Metroid Prime Federation Force Announced (Next Level, 3DS, 4 Player, Mission Based)

Hopefully the unanimous negative reception to this game causes them to retool it into a real Metroid Prime game, I mean they have the controls in place.
At the very least change the artstyle.
 
Maybe I'm just feeling overly mean today or something, but I really don't have a lot of sympathy for all of the "this isn't what I wanted!" salt being thrown around. Okay, great, we all understand that this isn't the grand Metroid adventure that people thought would be announced for whatever reason. I'm pretty sure Nintendo itself even understands this. It's a spin-off. Whoop-de-fucking-do. I must have missed the memo somewhere that stated how Metroid is a sacred cow IP that isn't allowed to contain side-projects. This is almost as bad as if they announced Metroid as some sort of 4-player free-for-all FPS, or turned Samus into a morph ball pinball game! Oh, wait.

When we got that peek at Next Level's concept art for a Metroid game, we all thought the proposal it was made for turned out to be cancelled. I, personally, thought that art style looked terrible, and I see a lot of it carrying into this game as well. I'm not a fan of the chibi-Federation art style, but I kinda understand it for trying to target a different demographic, and as a sucker for online co-op I'm still going to keep my eye on how this develops. It's not releasing until next year, and there's still plenty of time to apply polish to it.

Plus the way this all plays out practically confirms to me that Retro is probably working on some sort of Metroid for the NX launch, or at least a project similar enough in tone that Metroid Prime fans will be satisfied. The main Metroid series isn't going to stay dead forever.
I don't personally like the Prime series so I hope not, but that's how I see it.
 
Just watched the TreeHouse missions :

So, basically, you start the mission in the first zone, obviously. You go through another zone, like a hallway or use a lift, and VOILA, you're in front of your objective. Three zones per missions.

Oh and if you missed N64's fog, it's back in all it's glory.
 
I think in this particular case, Nintendo deserves all the flak they're getting because they don't seem to understand the lesson they got from Splatoon: if you have a new concept that looks fun, give it some money so it can have nice production values and survive as a new IP.

This game could be fun, but attaching the Metroid name to it after the fanbase felt disappointed with Other M and trolled with Retro working on DKC was a bad idea that could be seen from miles away. Poor decision from whoever greenlit this at NoA or Japan.
 
Maybe I'm just feeling overly mean today or something, but I really don't have a lot of sympathy for all of the "this isn't what I wanted!" salt being thrown around. Okay, great, we all understand that this isn't the grand Metroid adventure that people thought would be announced for whatever reason. I'm pretty sure Nintendo itself even understands this. It's a spin-off. Whoop-de-fucking-do. I must have missed the memo somewhere that stated how Metroid is a sacred cow IP that isn't allowed to contain side-projects. This is almost as bad as if they announced Metroid as some sort of 4-player free-for-all FPS, or turned Samus into a morph ball pinball game! Oh, wait.

Context matters. Most of us complaining wouldn't be if the last good Metroid game wasn't nearly a decade ago.

It just occurred to me that Microsoft showed more respect for Metroid Prime at their conference than Nintendo did.

True.
 
Graphics and art style are awful, but it looks like it could be fun. People are mostly pissed it's not a classic metroid/metroid prime, even though we don't know what Retro is doing.
Does this have an online mode? Because it's absolutely necessary to me.
 
It just occurred to me that Microsoft showed more respect for Metroid Prime at their conference than Nintendo did.

By showing off a CG trailer for a game from a developer that fucked up a 2.5D Metroidvania?

That's not me defending this title, but a little context is important here.
 
Graphics and art style are awful, but it looks like it could be fun. People are mostly pissed it's not a classic metroid/metroid prime, even though we don't know what Retro is doing.
Does this have an online mode? Because it's absolutely necessary to me.

I assume that's the focus of the game

Otherwise it's DOA
 
Metroid fans, welcome to the Zelda cycle.

Oh boy. You are a fool to assume that there aren't also some Zelda fans here. Your perspective of the Zelda Cycle is very wrong.

The Zelda Cycle is when a previously released Zelda game suddenly receives more love and attention than it received at launch, and coincidentally this always happens after the next entry is released. Also, this is really only applicable to the console games, which since Ocarina Of Time and with only one exception in Four Swords Adventures (Which doesn't count), have all been 3D. One reason why this happens is because of the rather long gap between releases of 3D Zelda games, which gives people time to actually play the game themselves instead of just going by internet propoganda.

This is how former "black sheep" like Majora's Mask and Wind Waker suddenly became considered among the best games in the series, even alongside games that have always been well received, like Ocarina Of Time.

