KillerSloth
Banned
+ Imaginative stealth and combat encounters
- Monotonous encounters
What?
Yeah that makes no sense.
+ Imaginative stealth and combat encounters
- Monotonous encounters
What?
+ Imaginative stealth and combat encounters
- Monotonous encounters
What?
Perfect scores are such a joke. I don't think I've ever played a perfect game.
Anyway, glad to see the high scores![]()
yeah that's pretty concerning to me as well
the batmobile stuff never seemed to fit in with what worked best from the series. although I'm an Asylum > City guy so that might explain it.
ah well, I'm sure it's still a good game though
For the final chapter of games that got a ~ 92% and 94%? Nah bro, we should expect nothing less from Rocksteady by now.
Why did you leave out the rest?
It says: Monotonous encounters and mediocre boss fights hurt the second half
I was afraid of being forced to use the Batmobile. I trust Van Ord as a reviewer. Will probably hold off.
Arkham Asylum
now
go play it
right now
I'd really encourage you to play through Arkham Asylum and Arkham City first, and play Arkham Knight in a month or four to avoid fatigue.
This was what I was worried about, after Origins I realised how much better the Story was and could be then Rocksteadys games, when I heard RS was making the new I didn't think anything of it and thought it'll be just as good if not better then Origin's, sadly it seems the other team are the better story tellers and RockSteady are the better programmers.Main story is the series weakest
Forced use of the Batmobile is really disappointing.
Forced use of the Batmobile is really disappointing.
This was what I was worried about, after Origins I realised how much better the Story was and could be then Rocksteadys games, when I heard RS was making the new I didn't think anything of it and thought it'll be just as good if not better then Origin's, sadly it seems the other team are the better story tellers and RockSteady are the better programmers.
No one really liked the Batmobile tank parts eh
So Story and Batmobile are the weakest points of the game?
Doesn't surprise me that much. Still cant wait to try the Batmobile myself.
+ Imaginative stealth and combat encounters
- Monotonous encounters
What?
[Lock yourself away, avoid social media and friends, and finish this game. You won't want this one spoiled for you.
If Aslyum showed us what was possible, and City was a good sequel that didn’t quite reach the same levels, then Knight is the crowning glory.
It’s exciting, beautiful, haunting, dramatic, and compelling. It leaves you breathless, begging for more. This is the best game I’ve played this year so far,
and it gets the mind racing as to what Rocksteady can do next. […] I never thought I’d say this, but Arkham Asylum has just been bettered.
So Story and Batmobile are the weakest points of the game?
Doesn't surprise me that much. Still cant wait to try the Batmobile myself.
Just found out riddler trophies are back in one of those reviews. Yay, had so much fun getting those in the last 2 games.
Gamespot 7
- Forced use of the Batmobile puts a damper on fun and freedom
- Ham-fisted dialogue and predictable reveals damage the story
- Monotonous encounters and mediocre boss fights hurt the second half
(PS4 code)