PC Gaming Show Thread | Intermission coming up soon [stop posting fake Valve site]

AMD Presents The PC Gaming Show Powered by PC Gamer with Day[9]


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Participants include:

AMD
ArenaNet
Blizzard Entertainment
Bohemia Interactive
CCP Games
Cliff Bleszinski
Cloud Imperium Games
Creative Assembly
Dean Hall
Devolver Digital
Frictional Games
Fullbright
Paradox Interactive
Pixel Titans
SCS Software
Splash Damage
Square Enix
Tripwire Interactive
Xbox
>>>>>>>>>>>>>>>>>AND MORE!<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
 

They already announced that it would be split into two parts. It's supposed to be a very large expansion to the game.

Sure. So, with the Kickstarter we announced that we were going to do an expansion, and so how we're approaching that is to actually do the expansion in two parts, and have one part out sooner than the other part. The idea being that people are really enjoying Pillars right now and they're going to get finished their first or second playthrough within in the next two weeks, a month, something like that. And so, we definitely want there to be content for them to enjoy and I think we're going to be talking about that pretty soon. I don't think we've released anything specifically, but it really ends up being this concept of this story that expands parts of what you would see in those sort of old school expansions we made for Icewind Dale and Baldur's Gate. So not just these three, four hour downloadable DLCs, but definitely big chunks of a story and a new hub to go to and things like that.

So that's kind of how we're really approaching it, like we've done with Eternity throughout is this idea of, these games kind of went away but not for a reason they should have. The industry shifted to so much console with this idea that PC wasn't so much of a gaming platform, which I know no one thinks that anymore. So, back then when you got an expansion you got this meaty thing with hours and hours of gameplay. And that's really what we're trying to do. So, while we're splitting it in two, it is like one continual story that people get to play.
 
Especially when you give an entire year of notice you are leaving.

Sometime I hate the gaming demographic.

The whole DayZ marketing was centered around one person: Dean Hall. He was the visionary behind the project. Of course it's disappointing when he leaves mid-development to release another Early Access game with a new company. Year's notice would be nice if it was coupled with a chance to get your money back.
 
Had a rocky start, but this conference is delivering. Yes, it doesn't have the superduper budget of the big publishers like Sony and MS, but I like the more personal nature of the conference, and there have been some nice announcements as well.
 
I asked a friend and they said they'd report the fake Valve site internally at Google. Hopefully it stops being the top result.

I was kind of surprised that the actual real Valve websites (valvesoftware.com and steampowered.com) have privacy protection. Their whois entries are still U.S. though, in Florida.
 
This is growing on me I'll admit. Much better flow now than in the beginning.

Absolutely, it helped they started to include either trailers or gameplay while talking about the game (i'm especially fond of this last method). Also the AMD ad at the beggining was a bit of a buzzkill (yes i know it had to be done).
 
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