However, the Zelda Cycle is flawed and isn't a 100% perfect analysis of the behavior of Zelda fans. For one, every Zelda fan has their own personal preference of what the best Zelda game is, because put simply and with few exceptions, every Zelda game can be considered a masterpiece (Yes, even Skyward Sword has its fans, folks). There is no such thing as a bad or poorly-made Zelda game (Outside of the CD-i games which again, do not count), even the DS games were still solid in their own right, they were unfortunate victims of the system they were on and Nintendo wanting to capitalize on the motion control and touch control craze, and the games suffered because of that (The Ocean King temple in PH did not help matters, however. One of the very few times that a Zelda game suffered from a legitimately bad game design choice).

However, even taking all of what I just said as opinion and not a correct analysis, the point is, Metroid as a series is not comparable to Zelda in terms of fan response. Other M received a mixed reception upon release, and the series coincidentally went into another hiatus after not having one for little over half a decade. The series had an 8-year hiatus between Super Metroid and Metroid Prime/Fusion, but the series received consistent releases for several years until Other M in 2010. This new multiplayer thing is the first new game with Metroid in the title to be released other than a side-game in Nintendo Land.

Zelda as a series has seen consistent releases since the 1990's, never really underground a "hiatus" of any sort. Metroid as a series has been on-and-off its entire lifespan, not even receiving any sort of anniversary celebration.

Apparently Other M is not that bad. It's bad, but not as bad as this.

Other M had good gameplay (Only marred by the stupid unlock system), but suffered from a bad story. It has like... 75-79 metacritic or something like, which is what the game deserves in terms of review scores, honestly. Still a huge drop from Prime 3. I don't think anyone would object to Nintendo giving that formula another go. All they needed to do was toss out the unlock system and proooobaly work on that story some more, and it would have been something special.
 
I'm crying but also laughing hysterically thinking that this might be what Miyamoto meant when he said that 'I like 3D Metroid more, there are a lot of interesting things you could still do with it'.
 
I also think it strange that the video got so many dislikes. Doing something new doesn't mean Nintendo is trying to pee in your food. the outrage is actually hilarious.

same people that complain that nintendo always does the same thing. i applaud the new angle nintendo is approaching the franchise
 
I am so not hyped for this. That's about as diplomatically as I can put it.

I mean, the graphics have that weird mix between chibi and realistic that just doesn't work at all for me. The tech doesn't exactly strain the 3DS hardware - it is capable of far more. The gameplay... no. Just no.

Admittedly, this is a preview, but neither the treehouse segment nor the NWC stint have given me any confidence that this game will eventually live up to the Prime name.

....Again, I blame Other M. ;)
 
It's a shame that a potentially great game from Next Level games is getting all this unfair hate just because it has Metroid in the title. I'm not saying it's devoid of criticism, but to say it deserves all the dislikes is absurd.
 
Zelda as a series has seen consistent releases since the 1990's, never really underground a "hiatus" of any sort. Metroid as a series has been on-and-off its entire lifespan, not even receiving any sort of anniversary celebration.

Well, there was that five year gap between Link's Awakening in 1993 and Ocarina of Time in 1998.

Metroid's gap has been five years now, and we ARE getting a Metroid game. I mean, Zelda's gap between major installments also included things ranging from Link's Crossbow Training to Hyrule Warriors (with a dash of Tingle games in Japan).

I mean, we still don't even know what Retro is doing. Miyamoto himself about a year ago said that Metroid has TWO styles of gameplay and they were exploring ALL of them.
 
By showing off a CG trailer for a game from a developer that fucked up a 2.5D Metroidvania?

That's not me defending this title, but a little context is important here.

It was just a simple mention of Metroid Prime in a reverential way (they presented Recore as a game from Inafune and "the developers of Metroid Prime," which is a simple statement that goes a long way in showing how sublime Prime's reputation is all these years later -- that a competitor would use it as a barometer).

On the other hand, Nintendo branding this game with the Prime title shows a complete lack of understanding of the series, and of why the series means so much to people. Very little reverence shown here, in the act of slapping "Metroid Prime" onto what looks like a third-rate iOS game.
 
It's a shame that a potentially great game from Next Level games is getting all this unfair hate just because it has Metroid in the title. I'm not saying it's devoid of criticism, but to say it deserves all the dislikes is absurd.


It doesn't look like a good game though. At all. Graphically and artistically really unimpressive.

If it was a budget-priced eshop release I'd be fine with it, probably even excited for it. The co-op gameplay does look fun.

As a retail-release and most-likely only Metroid game on 3DS, it's like a punch in the groin. It looks an indie game, and far less than I expected from Next Level Games considering their last project shipped in March.2013.
 
I've been wanting a Metroid spinoff where you play as Federation Troopers for a long time now.

I didn't expect the chibi style but I'm still really excited. The Treehouse presentation was great and made the game look really fun.

