct sequel, then I guess they're going with ending D? Refresh my memory, but I think that leaves us with
Kaine and Replicant Yohan both alive. Emil survives as a head rolling around in the desert. Weiss loses his physical form and is pretty much dead? Nier gave up his existence and no one remembers him except maybe Kaine. Without Shadow Lord the whole Gestalt-Replicant system is fucked.
Am I close here?

No matter what ending you choose everyone will fucking die.
Unless they put something new on Nier 2. Or make something involving the robotic tree from the scrapped Ending E.

Emil survives no matter what ending btw.
 
I never understood why so many had problems with Nier's combat. Sure, it got repetitive aside from the boss fights, but the same could be said for 95% of RPGs. Basically every Rpg that isn't grandia or chrono trigger gets repetitive fighting regular enemies. Xenoblade's combat was no better.
 
"Never fall in love with potential."

Wait-and-see mode engaged.

i mean, have you played the other yoko taro games
i don't think it's even remotely possible for platinum to produce anything as bad or worse gameplay wise

even "pretty alright" is a massive step up
 
There's more than a few here with that sentiment. Bottom line is, there's potential here for a Platinum game without a completely throwaway plot and a Nier game without throwaway combat.

I don't know why people rag on the combat so much. It was perfectly serviceable from my perspective. It wasn't super awesome and amazing, but it did the job well enough. It wasn't something anywhere near as banal and sub par as D3's combat anyways.

Then again, if the story, atmosphere, lore and world are good enough, i tend to give leniency as long as the gameplay elements are acceptable
 
So how's Drakengard 3, guys? Coincidentally I just ordered it last week but haven't cracked it open. I think now it'll have to wait until after I replay Nier.

Also, to weigh in on the bulge debate, it's totally a bulge. It's quite prominent in motion if you're looking for it.

Video games.

I enjoyed it, but a lot of people were disappointed coming from Nier specifically. It's easily the best Drakengard "game" (seperating Nier from the rest here even though it is in the series and also because its easily the best of all of them) but that's not exactly saying much. The first game is better experienced through The Dark Id's LP as it was a bad game even back then and hasnt aged well. The second game doesn't have the Taro touch of madness and I've forgotten most of it. There are some things worth going back to see however if you're willing and know what you're getting into.

I easily enjoyed Zero the most as a protagonist though. Caim was too much of a psychopath, Nowe was boring, and Nier (the Western one anyway) was an oafish buffoon.
 
I actually really enjoyed the gameplay in Nier. Yeah, there wasn't a lot to it, but for whatever reason I had a blast with the combat and the game switches things up so much that it never gets stale. Jeff Cannata's famous "more fun than it is good" was a very apt description for Nier.

With that said, bringing in Platinum is nothing but a solid positive. Hopefully a deeper combat experience will give Nier 2 the recognition the first game deserved.
 
I can't fucking believe this.

First, FF7 Remake and now this!?

I was just finishing up with Drakengard 3, only for this to happen.

I never thought that Yoko Taro would get another game, let alone a NieR sequel along with Platinum Games handling development.

This is a dream come true.

All of my money.
 
I never understood why so many had problems with Nier's combat. Sure, it got repetitive aside from the boss fights, but the same could be said for 95% of RPGs. Basically every Rpg that isn't grandia or chrono trigger gets repetitive fighting regular enemies. Xenoblade's combat was no better.

I didn't really have problems with the combat, i also didn't have a problem with the graphics like so many people who complained. I thought it was fine.

Still doesn't mean that there isn't big room for improvements.
 
i mean, have you played the other yoko taro games
i don't think it's even remotely possible for platinum to produce anything as bad or worse gameplay wise

even "pretty alright" is a massive step up
Haha, from a gameplay aspect, yes, I'll give you that.

I highly doubt they make that worse or even kind of the same. Nier's gameplay was truly bad.

The writing wasn't nearly as good as people here are claiming it to have been, though.
 
Damn this is amazing news! What an incredible E3 :D

Congrats to Platinum for getting all these games given to them. They are a truly fantastic studio.
 
I never understood why so many had problems with Nier's combat. Sure, it got repetitive aside from the boss fights, but the same could be said for 95% of RPGs. Basically every Rpg that isn't grandia or chrono trigger gets repetitive fighting regular enemies. Xenoblade's combat was no better.

The boss fights were indeed probably the most complicated bits; it's not -just- the combat though, Nier was a weird mishmash of unfinished pieces of different games sewn together with a fairly interesting plot concept. Serviceable is definitely the best thing I could call the gameplay, but it did have a lot of variety, I'll give it that. I just felt like none of the parts had any identity or focus. It reminded me of a lot of PS1 games that still weren't quite sure what to do with a 3D world yet.

I don't know why people rag on the combat so much. It was perfectly serviceable from my perspective. It wasn't super awesome and amazing, but it did the job well enough. It wasn't something anywhere near as banal and sub par as D3's combat anyways.

Then again, if the story, atmosphere, lore and world are good enough, i tend to give leniency as long as the gameplay elements are acceptable

I'm just like the total opposite of this, and you could flip gameplay and story/worldbuilding in this post and it'd be like me talking about Vanquish
 
NP! And I don't blame you considering how unheard of it was to have a character like that.

That's gracious of you. I shouldn't have come in here waving my finger when I hadn't done my homework. I was really into this game when I played it
(in large part due to all the NG+ stuff turning the normal game power dynamic on its head (proud Nier/save deleter))
, so I'm embarrassed I missed this. And it actually does make Kaine even more interesting.
 
The boss fights were indeed probably the most complicated bits; it's not -just- the combat though, Nier was a weird mishmash of unfinished pieces of different games sewn together with a fairly interesting plot concept. Serviceable is definitely the best thing I could call the gameplay, but it did have a lot of variety, I'll give it that. I just felt like none of the parts had any identity or focus. It reminded me of a lot of PS1 games that still weren't quite sure what to do with a 3D world yet.

I'm just like the total opposite of this, and you could flip gameplay and story/worldbuilding in this post and it'd be like my talking about Vanquish

...

(I still kinda hope they keep the game-genre integration that made "NieR weird"..I want more Diablo dungeon, Zelda references, rail shooters, etc. :P ) (oh and Vanquish is awesome).
 
Nier was a weird mishmash of unfinished pieces of different games sewn together with a fairly interesting plot concept. Serviceable is definitely the best thing I could call the gameplay, but it did have a lot of variety, I'll give it that. I just felt like none of the parts had any identity or focus.

now imagine those varied gameplay concepts (with the shoot 'em up balls used in very unique ways) done by a studio that is actually incredibly competent, including design-wise instead of "the guys who did deadly premonition"

edit:
imagine this
6T56pol.jpg

done by platinum
or any of the sealed verses, like dark fist or any of the finishers from nier (hey remember, nier had boss finishers like MGR?)
 
Just looked at the footage again, and yeah, i think we are going to play as Kaine!

As for when, i actually think the game could start with a new Ending (Ending F) for NieR.
 
The only thing I don't want to happen is this turning into a typical Platinum game. Let Nier stay Nier. Flesh out the RPG elements even further and make the combat excellent but do not make the whole game about intricate combat systems. Then we all will be happy?
 
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