I for one am glad that there's finally a Metroid spinoff title. The Metroid universe is so damn cool and lends itself very well to spinoff titles. Sure, I would've loved an actual Metroid game none the less but the existence of this game doesn't mean they stopped making real Metroid games.

One more thing, complaining about a spinoff title playing as a spinoff title makes no sense.
 
Other M had good gameplay (Only marred by the stupid unlock system), but suffered from a bad story. It has like... 75-79 metacritic or something like, which is what the game deserves in terms of review scores, honestly. Still a huge drop from Prime 3. I don't think anyone would object to Nintendo giving that formula another go. All they needed to do was toss out the unlock system and proooobaly work on that story some more, and it would have been something special.

I think your analysis of Zelda is an insightful read, thank you for that.

I disagree massively with the bolded though. I've gone through my reasoning many times before (all in one image here), so I won't fill the thread with my comments. Suffice to say, everything that came out of Other M should - in my opinion - be jettisoned.
 
One more thing, complaining about a spinoff title playing as a spinoff title makes no sense.

Basically this.

This isn't a proper Metroid game. This is like complaining that Mario Party or Zelda: Hyrule Warriors doesn't play like a typical installment.

This is more Metroid Prime Pinball than Metroid Prime.

And that's OKAY.
 
Context matters. Most of us complaining wouldn't be if the last good Metroid game wasn't nearly a decade ago.

Well, I'd still be calling it a cheap and boring looking game, that takes the concept of 4-player coop shooter that is an extra feature in basically every other game since Gears of War introduced Horde Mode, make a version of it with very little hooks of its own, and puts it on a console it will force it to have poor controls while removing the portability that is supposed to be that console's reason for existing.

Sort of like how a lot of people were saying blastball looked boring and bad after the NWC when nobody knew for sure it was going to be branded as a metroid game.

But yeah, I'd mostly just pass it off as a bad game and move on. Adding the Metroid name to it certainly ups the ante quite a bit.
 
It was just a simple mention of Metroid Prime in a reverential way (they presented Recore as a game from Inafune and "the developers of Metroid Prime," which is a simple statement that goes a long way in showing how sublime Prime's reputation is all these years later -- that a competitor would use it as a barometer).

On the other hand, Nintendo branding this game with the Prime title shows a complete lack of understanding of the series, and of why the series means so much to people. Very little reverence shown here, in the act of slapping "Metroid Prime" onto what looks like a third-rate iOS game.

Any moreso than, I dunno, the Pinball game, which also carried the Prime moniker and was basically little more than them finding a way to sell rumble paks?

At least in this case, Next Level's most recent game wasn't fucking Mario Pinball Land.
 
The very notion of getting this cancelled is ridiculous. Nintendo would sooner let it be released and hated, or delayed and improved, than have all that work wasted.

Any moreso than, I dunno, the Pinball game, which also carried the Prime moniker and was basically little more than them finding a way to sell rumble paks?

At least in this case, Next Level's most recent game wasn't fucking Mario Pinball Land.

The difference between NLG's work and FG's work is that what FG made was a pinball remake of Metroid Prime. This just feels like MP is tacked on.
 
Context matters. Most of us complaining wouldn't be if the last good Metroid game wasn't nearly a decade ago.

The last Metroid game that I played and truly enjoyed was Zero Mission. How long ago has it been since then? How vindictive am I supposed to feel about them trying something new?

There are plenty of games that I would like to exist, and I have plenty of notions for what I personally would like to see certain franchises do...but we don't own or control those franchises. I think it's even more unfounded in a case like this where the game is CLEARLY a spinoff and was never something they tried to present as "the next great adventure in the classic Metroid series." It borrows some gameplay elements from Metroid Prime and takes place in roughly the same universe, that's it. It doesn't look like Samus, her storyline, or Metroids even have anything to do with this, so "true fans' can feel free to ignore it entirely if they want to. They're already willing to ignore Other M. Again, I must have missed the "this is the entire future of mainline Metroid games from now on" memo.

Next Level Games does good work, but they are not a "major" studio as far as Nintendo hierarchy goes. They've done soccer spinoffs, an arcade-style Punch-Out revivial, and a handheld sequel to a Gamecube launch title that was in itself already a spinoff. They're not being handed top-level projects. It's not a re-imagining of what the core Metroid series is about. It just means that Metroid is growing as a brand, which is not inherently some terrible thing.
 
same people that complain that nintendo always does the same thing. i applaud the new angle nintendo is approaching the franchise

Yeah. Here's the thing as well. If Nintendo didn't want metroid back, they wouldn't have issued the order to get this made. Making these little spinoff a help to build interest in the main series of games and can even enhance featured entries (what if the next metroid had you doing some bounty missions or whatever, inspired by this game).

Samus is a good character, but the metroid universe is vast and it makes a lot of sense to go into this direction.
 
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